Subject: Eeep...
Author:
Posted on: 2014-05-02 13:41:00 UTC

I had a quick look and I really don't like it.

It seems most of those prompts are about the boring, non-mission bits of a story that no-one ever bothers to read because we all just skip past them to get to the good part where you poke fun at the badfic and kill the Sues responsible for it.

Maybe it'd be if the prompts gave us examples of badfic writing and we had to show how we'd mock them and how our agents would react to it. Otherwise what's the point? No-one, not even Jay and Acacia themselves, ever managed to make the non-mission parts of a PPC story interesting, so how are we expected to do it?

(Having said that, at least Dark Brother 16 deserves credit for trying to think of ways that the HQ stuff can at least be made relevant to the mission, with his bureaucratic antagonist idea. It's just a shame the killjoys are all trying to stop him, rather than suggest ways his idea could be made to work.)

(BTW you seem to be one of the worst offenders for wasting readers' time with pointless HQ stuff. Some of your stories don't even have any mission in them at all! Until you can fix that problem with your own stories, I don't see what gives you the right to judge others!)

Anyway, other problems with the permission procedure are that we have to think up out own agents. Yes, I know this is something inherited from the old system, but it still needs to be fixed. If I should ever see a badfic so bad that I personally want to be the one to kill it, then I won't want to waste my time having to create new characters before applying for permission to do it. I'd just want to grab a couple of off-the-shelf, free-to-use agents and send them after her as quickly as possible.

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