Subject: Here's the problem with "I can always create more" in this situation.
Author:
Posted on: 2022-04-24 20:55:04 UTC

It gets repetitve, even with new agents every time. Granted, there are ways of shuffling it around (perhaps your sympathetic agent can argue that a Sue isn't affecting canon one mission and the next mission argue that the Sue was forced into this by whatever her circumstances where), but those ways can get boring. Fast. No matter the agent.

Also, it rubs me the wrong way with "I can always make a new pair of agents when this gets old." Probably because I think this way under some circumstances (I acknowledge that, if I mess up too badly with a pair, I can always create a new pair as a "clean slate" of sorts.), but this reason is small and way too small of a reason to abandon a pair of agents, in my thoughts (although this is coming from a person with two agent pairs and is about to shuffle some agents away and make a third pair so that a funny agent dynamic can be introduced). It's too small of a reason to abandon agents for a new pair if one main tatic ia getting boring. Shuffle it up! Make an agent experience character growth. Maybe, just as the unsympathic person sees why Sues could be saved, the sympathic one sees why they shouldn't and they switch. And then acknowledge said switch. That could actually be quite funny!

So, you shouldn't rely on the fact that you can make a new agent pair when one tatic gets old, because it usually stays old and is such a small reason to abandon a pair of agents.

-kA

(Please note that this is an opinion. I am not angry, either. I'm just throwing in my two cents as I see it. You can take it if you'd like.)

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