Subject: Some responses and thoughts.
Author:
Posted on: 2014-05-03 00:39:00 UTC

I've been mulling over how to best respond to this series of posts. My previous attempts have all been scrapped due to my coming off as antagonistic and jerk-like. I can't say whether this post will come off any better, but I'll give it my best.

I put it to you that an untold story, regardless of how fluid or dynamic it might seem to you, is far more "dead" than anything put to a page. You say that your ideas are "alive" in your head because they have the ability to change and evolve. That's all very well and good, but change for who? You craft a beautiful and moving story in your head. Who's being moved? You're the only person who can see these spectral narratives. It's all very well to say you have ideas, but ideas not acted upon are ultimately pointless.

I feel a great deal of satisfaction when I wrap up a written piece. I haven't killed the story; I've given it to my audience. People get to see this thing that I have crafted for them, this world to which I have given substance, these characters into whom I have poured my sweat and blood. And if I can move the readers in some way? If I can make someone laugh or cry or think with my words? Pure gold.

Yeah, not everything you write is going to make you happy. You have to compromise. Sometimes that leads to mistakes. I've looked at plenty of my old pieces and gone "Shoot, I'd wish I done this instead of that." I don't let that stop me from writing. It just means I try twice as hard to make my next project better.

Writing for the PPC should not be a chore. It should feel like a school assignment. We write to sharpen our skills. We write because it's fun. We write because we have ideas and stories that we want to present to the wider world.

We do not write (or at least, we should not write -- I've harped on that point quite a few times, but people either don't listen or don't remember) for catharsis, or for some twisted form of internet justice. Writing through anger is not a good way to approach a story. You shouldn't be walking away from a story going "That's so stupid, MAIM KILL DESTROY BURN." You should ideally be saying something like "That's so stupid, it might actually be entertaining if I do this and this and this."

Finally, I just want to advise you to try moderating your tone in the future. Calling the veterans "killjoys," referring to anything not mission-related as "tedious" and "pointless," and telling Huinesoron that he was "wasting readers' time" strike me as being borderline insulting. If that was not your intention, then I apologize for jumping to conclusions.

PC

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