Subject: ((Islands of the Gaf Diaspora not part of Wugwha maybe?)) (nm)
Author:
Posted on: 2014-02-15 19:21:00 UTC
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The Protectorate of Plort, Konti-Nyuum by
on 2014-02-13 14:28:00 UTC
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Or, the PPC community (not organisation) as a medieval kingdom.
Hear now the tale of this great nation
Metaphorical points are provided for getting all the references. Also, I'm a bit unclear on which PGs are still active on the IRC - I've assumed that Makari is (she was last on the Board less than a year ago) and Laburnum isn't; if necessary, I can make corrections.
And, since this is supposed to be an interactive thread...
What would you (or, technically, your Boarder counterpart) be doing in the Union of Plort? Would you be a brave knight, sailing off to burn the urple castles of the Marizu? Or would you stay at home, building up the nation? Where would you live - which nation, which barony, and where in it? It's assumed that there are many more people in Plort than there are Boarders - we're just the upper crust, as it were.
(There are also many towns which aren't shown on the maps, so feel free to provide suitably referential names; you can even name the rivers and mountains, or add forests or whatnot. There probably aren't any other cities - Plort isn't that big. You can have a castle, though)
(Also, I'd really like to make a map of the shifting baronies over time, but disaster! I've lost my memory stick, and with it my massive spreadsheet of every Board post ever. The upshot is, I don't know when the various PGs left, and I doubt I could list when they were appointed, either. Oh well)
hS -
Sir Tomash by
on 2014-02-22 04:13:00 UTC
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Sir Tomash arrived is Borrd some time ago. After dwelling there for some time, he was knighted by Baroness VixenMage. He then took up residence in Iric, and has yet to prove himself in battle against the Marizu.
In the meantime, Tomash, a student of arcane magic, consulted with the Baron Dann about a re-working of the protective spells around Borrd. Dann blessed the effort and provided guidance, and the spells were prepared. However, they have not been cast due to fears that they would bring about a great cataclysm.
[Sneaking in before this drops off the front page.] -
Fleshing out the Barony of Huinesoron. by
on 2014-02-19 10:06:00 UTC
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Geography
Batveg Mountains - The range of mountains which divides Ozerbord in two. The Spalchik Lowlands, to the north, are significantly higher than the Geymez Plateau to the south. No-one is quite clear on why the names are the way round they are, though rumours abound of drunken parties in the castle Jenerel'stor during the time of Baron Leto.
Bulapka, Font of - Lake, Refuge of Ozerbord. The only body of water of any size in Ozerbord, the Font of Bulapka was famously the goal of the Quest of the Five in the early days of the Triumvirate. It was thus the cause of the first expedition beyond the Wattuf Mtns. On its shores stands the ancient castle Jenerel'stor, once the seat of Baron Leto. The waters of Bulapka are rumoured to have healing properties - or, according to some, the power to erase memories.
Friwep - River, Protectorate of Borrd. Flowing down from the Hustit Range to the Gu-Gel, the Friwep is said to have once been a mighty torrent. These days, it is barely more than a stream.
Geymez Plateau - The southern lowlands of Ozerbord, bounded by the Batveg and Wattuf mountains. The city Ozerbord stands here, and when Ozerbord is used as a refuge, the Plateau is filled with tent cities. At other times, the tents are held in Ozerbord City - except when they are brought out for festivals.
Gu-Gel - River, Protectorate of Borrd. Formed at the joining of the rivers Wep and Friwep, Gu-Gel marks the eastern boundary of the barony of Huinesoron. It is known for its boat people, who sail up and down, searching the currents for anything that might be of use. Due to their living outside the baronies proper, they also serve as Borrd's unofficial banking service - the security of their vaults is famous, though they do ask a lot of personal questions...
Hustit Range - The eastern branch of the northern Wattuf Mountains. The question of whether Ozerbord's border should follow the Wattufs or the Hustits was a contentuous one when the Union of Plort was being organised.
Obref Chain - The southern branch of the Mountains of Reverence, the Obrefs form part of the border between Borrd and Wechi. There are said to be many paths through them which can only be found by those in the know.
Reverence, Mountains of - Branching off the Wattuf Mountains, the Mountains of Reverence are named for the old tradition of journeying there to give thanks after a pilgrimage to the Permeshun Range. It is said that each mountain resembles another in the Marizu lands, and that the mountain a knight climbs will determine his or her destiny.
Spalchik Lowlands - The northern highlands of Ozerbord. Despite the lack of a large city, Spalchik actually has a higher population than the Geymez Plateau.
Wattuf Mountains - The range which forms the border of Ozerbord. In the early days of Plort, it was deemed impassible, until the Quest of the Five climbed over the range in search of the fabled Font of Bulapka. Nowadays, elderly ladies wander across the range to see their grandchildren.
Wep - River, Protectorate of Borrd. The Wep forms a large stretch of the boundary between the baronies of Huinesoron and Phobos. Where it meets the Friwep to form the Gu-Gel, the ancient city of Odolotos can be found.
Settlements
Critta' - Town, Protectorate of Borrd. A small town founded by Dark Civilian Aakmal as an industrial hub on the Gu-Gel.
Ozerbord - City, Refuge of Ozerbord. The capital city and only major population centre in Ozerbord, the city would likely be called a town in any other nation. Many of its buildings stand empty most of the year, accomodation for those who visit for festivities. The annual Games of Batveg are held here, in the shadow of the Batveg Mountains.
Risersh - Town, Protectorate of Borrd. The southernmost town in Borrd, Risersh serves as both a centre for the mining operations south of the Mountains of Reverence, and as an illicit trade route with Wechi across the Obref Range.
Sparbor - Town, Refuge of Ozerbord. One of the 'twin towns', Sparbor was once larger than Ozerbord, but has declined much in recent times.
Teebor - Town, Refuge of Ozerbord. One of the 'twin towns', Teebor tends to experience bursts of population growth, followed by rapid decline. Its buildings are designed to echo the architecture of the city of Borrd.
Castles & Landmarks
Calbek Mine - Mine, Protectorate of Borrd. One of the three great mines which provide the knights of Plorrt with metal for their arms and armour. The disposition of the mines was a source of major contention during the founding of the Refuge of Ozerbord.
Jenerel'stor - Castle, Refuge of Ozerbord. Jenerel'stor was once the seat of Baron Leto, and was the first building founded beyond the Wattuf Mountains. It sits by the fabled Font of Bulapka, whose waters are rumoured to have healing properties - or, according to some, the power to erase memories.
Kwenaya - Castle, Refuge of Ozerbord. In this castle dwells Baron Huinesoron, with the fair Kaitlyn, knight of the legendary and defunct Order of the Knights Who Go ^-^. It is said that Kwenaya holds a vast collection of arms and armour from those knights who have departed Plort, or fallen in battle, and that when he goes to war, Baron Huinesoron often bears such arms, in memory and honour of the lost.
Maklaur - Castle, Refuge of Ozerbord. Former seat of Baron BeautyID, Maklaur lies in southern Ozerbord. Its beautiful orchards are tended by a large number of servants, for the former Baron has a habit of returning unexpectedly for visits.
Trevaya Mine - Mine, Protectorate of Borrd. One of the three great mines which provide the knights of Plorrt with metal for their arms and armour. The disposition of the mines was a source of major contention during the founding of the Refuge of Ozerbord.
Wurtplai Mine - Mine, Protectorate of Borrd. One of the three great mines which provide the knights of Plorrt with metal for their arms and armour. The disposition of the mines was a source of major contention during the founding of the Refuge of Ozerbord. -
Nice! by
on 2014-02-20 16:24:00 UTC
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It seems fitting that the uplands are lowlands and the lowlands are plateaus on the other side of the Wattuf Mountains.
I like the mines. We'll have to come up with some sort of treaty or trade agreement with regards to those. Also, there might need to be a fourth one called Waibek Mashin or just Waibek somewhere, possibly in Wechi, since we get so much out of it.
Speaking of which, is the bit of mountain range that passes into Wechi a continuation of the Mountains of Reverence, or something else? Maybe that could be the Waibek Chain and there could be a mine in it called Waibek Mashin...
Also, almost everything I was unsure about got explained, but I'm still wondering if Hustit is "hosted" or "host-it" or something else entirely...?
~Neshomeh -
Only if Waibek is constantly attacked by Rohbut pirates. by
on 2014-02-21 05:26:00 UTC
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(Robots.txt, which seem to arbitrarily block most interesting sites from being backed up...)
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You'd rather have a pun than have full-on pirate robots? by
on 2014-02-21 20:02:00 UTC
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We have so many puns already, though, and when is the next chance we'd get to have our cross-canon counterparts fight pirate robots? The robots might be... let's see... stealing the gold from Waibek to pay the enemies of Plort to give them mechanical upgrades.
Expanding on that: the robot pirates could be derived from the ancient Spambots, creatures that rose from the far south in the days when Baron Rohirric Monkey still ruled and overran Konti-Nyuum, creating the Ypurs to serve as their pack animals from the organic material that they could shape to their purpose. Plort would have launched numerous counter-attacks, basing their assault from the new Refuge of Ozerbord, eventually driving the Spambots back, but a few of the dread machines survived, choosing to alter their prime directive. They would be unable to overrun the land in their present state and with their present numbers, but through their piracy, they might be able to regain the resources to restore a fraction of their lost power. The Ypurs survived the assaults, as they were deemed only innocent dumb beasts, and they became a not-uncommon sight roaming the flatter lands of Borrd, though some were later captured and used as mounts for the trolls when that ghastly species decided to invade Plort at the behest of the Marizu in this invasion from the Google Doc.
Also, according to that Google Doc, Ypurs may be capable of breathing both air and water, since the trolls ride them out of the depths of the ocean during the beginnings of their attack. I don't know where that came from, but hey, they're already massive blue yak-things derived from the depredation of spambots, so why not make them amphibious? It at least distinguishes them from common mammals. -
Uh, the whole thing is one big pun. Just saying. (nm) by
on 2014-02-21 20:59:00 UTC
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Why, it's a veritable punderstorm. (nm) by
on 2014-02-21 23:25:00 UTC
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Also, the troll attacks seem to be the spambot-equivalent (nm) by
on 2014-02-21 20:09:00 UTC
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Actual pirate robots don't fit the setting. by
on 2014-02-21 20:06:00 UTC
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But congratulations for destroying the joke by blathering all over it.
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So this is why it's bad for threads to leave the front page. by
on 2014-02-23 22:21:00 UTC
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People start getting ruder and ruder the farther we go down.
As for the presence of the pirate robots, well, even if they were a little off of the theme of quasi-fantasy medieval setting, there were plenty of ways to say that you thought my idea wouldn't work without being derogatory. I just saw something that looked as though it was going to be just another pun, and offered my idea for how to expand upon it to make it a little more unique. If it had just turned out to not be seen as useful, I'd be fine with that, but I'd much rather the idea just be ignored and never touched upon again or questioned in a civil manner than have someone hyperbolically tell me that I had "destroyed the joke by blathering all over it". -
I did point out literal robots simply didn't fit the setting (nm by
on 2014-02-23 22:30:00 UTC
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Not really what I meant. by
on 2014-02-23 23:26:00 UTC
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If you had just left off at "literal robots simply didn't fit the setting", it wouldn't have been bad. Even if you'd said that it wasn't going to work because it wasn't a pun, it wouldn't have been bad, though I would have questioned, as I already am, why everything has to be a pun when there are plenty of other directions to go with the community information that serves as the building material for the setting. It was your unnecessarily degrading word choice that prompted my reply.
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Ze maps! by
on 2014-02-20 17:00:00 UTC
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Ze map claims that spur to be the tail end of the Reverences. How about a town called Oldztuf (or whatever), and an associated Waibek Mashin Mine? I imagine it produces different metals to the other three: in fact, we might have to break down which produces iron, which coal, which gold (that might by Waibek Mashin), and which... either copper or tin, I'm guessing.
Let's see... call-backs, trivia, wordplay, the Wayback Machine. I think call-backs have to be copper, because they're reusing older stuff. Wordplay is the iron we build our weapons with, while trivial facts are how we fuel the flames of actually wanting to do it. Then the Wayback is how we get the gold out of the past.
And presumably the iron is smelted using charcoal from the Umor Woods - because what good is wordplay if it ain't funny?
(Hustit could be either of those two; I didn't choose)
hS -
What are Sparbor and Teebor? (nm) by
on 2014-02-19 22:26:00 UTC
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[A few questions...] by
on 2014-02-19 18:54:00 UTC
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[First off, you mention the 'ancient city of Odolotos,' but it's nowhere on the map! Was that deliberate?
Secondly, what are "Sparbor" and "Teebor"? I don't get the reference.
Lastly, what do "Wep," "Friwep," "Trevaya," "Obref," and "Trevaya" stand for? -
The ones that haven't been answered. by
on 2014-02-20 08:11:00 UTC
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-Odolotos isn't shown on the map of Ozerbord/the Barony of Huinesoron because it's not in it. It's just over the river, in Phobos' barony. In the Atlas, the map of Borrd - which does show Odolotos - is directly above this one.
-Sparbor is 'Spare Board', a neologism for the backup, archival board on which French Pony's missions were originally posted. It's gone now. 'Teebor' is T-Board, Tomash and Dann's redesigned Board.
-The only one left... Obref is, well, ObRef. I've never been sure if it's Obscure, Obtuse, or Obligatory Reference. Coming off the mountains ofReferenceReverence, it seemed apt.
hS -
Oh. My question was already asked. by
on 2014-02-19 22:28:00 UTC
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At least now I know I'm not the only one who didn't understand those puns.
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I'm fairly certain Trevaya is a phonetic version of Trivia. (nm by
on 2014-02-19 21:33:00 UTC
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Pretty sure Wep/Friwep are Webs/Freewebs. by
on 2014-02-19 20:10:00 UTC
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A lot of PPC sites, including much of hS' stuff, is on Webs or Freewebs.
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Ah... (nm) by
on 2014-02-19 23:03:00 UTC
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Hear now the tale of Ælcalen's wanderings by
on 2014-02-18 09:55:00 UTC
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In times long past there lived in a distant land far to the south a scholar and bard named Ælcalen. Tiring of his studies, he left his home in search of new lands to explore.
Evil chance led his wanderings to the Empire of Fanvik-Neht, where he narrowly escaped capture by the forces of Emperor Xing. Fleeing, he wandered into the wild, until by chance he discovered a secret refuge high in the hills - the fabled Hanathanun. In this high valley Ælcalen rested from his labours and bided his time reading tales of the Kingdom of Medullurth. Amongst the scattered leaves in the library of Hanathanun Ælcalen found a brief account of the exploits of Jay and Acacia and of the far land of Plort.
Intrigued by these tales, Ælcalen set out to find this distant land. Taking a ship out of El-Jhey, Ælcalen made port in the city of Borrd and set out to explore the land of Plort.
Ælcalen arrived on the island during a time of relative peace and stability - Cam and Bast had not yet departed and many of the fabled knights of Plort still frequented the courts and fountains of Borrd. Inspired by these heroes of renown, Ælcalen trained in feats of errantry and enlisted with the forces of Plort sailing on an expedition against the Kingdom of Lotor. Ælcalen joined a company of brave companions known as the "Midylbees", young eager for battle, although sadly few returned to Plort - or those that did soon departed for other lands, unable to find rest on the isle of Konti-Nyuum. The archives of Wechi contain a roll of their honourable names and deeds: the warrior maidens Niscang'el, Æris and Kiwi, mighty in song.
No tale now records who knighted Ælcalen, but in the fighting in Lotor he found honour by killing the dreaded Marizu warlord known only as the Scarlet Maiden in single combat wielding the renowned sword Lo'gann.
Upon returning to Plort, Ælcalen put away his sword - for now - and settled into life in Plort. Ælcalen chose to dwell in the marches between El-jheycom and Borrd in the mead-hall L'Urque, but he travelled often to the festivals of Plort, including the Shipfest and the festivities of Filling the Plothole.
These days Ælcalen rides rarely to war - although the sword Lo'gann remains sharp and ready should need arise - but travels the world, voyaging even unto the Scholar's Empire in search of new lands, leaving the hall L'Urque empty sometimes for months on end.
When in Plort, Ælcalen stays mainly at home in L'Urque, resting from his travels and attending to his kennels filled with wondrous creatures called "manguese" which he bestows upon newcomers to Plort.
L'Urque's location on the boundaries of Borrd and Wechi means Ælcalen travels often search the fabled archives of Baron Neshomeh as he does to the bustling city of Borrd.
Wherever he travels, though, he is sure to return to Borrd for his customary role as herald of the great spring festival of Donning the Lilac, in which the citizens of Borrd wear garlands of lilac flowers and carry ells of rich damask or samite and parade through the streets of Borrd. Often Ælcalen is the first citizen of Borrd to begin the festivities.
Although Ælcalen is now one of the longest-dwelling residents of Konti-Nyuum, he is content living a simple life of freedom in his hall of L'Urque or travelling the lands of Plort.
Elcalion -
The changing map of Konti-Nyuum. by
on 2014-02-16 20:32:00 UTC
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This may be worth a look. It's a presentation, so click to move to the next map.
(Note that the base does /not/ change - it's the current, and slightly inaccurate, base map. Just the overlay)
For the information on Permission Givers, I would like to thank Baron Araeph for this post. It took me a while to find it, but it solved all my problems. (That said, it claims Leto to have been appointed in '05/'06 - he was already giving out Permission in '04. There's an exchange between him and Bast which appears to be that nomination, so I've gone with that)
hS -
This sounds very fun. by
on 2014-02-18 21:48:00 UTC
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Unfortunately, I'm still working on the first few missions of my Agents, and they haven't seen any criticism yet, so I'm sort of scared of letting them loose in Plort.
I guess I'll come back here when I'm done writing and posting their first missions. :) -
The character would be you, not your agents. Go for it. (nm) by
on 2014-02-19 01:27:00 UTC
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I like the changing map! by
on 2014-02-17 07:16:00 UTC
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The LJ post is an awesome find too, but I like how the presentation's showing the changes slide by slide gives an impression of the place having history to it. Or maybe it's 2:15 AM and I'm overthinking this, heh.
(I might draft up a couple cyclopedia things for stuff I brought up that's not in there yet if it's okay, like Nesh is doing, but I don't want to step on any toes so I'll probably hold off on that for a bit.) -
Go ahead. (nm) by
on 2014-02-18 15:04:00 UTC
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Speaking of changes... by
on 2014-02-17 07:03:00 UTC
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I just want to warn you that I'm working on some cyclopaedia entries for you concerning the geographical features and landmarks of Wechi. The most important of these is the Larninkurv Mountains, which I think is the perfect name for the range that goes all the way across the middle of Konti-Nyuum from southwest to northeast (and then northwest into that peninsula in Araeph's territory).
Just a heads-up, sinceI'm having way too much fun with thisit's taking longer than I thought it would and I don't want anyone to jump my claim on the Larninkurvs. {= )
~Neshomeh -
Go for it! by
on 2014-02-17 11:22:00 UTC
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I've put them on the map in advance of you finishing.
hS -
Here you are, then. by
on 2014-02-17 23:32:00 UTC
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Of the Commonwealth of Wechi, Being a Select Compendium of its Geography and Notable Landmarks
Wechi, Commonwealth of - Nation. The Commonwealth of Wechi is a scholarly nation, high in the mountains. It is governed, in theory, by pure democracy — every decision is made by popular vote of the inhabitants. In practice, given the difficulty of such frequent elections, Baron Neshomeh makes the decisions until someone disagrees with her. Wechi honors the Constitution of Plort as well as its own particular mores and folkways. Its inhabitants worship many of the same gods as others in Plort, including Spelin and Kanun, as well as the just and powerful Gods of Wechi-Ah.
Wechi is dominated by mountains and highland moors. Since the opening of the harbor at Mei'n Payj, there is a good deal of traffic along the Hyparlink Trade Road, but away from the Hyparlink and the major rivers, Wechi remains somewhat wild and untamed despite efforts to lay down common roads and other infrastructure. The Larninkurv highlands are daunting to those who have never journeyed there before, and only a hardy few make their homes amid the wide, lonely moors. Even Baron Neshomeh's beloved husband, Phobos, rarely visits her in the remote highland castle of Arkive.
And yet, Wechi is a land of rugged beauty, and tales tell of marvelous visions that travelers behold on the moors. It is said that the native Wechians, known amongst themselves as Eddataurs, build stone monuments to the knights of Plort in the wilderness so that future generations might know of their glory. The knights of Plort are invited to visit and style their own shrines to their liking, but few find their way through the rough, undeveloped country.
Mountains, Rivers, and Forests
Blulenc - River, Commonwealth of Wechi. This eastern tributary of the River Navbah flows from the Auksidentym Chain in a winding course through the Rhedlenc Mire, where the unwary may founder.
Kattekri-tri - River, Commonwealth of Wechi. This western tributary of the River Navbah is wide and inviting at its junction with the Navbah, but higher up it wanders in many streams that often cross each other. It is not unknown for travelers on the Kattekri-tri to wander in circles for days before finding the main course again.
Larninkurv Mountains - Mountain range, Protectorate of Borrd and Commonwealth of Wechi. This steep range stretches from the southernmost peninsula of Wechi across Konti-Nyuum's girth to the northernmost point of Baron Araeph's domain in Borrd. Anyone who wants to get ahead in Plort must surmount the Larninkurvs eventually, especially if they come through Wechi or Iric first.
Lhawgin Heights - Mountain range, Protectorate of Borrd and Commonwealth of Wechi. A small mountain chain that branches off the Larninkurv Mountains north of Andbuc. A portion of Wechi's border with Borrd follows this chain.
Lhawjeck - River, Protectorate of Borrd and Commonwealth of Wechi. The River Lhawjeck flows through the Umor Woods and forms part of Wechi's border with Borrd.
Navbah - River, Commonwealth of Wechi. This river flows south from Larninkurv Mountains down to the sea. The harbor at its mouth is the only passage into Wechi from the south.
Raeltym Mountains - Mountain range, Protectorate of Borrd, Republic of Iric, and Commonwealth of Wechi. A long, forked chain that branches off the Larninkurvs to the east and arcs southward, where it splits into the Auksidentym Chain and the Auriantym Chain. The Castle Fanvik lies between the two branches. The upper Raeltyms and the Auriantym Chain define part of Wechi's border with Borrd and Iric, respectively.
Rhedlenc Mire - Bog, Commonwealth of Wechi. Fed by the River Blulenc on its journey to the River Navbah, this land is treacherous to the unwary, yet some of the most fertile in Wechi. The native Eddataurs encourage settling and cultivating here to limit the spread of the mire.
Turaipod Heights - Mountain range, Commonwealth of Wechi. This small mountain chain branches off the Larninkurvs to the east of the Castle Arkive.
Settlements, Castles, and Landmarks
Andbuc - City, Commonwealth of Wechi. Formerly part of Borrd. This quaint city, distinguished by its shell pink and teal roofing tiles, was founded by the Baron Nenya and her noble sister, Rosie. Nenya's baronial seat, the Castle Kwendi, and the Glausarie Library are located here. Sadly, Andbuc suffered heavy losses in the Great Jheyostie Plague and never quite recovered, despite the aid sent to them from Arkive.
Arkive - Castle, Commonwealth of Wechi. The baronial seat of Neshomeh, Arkive sits alone in the highlands between the Larninkurv Mountains and the Turaipod Heights. Despite its imposing facade of smooth gray mountain stone, the doors of Arkive are always open to visitors of good will. Within are the Hall of Ancient Records, Neshomeh's personal library, and the Hall of Song, where Neshomeh holds the merry Festival of Filk each midwinter.
Glausarie - Library, Andboc, Commonwealth of Wechi. This is one of the oldest of Wechi's libraries. Its first wing was built in the days of Baron Nenya. It has since been expanded by Baron Neshomeh.
Hautew Gyd - Library, Mei'n Payj, Commonwealth of Wechi. This library-cum-cultural center was founded to aid newcomers to Konti-Nyuum in familiarizing themselves with the laws and customs of the land.
Lhyst - Library, Manyuel, Commonwealth of Wechi. The Great Library of Lhyst is one of the largest and most frequented in Wechi. It has two large wings.
The Vixion Wing is devoted entirely to historical tales: tales of the Protectorate of Plort, tales of the Marizu, and tales of other faraway lands can all be found here. These records are much sought after by those who wish to study the strategies of knights who came before them or to familiarize themselves with the foul workings of the enemy so as to strike at them more precisely.
The Efrydding Wing is the larger of the two, and it is divided into three parts: the Hall of Folk, the Hall of Steddings, and the Hall of Mathoms. Here one can study just about all there is on record of the people, land, and artifacts of Konti-Nyuum.
Manyuel - City, Commonwealth of Wechi. Manyuel was founded by Huinesoron the Historian with the aid of Neshomeh and her skill with Eich-Tee-Ehm-Ehl. The Great Library of Lhyst is located here. The Hyparlink Road passes through Manyuel on its way north to the Larninkurv Mountains.
Mei'n Payj - Port town, Commonwealth of Wechi. In the past, Wechi was nigh unreachable from the sea, but gradually, hardworking Wechians (known amongst themselves as Eddataurs) cleared the reefs around the mouth of the River Navbah and founded the port of Mei'n Payj. Here begins the Hyparlink Road that follows the River Navbah north through Manyuel, to the Larninkurv Mountains, through Vaekew, and on to Borrd.
(( Whew! So there's that, then. I hope it makes sense, and I hope it's somewhat entertaining. I had fun coming up with it, at least. ^_^
~Neshomeh )) -
Behold: Wechi! by
on 2014-02-18 11:06:00 UTC
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Cyclopaedia Volume 3
I can see where all the interesting geography is...
hS -
Yay! by
on 2014-02-18 15:38:00 UTC
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I love maps. More maps is always a good thing. ^^
One correction: the R. Kattekri-tri should be the one west of Manyuel and south of Andboc (not Andbuc? I keep getting mixed up). You've got the label on the north part of the Navbah. {= )
I suspected there would be coats of arms eventually. Dangit, I have other things to do, hS! Stop making this so awesome!
^~
~Neshomeh -
Well... by
on 2014-02-18 15:53:00 UTC
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... you kept writing 'Andboc' with such persistance that I finally gave in and labelled it that way.
I wasn't sure about the Kattekri-tri; it figures I'd've guessed wrong.
Coats of arms will wait a while, though; I don't want two megathreads of mine at once, I'd get overloaded.
hS -
I did? by
on 2014-02-18 17:32:00 UTC
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I mean, I actually did, but I was sure I fixed them before posting. Are you reading my mind? O.o
Wait, I do see one instance that got past me, in the Glausarie entry. Whoops. I prefer "Andboc," though, so if you feel like changing it all over that's fine by me. {= )
~Neshomeh -
Wow! by
on 2014-02-18 10:20:00 UTC
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Now I definitely need to do a bit more work on Ozerbord...
Well, you've inspired a second change in how the docs are organised - I've now split them by country, so the Wechi volume consists almost exclusively of your material. The only thing I've added is a note that the collections at Lhyst are built on material rescued from the fall of El-Jheycom.
I'll see if I can't do a close-up map of Wechi (and ones of the other two) so all this detail can fit on...
hS
(PS: Next step, probably in a new thread next week - coats of arms! I already have mine ;)) -
How do you make 'em? (nm) by
on 2014-02-18 17:47:00 UTC
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... they do it with mirrors? by
on 2014-02-18 21:41:00 UTC
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Which 'em? Either GDocs or MSPaint, probably.
hS -
Coats of arms. by
on 2014-02-18 21:42:00 UTC
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Sorry, I was on my phone and typing hurriedly.
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I like how several names sound a bit Welsh. Intentional? (nm) by
on 2014-02-18 09:25:00 UTC
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Yep. {= ) (nm) by
on 2014-02-18 17:08:00 UTC
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Scotwales! :D (nm) by
on 2014-02-18 20:33:00 UTC
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I don't recognize a few of these. Who were they? by
on 2014-02-17 04:09:00 UTC
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Granted, I've only been on the Board for about a year now, and only learned about the PPC a few months before that, so most of the inactive Permission Givers have been gone for considerably longer than my entire PPC history, but I don't remember seeing anyone mention Doc Filth, Rohirric Monkey, or Tough Cookie. What were their contributions? I'm curious.
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Well... by
on 2014-02-17 09:27:00 UTC
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-Doc Filth was mostly on the old Chat, I think. He came to the Oxford Gathering, but I'd never heard of him before that. His posting record suggests he vanished very shortly after he was made PG, but that could just be him spending all his time on the Chat.
-Rohirric Monkey was apparently one of our longest-lasting PGs (other than Araeph) - she was still active when Nesh and Laburnum were appointed. Sadly, though, I remember absolutely nothing about her other than the name.
-Tough Cookie is one of those people I think of as Proper Oldbies - but I also get her confused with TZA, so it can be a bit of a tangle.
Rohirric Monkey (/Bubonic Woodchuck) wrote the Les Mis OFU. Apparently she also started a PPC manga, and wrote missions in Redwall. The other two, I don't recall writing anything.
hS -
I remember seeing them around on LJ. by
on 2014-02-17 06:10:00 UTC
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Well, Doc Filth and Rohirric Monkey sound only vaguely familiar to me. Can't remember what they did precisely, though.
That being said, holy cow these maps. The fact that I remember most of these people is proof of exactly how old I am.
Six years.
Wow.
I was gone for like two out of those six, though, so four years of off and on participation. Heh. -
The Saga of Squire Storme by
on 2014-02-16 15:26:00 UTC
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The tale of Storme of Hauk, starts in the far lands of Are-Pea, where he tended a tiny city-state and was known as Auran the Blazing. A young man at the time Storme knew not of the threat that is the Marizu, instead enjoying the multitude of contests and games that often occurred between the various city-states in that part of Are-Pea. However, Storme soon grew bored of these contests and games, and handing his lands over to an old friend and fellow ruler of a neighbouring city-state he took leave, journeying beyond the nation-state that had always been his home and off into thee other lands of Are-Pea and beyond.
It was in the lands of Fanvik-Neht that he appeared next, spending some time wandering freely in those lands before settling down in a small keep which he named after himself and his old city-state. Still innocent and unaware of the Marizu and the danger that they beheld Storme began to get acquainted with his new lands. It was a short time later that a small warband of Marizu ended up in his land, asking for shelter and a place to stay for a small while. Seeing no reason as to why not, Storme allowed them to stay. However things do not last forever and soon Storme started to become weary of the warband. It was because of this that Storme started to research the Marizu, taking a long trip to Tivit to study up on them in the great libraries they held there. It was here that he first learnt of the Union of Plorrt, although unlike others he did not travel upon the Hyparlink trade route instead, now knowing the true horror of what was in his lands in Fanvik-Neht he decided to return to his homeland in Are-Pea.
Whilst his homeland had changed drastically from when he had left, and many of his old friends had either been replaced or had withdrawn from the normal contests that he had competed against and with them in, Storme was still welcomed back, and here he lived once again for a small while in peace and happiness.
Eventually Storme remembered that he had to face off against the Marizu that had, by now, no doubt taken over his land or die trying. Bidding farewell to his friends in Are-Pea, he said to them “Now I ride back to Fanvik-Neht to fix my mistakes, my road is long and arduous and I may not see you again.” With that he rode off upon the finest horse from his city-state, his armour, sword and shield sparkling in the night.
Upon returning to Fanvik-Neht and his lands Storme allowed himself a sigh of relief, his worst thoughts and not come to being and his lands still held some semblance of what they had looked like when he had left. Setting up camp just inside his borders Storme waited until he and his horse were rested before they carried on to the Marizu camp. Spotting it, now standing right outside his keep Storme drew his sword and his shield, and with no cry of battle thundered into the Marizu camp, intent on slaying them all.
In the end the Marizu were beaten back, but at a cost, beaten and bloodied Storme dragged himself into his keep, his armour was broke, his shield useless and broken beyond all recognition, his sword snapped and his horse lying dead amongst the few Marizu he had killed. Swearing revenge against Thawne, the leader of the warband who had managed to escape, and the rest of the Mariu still alive Storme locked himself away whilst he healed and brooded and planned what he was going to do next.
It was after a warm summer’s night that he decided to travel to Plorrt and aid in their crusades against the Marizu. Taking the long and potentially dangerous journey by himself Storme eventually landed in Wechi, where he renounced his old name, taking on his current name instead swearing that whatever damage he had done as Auran he would undo as Storme. Intent on moving into Borrd Storme moved through Wechi, stopping at each town on his way to pick up more information that he could use when his time came to confront the Marizu, sometimes even chasing scraps and rumours of information that caused him to deviate from his original route.
Arriving in the lands of Baron Phobos, in the nation of Borrd he was met as most are with a shower of gifts and warm words of welcome. Settling in a small town in the hills to the north of the Gudryting River by the name of Hauk, it was not long before he started to prepare for his pilgrimage to become recognized as a knight.
On his first attempt at the pilgrimage he was unable to ford either the Graymar or the Ponchuashun and as such turned back and never quite reached the Permeshun Range. Unlike in the past where such failures would cause him to withdraw from the world, Storme continued to train and improve himself, before on his second attempt succeeding in his mission to travel up to the Permeshun Range. Journeying back to Cokirt Storme was approved by the Baron and became a knight. However for his own reasons Storme does not truly recognize this title, still referring to himself as a Squire until he truly recognizes that he has become a knight. With bow in hand Storme prepares himself for his first raid against the Marizu, hoping he will prevail and be able to do as he swore and eliminate Thawne and his band of Marizu.
[Wow, I didn't mean for it to be this long.]
[Storme Hawk] -
And the Tragic Tale of Lady Kaitlyn by
on 2014-02-16 10:20:00 UTC
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... who refuses to write her own, so I did it for her.
Out of the Magedom of Yung Wi-Sods, before its fall to the Marizu horde, wandered the woman known as Kaitlyn. She travelled into the wide lands of Fanvik-Neht, and there she came upon the fair Castle Harpwire. From within its marble walls she watched the riding forth of the famous knights Jay and Acacia, and heard the tales of their exploits told and retold, and welcomed them joyously on their return.
And when, on an overcast night, the forces of Fanvik-Neht came upon Castle Harpwire and tore down its walls, Kaitlyn was one of those cast out into the biting rain, exiled by force from her home, and by her own choice from Fanvik-Neht.
She followed for a time the wandering knight Cam and her mobile war-camp Ofum, and revelled in their campaigns against the Marizu in the Kingdom of Lotor, but became lost in the northern wastes. There she encountered the fabled Blue Knight, and joined the quest for the idol of Emestee, but forsook the journey before its end. At last she reached the northern shore, and set sail for an island she had heard rumour of - the island where the camp Ofum had permanently settled, and to which the Blue Knight had returned with the idol - the island of Konti-Nyuum.
Joyous reunions there were in the streets of Borrd, and Kaitlyn became a regular sight in the Castle Otik, resplendant and beautiful as Harpwire before its fall. She became fast friends with the Paladin Thalia, and was knighted indeed. She rode to battle with Jay and Acacia’s war-bands, but out of duty, not enthusiasm: her love lay rather in healing, and the arts of Beytah.
Through all the events of the Elder Days - the sealing of Castle Otik, the secession of Chaett - Kaitlyn lived in contentment in the city Borrd. She travelled oft into the south, visiting her friend Thalia in her castle Fanvik - and she was there when the news broke of Thalia’s betrayal. In the trial that followed, Kaitlyn defended her friend - but when the truth was all known, she could not bring herself to follow Thalia into exile.
Rather, Kaitlyn befriended the newcomer Huinesoron, who had been granted possession of the Fanvik Whirl (though not of Fanvik castle itself). When the memories of Fanvik became too much for her, Kaitlyn removed to the city Vaekew - and extended an invitation for Huinesoron to follow her.
They abode there, in houses close together, when the fledgling nation of El-Jheycom declared its independance. Forsaking the city of Borrd and the Protectorate of Plort entirely, Kaitlyn dedicated her healing arts to the service of El-Jheycom - and when El-Jheycom elected to rejoin Plort rather than face invasion and war, the fugitive Duchess Nathonea came to Kaitlyn under cover of night.
“Our nation has fallen,” she whispered behind locked doors, “and I can no longer bear its burdens. I pass the crown to you. When the time comes, restore our freedom - until then, carry the torch, even in the darkest hours.”
None knew of the new-minted Duchess Kaitlyn’s task. Huinesoron, created baron over an eastern land, left Vaekew, with many backward looks. Now Kaitlyn laboured under the dominion of Baron Araeph, building the resistance in secret. She came no more into the streets of Borrd - indeed, many said that she had departed the island forever. But still she worked.
The years passed slowly. When the Republic of Iric announced itself, Kaitlyn watched in silence - its borders lay too far from Vaekew for it to secure El-Jheycom’s renewed existence. And when the Librarians’ War swept through the southern mountains, Kaitlyn herself led the defence of Vaekew, securing its place in the remnant Protectorate - and assuring Wechi’s swift assault should El-Jheycom attempt to free itself from oppression.
Kaitlyn despaired. Should the resistance show itself, it would be swiftly crushed by the armies of Plort, now vigilant for any sign of rebellion - and if, by some miracle, El-Jheycom gained its freedom, the knights of the Commonwealth of Wechi would surely pour down from the mountains to crush it beneath their democratic heels. With her nation’s hopes at an all-time low, Duchess Kaitlyn at last yielded to Baron Huinesoron’s invitations and joined him in his castle Kwenaya.
Before another year had passed, they were wed.
Note that this is less based in reality than some of the others. Kaitlyn has no actual desire to build the LJ comm up as a community to rival the Board. Probably. -
The Ballad of Baron Huinesoron by
on 2014-02-16 08:00:00 UTC
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Alas! The minstrel retained to cast these deeds in song has been taken ill with gout; thus, we must simply tell the tale in prose.
Many and many a year ago, the man called Huinesoron left the land of Prashette, seeking wider pastures. Passing into the Empire of Fanvik-Neht, he drew near to the borders of Lotor - and there saw for the first time the deprevations of the Marizu. For Prashette had not at that time been overtaken by the Marizu League, though their domains were growing rapidly following the treaty signed by Emperor Xing.
Taken aback by the barbarian hordes, Huinesoron chose to stand in opposition to them. Inspired by stories of Cam the Ruthless and the knights of Ofum, he forged a band of defenders, the Eyes of Pace. In the mountains of eastern Lotor, they laid their traps, sharpened their swords - and, one by one, fell to the Marizu.
Flying from the final wreck of the Eyes’ camp, Huinesoron chanced upon a wandering knight who gave her name as Vemi. Seeing the valour of his heart and the strength of his arm, Vemi undertook to guide Huinesoron to the island of Konti-Nyuum, and the Protectorate of Plort.
Plort was in a state of turmoil when Huinesoron arrived. The castle Otik was sealed, Jay and Acacia long gone. Now the Triumvirate, too, was divided - accusations of treason had been levelled at Thalia. Even as Huinesoron found a home for himself in Borrd, the weaver’s betrayal was bared for all to see, and her departure was assured.
Already seasoned by his time with the Eyes of Pace, Huinesoron was soon knighted under the hands of the two remaining Triumvirs, Cam and Bast. He rode swiftly to war, and his sword Davuth gained fame - and not a few nicks - in the battlefields of Lotor, defending the distant Kingdom of Medellurth. Many were the quests he undertook, including the fabled Quest of the Five, when he found the legendary Fountain of Bleepka.
The field of war and journeying was not Huinesoron’s only home. He was a constant presence in the festivities of Borrd - whether ceremonially Filling the Plotholes, winning laurels at the Games of Batveg, or walking the wharfs in the Shipfest. He was a common sight at the vast Gatherings, always ready with a word or a joke. In recognition of his achievements, he was created custodian of the records of Batveg, and granted possession of Thalia’s former stronghold of Fanvik. But Huinesoron desired more.
Leaving Fanvik and the Whirl to the household staff, Huinesoron returned to the lowlands and took a house in the city Vaekew. He fought, indeed, for the independance of El-Jheycom, but his heart was taken up with a different labour. He sought no less than to chronicle the entire history of the orders of knighthood - to bring their disparate stories into a single whole.
It was a daunting task. The mountain paths between Vaekew and Andbuc became a second home to him, and many assistants came and went. When the first, the wandering knight Vemi, departed for good, he grew despondant, and for many years forsook the great task. Rather, he returned to war, fighting both overseas - he fought honorably in the Battle of Goldberg - and in the petty wars within Plort itself. In the brief but brutal Snowbound War, he emerged as El-Jheycom’s most fervent defender, a warrior and war-leader.
Perhaps that was why, when the treaties were drawn up between Plort and Chaett, Huinesoron was created baron over vast swathes of the eastern regions. He was loath to forsake El-Jheycom, but the Principality’s citizens grew weary of their isolated existence: they elected to rejoin Plort, unifying the island, and freeing Huinesoron for his new duties.
Residing now in the hastily-built citadel Pankae (for Huinesoron had no magic like the Baron Dann’s, to summon a castle from the very air), Huinesoron returned to war with a vengeance. Now his sword hung on the castle wall, but his great mace Nado and his mighty steed Llew swiftly became household names in Borrd. When he found the time, he continued his research - and continued, too, his courtship of the fair knight Kaitlyn.
The sudden declaration of the Republic of Iric caught Huinesoron unawares, and before he knew what was happening he was forced to flee into the night, as his castle crumbled behind him. From Borrd he watched in horror as his former barony rose anew as a foreign power - and when he resettled, it was in the west, as far from Iric as he could travel.
The great work continued. Huinesoron now journeyed often into the Commonwealth of Wechi, seeking the great libraries that were found there. The unexpected granting of independance to the Refuge of Ozerbord meant he was seen less and less in the cities of Borrd - and after he was finally wed to the fair Kaitlyn, the doors of castle Kwenaya were unceremoniously shut.
Huinesoron returned to the public eye two years later, and has become a whirlwind of activity. The great work begun so long ago can never be truly complete, but he has announced his part accomplished. He has undertaken new wars, striking valiant blows against the Marizu, and indeed founded a training unit out of Ofum - the small but fierce Ofodisks.
His reputation, once so golden, has become somewhat tarnished by his actions in the Union of Plort. He is often found feuding with the other barons, and has fought in ill-advised skirmishes against both Iric and Wechi. It is rumoured in Borrd that only the guiding wisdom of Kaitlyn has deterred him from truly rash action - or, as some would have it, that she provokes it.
Seeking perhaps to restore his lost honour, Baron Huinesoron has declared a new great project: building on the work of the far-off scholars of Medellurth, he will examine their legends and draw out all that is hidden within them. Though this may begin to consume his time, he will still journey to war, striking now from afar with the bow known only as the Shadow of the Eagle. -
[Another history question...] by
on 2014-02-16 16:32:00 UTC
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[What exactly did Thalia do?]
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[History answers!] by
on 2014-02-16 17:21:00 UTC
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[I'm mostly paraphrasing the wiki here, but Thalia made up a lot of stories of drama and stuff in attempts to win sympathy for herself. When one of her stories was plagiarised, she faked a lot of stories of further plagiarism, and even fabricated claims that she was being stalked and sexually harassed at school because of her sexual orientation. The whole thing kind of blew up when people found out, even bleeding into GAFF, and even though Thalia apologised she never came back.
Not sure what the Snowbound War (or even Pla'tool) is supposed to be though.] -
The Snowbound War. by
on 2014-02-16 20:34:00 UTC
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The Snowbound War. Quite what Baron Leto had against El-Jheycom, I have no idea.
hS -
[Trying to corner the spice market?] (nm) by
on 2014-02-16 21:14:00 UTC
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[It's in the wiki?] (nm) by
on 2014-02-16 19:18:00 UTC
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[Most stuff is.] (nm) by
on 2014-02-16 19:19:00 UTC
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[And where on the wiki can this news be found?] (nm) by
on 2014-02-16 22:20:00 UTC
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((Pla'tool is plot hole. I think.)) (nm) by
on 2014-02-16 17:29:00 UTC
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[That was my guess, too.] (nm) by
on 2014-02-16 19:18:00 UTC
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What role do the Janitors play? by
on 2014-02-15 18:42:00 UTC
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'Cause I had an idea for a Janitor, and so, where would they fit in? I'm thinking something like base maintenance. They'd probably still cleaning stuff up. :)
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Wrong question. by
on 2014-02-16 07:29:00 UTC
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Your question should be: what would my knight possess which represents a janitor?
There are no janitors in the PPC community - if you have Permission, you're a knight, end of. Your agents are represented by your sword, your horse, etc. A janitor? Yes, could be the serving staff. Could be your knight's famous broom. ;)
hS -
[Freemen, presumably.] by
on 2014-02-15 18:54:00 UTC
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[Much like Internal Affairs are probably the bailiffs of the baronies.]
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Not much is known about Hieronymus the hermit. by
on 2014-02-15 16:09:00 UTC
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He travelled wide and far, looking for a place where to dwell when his livelong journey came near its end. Following rumors about a dreaded plague called the Marizu, and the brave knights who fought this evil, he came to the shores of Wechi. Unseen by anybody, he roamed this vast land for over a year, even sneaking into Arkive and the Hall of Ancient Records. Only when a stranger accused the noble knights of vile malefaction, Hieronymus stepped forward to Borrd to defend their selfless deeds.
Since then, he has talked to some of the denizens of Plort, and he began to build his home in Wechi, and to prepare his offerings to Kanun and Spelin, for he pondered to explore the mountain range of Purmeshun, but now he seems to be lost in the wood of Kar’eer. How he got there is still a mystery, for he has never been seen in Iric.
Some may conclude that Hieronymus is a fearsome mage who comes and goes of his own volition, and has not revealed his full power yet, while others may believe that he is a leave in the wind, never knowing where he may be tomorrow, and both may be right, for being self-contradictory is his very nature.
[How dare you teasing me with this. I should have done something totally different today. But double-foreign language is a challenge I couldn’t shirk.]
HG -
And now, a tale of Sir Ekyl by
on 2014-02-15 05:41:00 UTC
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The coming of Sir Ekyl to the lands of Konti-Nyuum is not one tale but two or perhaps three, and many details of his earliest ventures have been lost to even his own memory, though he estimates that his first journey to these shores came before the fracturing of the Protectorate of Plort but after the departure of Jay and Acacia.
The Protectorate first came to Sir Ekyl's attention years ago, when he made his residence in the then-fertile lands of Gaf and El-Jheycom, where he and many others made war of their own against Fanvik-Neht and the Marizu. He fought well in those days, and when traders from Plort met with him he was enthralled by tales of Jay and Acacia, the monk Wolfram, early reports from the future Baron Huinesoron and many other tales of snark and heroism. So intrigued, he convinced these traders to take him to their own lands, where he settled for a time.
Unfortunately, this was a time of idleness for the people of the Protectorate, and their customs rang strangely in his ears. When he returned to Gaf, the people of Plort faded from his memory and were seldom thought about, for not long after his time spent among them the island of Gaf was laid low by a great earthquake, his holdings in El-Jhaycom besieged by trolls, and concerns in the lands beyond Weab occupied his attention further still. He joined with the survivors of Gaf in their diaspora, and when the troll-queen Lolita was revealed to have taken power over them he was in the van of the great battles fought against her forces, where he rode under the banner of the newly-proclaimed Gaf king Nihilo and fought alongside paladins from the empire of Somath-Aful, a mighty realm to the east that is largely unaware of Plort and its successor nations, which observes and fights against the worst excesses of the lands of Weab.
Many survivors of Old Gaf fell, heroes from the golden days distinguishing themselves once more or meeting their end on both sides of the conflict, but finally Lolita fell in single combat against King Nihilo. The new king pardoned those survivors of Gaf who had been deluded into fighting under her banner, but ordered her capital razed and formed the islands of the diaspora into a new kingdom, which he called Wugwha. There Sir Ekyl, who at the time was named Kaygee, lived and made his trade for quite some time, continuing his battles against the forces of Marizu under the banner of the grimacing sun.
It was in these days that he became aware of the realm of Tivit. Enamoured with what he found, he travelled often to the demesne of King Edward the Swift, where he became aware once more of the island of Konti-Nyuum (he would, in fact, briefly encounter Acacia herself in Tivit, but there is sadly not much of a tale to be told about it). Remembering at last how fond he had been of the Protectorate, and intrigued by the records of all that had changed in the years he had been gone, he moved from Wugwha to what was now the country of Borrd and attempted to reintegrate himself into the society he had once thought abandoned.
There, he was met by Baron Huinesoron, who told him quite frankly that nobody on the island remembered his past visit and he would thus be treated as a newcomer. It was suggested that rather than throw himself immediately into the fray, he spend a time acclimating himself to their lands, get to know the kingdoms' residents and prepare himself for the traditional pilgrimage to the mountains of Purmeshun. This he did, getting to know citizens like future baroness Cassie, current barons Dann and Neshomeh, and Lady Sara, whom he romanced for a time but now does not speak of. When the day came for his pilgrimage, he threw himself into the task with great vigour, making the traditional offerings at the temples Kanun and Spelin. When he arrived at Permeshun, he again encountered Huinesoron, who confessed he was amused by the tales Ekyl (or then still Kaygee) had spun on the way and granted him a knighthood, though not without one reservation: the target of Sir Ekyl's first planned campaign was none other than the Marizu warlord King Sciurus, who had once faced the great knight known only as PA and been defeated, and who was suspected by many in the courts of Borrd to be a troll in disguise. He warned the young knight of this fact, but gave him leave to do as he would.
Undaunted, the knight led a force into Fanvik-Neht and met the host of King Sciurus in the expansive Halo Valley, where his troops broke the powerful but ill-disciplined Marizu warband. Seeking to restore the morale of his men, Sciurus challenged the knight to personal combat, but was swiftly unhorsed, and where he fell the grass turned red from the grave wounds dealt him. While Sciurus was not dead for good, and in fact many years later would confess to have been a troll from Somath-Aful before leaving the lands of Fanvik-Neht for ever, his army was smashed and Ekyl returned to Konti-Nyuum victorious. In other sorties, Ekyl would defeat Marizu and Fanvik-Neht leaders such as the Hammerspace Knight, who conjured weapons from nowhere, and the Pirate of Storms who conjured clouds of urple to confuse and dismay his enemies, and on several occasions lent his strength to the forces of Cassie in battles and raids.
Unfortunately, not all was well. In those days Ekyl, while brave and skilled in the ways of war, was bellicose, opinionated and often vulgar. He would argue with or alienate many of his fellows, and while his later apologies and attempts to redeem himself were sincere, it was not always enough; there was never peace between himself and Baroness July, for example, and these were already days of much conflict due to trolls, rebels, clashes between Borrd and Iric and immigrants from Tivit who cared nothing for the workings of the realm. The problem there was eventually deduced to be flaws in the records in Tivit which gave its residents improper ideas of what the Union of Plort stood for, and Sir Ekyl (among others, such as Baron Dann) was part of a delegation sent to the court of King Edward the Swift to correct the matter; unfortunately, King Edward and his men refused to do this and even barred the delegation from doing it themselves, stating that the flawed records being about the knights themselves was not relevant and that they were mere invaders.
Hearing this, the delegation was forced to take the matter in their own hands, and when they next returned to Tivit they did so wearing arms and armour, and leading soldiers. The aim was not to destroy Tivit or harm its people, but to make the required changes themselves and engage King Edward's forces in self-defence if need be. Despite these nonviolent aims, battles were fought and the army of Tivit driven back again and again as the delegation forced its way into the city of Weabwork to make the changes they had peacefully requested before. The attempt was mostly successful, but King Edward had sent troops led by his own personal guard to prevent them from returning to their ships. Sir Ekyl slew many knights of Tivit (or in their dialect, tropadours) in these battles, but was himself wounded, and a spell cast by the Tivit mage Fighteer drove him from the field and barred him from ever returning to Tivit. The delegation and their troops were able to safely retreat, however, and while many of the things they changed were reverted the mission was largely a success; Sir Ekyl would later counter Fighteer's spell with rites from the ancient school of magic known as Eyepi, but had no interest in returning anyway, for he had by then learned that Tivit was a corrupt realm led by hedonistic and tyrannical lords.
Soon the tensions among the lands of Konti-Nyuum died down, and Sir Ekyl would go on a number of adventures and (at least begin to) write many stories, though few have been released to the people of Borrd so far. He continued his correspondence with many other great lords and knights and tried to make peace with those he'd wronged, something that was more often than not successful; it was also through this correspondence that he developed many ideas and theories for the Union, and would end up collaborating with Baron Huinesoron in the latest part of his historical research. Unfortunately, when the beginning of this project was released to the people of Borrd they responded with great outrage, and while they did not actively drive Sir Ekyl from the land he was left humiliated; soon afterwards, he would embark on an important quest to lands far from Weab, to the Federation of Academia, Scholars' Empire and mythical Arell, and while this was no intentional exile he would not return for many a year, and many important things would happen in his absence, such as the departure of July and destruction of her baronial seat. Baron Huinesoron would complete their project without him, though when they spoke on the matter he invited Sir Ekyl to continue the work he had started on his own time, for the baron had been pleased by it.
When Sir Ekyl did return, no longer going by the name Kaygee, he was wiser and more mature for the experiences he had in those far off lands, and felt struck by guilt for what he saw as abandoning his duties. His friend Cassie, now a baroness, granted him a fief and castle, and he proceeded to do his best to continue warring against the Marizu and contribute to the affairs of Borrd and Wechi. Recently, when pirates raided Wechi by night, having come to Plort with claims of friendship only to turn their cloaks and plunder the land before fleeing to the islands of Fafka and Plopos, it was Sir Ekyl that Baroness Neshomeh called upon, and he sailed with his retinue to present the pirate lords with offers of peace and friendship. When he arrived at the two islands, however, he found the halls deserted save a handful of servants who still remained, maintaining the grounds as if unaware the masters had left. He left the same message to servants on both isles, an offer of friendship and request for Plort's former friends to explain themselves, and reclaimed what had been stolen, but had to return otherwise empty-handed, and the islands and those servants still on them were later washed away by the intercession of the gods of Wechi-Ah, called upon by Baroness Neshomeh when the pirate lords failed to respond in the time Sir Ekyl had given them.
Since then, Sir Ekyl has quietly conducted his affairs in his keep, the imposing castle of Godreve, where he watches over the small fief granted him and pores over innumerable dusty tomes - some his work, which he scrawls at by the day, and some that of others which he reads - in the great library; a town has formed around the castle as well, but aside from overseeing various civic projects or defending it from the occasional troll raiders who penetrate that far into the Union of Plort's territory Sir Ekyl is not often seen there. His keep is in the middle of Cassie's baronial lands, and lies equidistant from Wechi, Iric and the rest of Borrd, between which he travels frequently to interact with the people there and assist wherever he may. He has still not released many stories, and many of the ones he has done are said to have been written purely in personal correspondence between himself and the oft-absent baroness, but he claims to still be working on them, as well as attempts at gaining a foothold in the land of Autor, and that he will put out his reports and stories when they are "ready". Until then they are jealously guarded by his retinue of men-at-arms, though he sometimes invites other knights or even barons to come read some of the tomes. Some say he himself harbours ambitions of one day rising to a baronial seat...
[Hoo boy, that came out a lot longer than I meant it to so I'm just going to cut things off there so I can have something done and deal with the work I've gotta do. I hope people don't mind the read though. :P] -
The Tale of Filius Caeli by
on 2014-02-15 03:05:00 UTC
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Hear now the tale of the Filius Caeli, Seeker of Lore.
Filius was a traveler along the lands of Weab, and could often be seen in Fanvik-Neht, Yu’Tub, and Tivit. He was a seeker of lore, always on the search for new stories to satisfy his curiosity.
During a sojourn in Tivit not too long ago, Filius heard of the valiant knights of the Protectorate of Plort. Seeing in Plort a trove of stories yet unread, Filius sailed along the Hyparlink trade route to the island of Konti-Nyuum, where he immersed himself in the exploits of the renowned Jay and Acacia, the lore of the Knights of Retben, and many other divers and sundry tales of the knights of Plort. However, even Plort could not satisfy his never-ending desire for new stories, so he set out for Weab once more, returning to Plort whenever he heard that a knight returned from battle against the Marizu.
Filius would have been content to continue living as a wanderer, going between lands, had he not seen the dread Marizu face-to-face. One day, as Filius was sampling a new tale in the land of Fanvik-Neht, behold, he came face-to-face with a band of Marizu that were sworn enemies of the Knights of Retben. Thus Filius set forth for Plort to seek the knights’ aid.
Filius was warmly welcomed in the City of Borrd, but alas! the knights whose aid he had sought to procure had either disappeared or had never been to the region of Fanvik-Neht where the Marizu had attacked. Yet Filius harbored no ill will against the knights, but decided to become a citizen, for even a wanderer will find the path to the Mountains of Permeshun closed to all but citizens of the nations of Plort.
Though Filius still wanders far and wide—as is his wont—and has even extended his wanderings to the fabled Library of Dammd, he is somehow never far from Borrd whenever a knight returns from battle. Eager to hear of the conquest in full detail, he will be one of the first to welcome the hero of Plort upon his or her return from a raid against the vile Marizu.
[As a bit of clarification, I have no intentions as of yet to gain Permission, but I had to find some way to make Filius a citizen despite never receiving the aid he sought! Somehow, "he knew that the knights were busy people, and he liked the people of Borrd" doesn't seem to fit.]
[P.S.: To forestall any questions, "filius caeli" is Latin for "son of heaven," and the Library of Dammd is a reference to the Library of the Damned. What Huinesoron decides to do with this new place is up to him.] -
[Since you've gotten everyone hooked...] by
on 2014-02-14 19:50:00 UTC
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[on the wars of the Union of Plort against the vile Marizu, why don't you or Baron Neshomeh enlighten the masses with a tale of one of Plort's valiant knights in the Union's quest to rid the world of the vile art of pla'tool?
In plain English, what would a PPC mission look like in this world?]
[P.S.: And if anyone else wants to try their hand, feel free; this isn't restricted to hS and Neshomeh. Who better to Plort-ify a mission than the original mission writer?] -
All right... one 'PPC mission'. by
on 2014-02-17 16:51:00 UTC
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When the valiant Huinesoron was first dubbed a knight of Plort, he was eager to bring ruin upon the Marizu who befouled the once (or at least could-be) fair mountains of Lotor. Journeying to the southern city of Andbuc astride his horse Maklar, he took up the shards of his old blade, the blade which had been broken as he fled the ruin of the Eyes of Pace, and forged for himself a new weapon. Long and straight it was, engraved with curving runes and glowing with an inner light that many thought cruel. Davuth he named it, and rode down from the mountains to war.
In the city Borrd he was reunited with that knight called the Raven, who had fought for a time with the Eyes. A dagger she bore of darkened steel, which she named Selin; her black steed she called Vinfleur, and braided silver stars into its flowing mane.
Now it so chanced that a new ship, laid some months earlier, had just been completed: a vessel of new design, light and fast, which its builder named Aberration. Though not suited to the great armies Cam led out of Ofum, it would serve well as the courier of Huinesoron and the Raven. They sailed forth onto the wine-dark sea, eager for battle.
Aberration reached the shore in the dead of night, and put in on the shores of the northern wastes. The captain, by the name of Boshay mal Orn, vowed to hold his position until they returned - or for two weeks, or until he was spotted. Laughing uneasily, the knights rode forth into the wildnerness.
The road was a long one and a perilous. Skirting the eastern borders of the Empire of Fanvik-Neht, they came upon the young nation of Fixionarly, hold of the Lady Cassandra. Its forests were dense and wild - but, Huinesoron deemed, safer by far than entering Fanvik-Neht, or attempting the passage of the Marizu-held Potread Open Academy (though the Raven would have preferred the latter choice). Dismounting their horses, the brave knights entered the woods.
No stories tell what they encountered there - only that four days passed before they again saw daylight. Returning at last to the saddle, they rode hard to the east, passing out of Fixionarly and into the Kingdom of Lotor.
Lotor in that day was a vast and sprawling nation, stretching from the northern coast clear around to the southern marches of Fanvik-Neht. Seeking to confound their enemies, Huinesoron and the Raven had not elected to land directly in Lotor - rather, they had made their way south to open a new front against the Marizu who held the kingdom.
Close to the border stood Castle Haslant, a peaceful realm after the manner of the Marizu. The lady of the realm, whose name the knights discovered to be Amariel, ruled with a light touch - insofar as a Marizu ever could. All the woods and hills of that land were thick with glitter, urple - and the insidious stench of pla’tool magic.
Tethering their horses to a tree, Huinesoron and the Raven crept into the precints of Castle Haslant. It was dusk, and while the Raven’s armour hid her in the shadows, Huinesoron was clad in gleaming steel - up until his comrade in arms persuaded him to smear mud on it. So the embodiment of Night and the embodiment of Muck sought their quarry, lurking in stables, behind houses, and under carts until at last they came upon Lady Amariel alone.
The Raven crept from the darkness, her knife Selin in hand, and approached Amariel from behind - and that was when Huinesoron saw a movement down the corridor, and realised that Amariel was not alone. There was no time to call out to the Raven - which would have alerted Amariel besides. Lunging from hiding, he swung his great sword Davuth, trusting to luck that the blow would connect.
It did - and through luck, indeed. For the Marizu he had seen was Amariel’s loyal guard Theaden, who stumbled when he found himself under attack, and it was this fall which brought him into Huinesoron’s reach. The guard fell without a sound - and when Huinesoron turned, he found that the Raven, too, had completed her task. They crept out, unseen.
By dawn, the castle was in turmoil. Amariel’s followers had discovered her body, and now sought their own advantage, resorting to open battle to decide who would lay claim to Castle Haslant. It was a simple matter for Huinesoron to make the decision - to slip once more into the keep and set a blaze. Distracted by their feud, the Marizu did not notice the rising inferno until it was too late.
Watching from afar, Huinesoron turned to the Raven. “Many a day passed before we reached this place,” he noted, “and many a day has passed here. Think you that we can return to our fast ship ere her captain departs?”
The Raven laughed harshly. “In truth, I fear he has already fled,” she said. “He has not the stomach for war.”
“So goes my thought also,” Huinesoron mused, and raised his face to the northern sky. “How many miles would you say it is between us and the host of Cam?”
The Raven grinned broadly, gripping her dagger in her hand. “I do not count the distance in miles,” she declared, “but in Marizu slain. And by that measure, I say: not enough.”
I think it falls apart a bit around the actual killing - I don't have much luck writing action, and shifting from the remote to the step-by-step jarred a bit. But I think it gives a general idea.
hS -
I think it works. by
on 2014-02-18 17:22:00 UTC
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The one thing I'm not sure I get is Theaden. Is that a mini, or an ensnared canon character with the spelling changed because that's what we're doing in this thread?
I enjoy the idea of agents as mounts and weapons, though I can't come up with anything I like for mine. Alas.
~Neshomeh -
No... by
on 2014-02-18 17:59:00 UTC
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... it's Theaden. He was a Lorien elf who served as Amariel's love interest, and kept falling over. And I still have no idea why she thought it was a good idea for a name.
hS
(You can't come up with a suitable role for a blue alien centauroid? Really?) -
Ohhh. by
on 2014-02-18 22:22:00 UTC
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Huh, reading the actual mission helps. Amazing! ^^;
It's not so much that I can't think of roles for them as I can't come up with good weapon/steed names. With Supernumerary it's either going to be ridiculously long or just ridiculous. Best I can think of is "Noom" or something descriptive, like "The Surpassing Integer," but... I don't like either of those. {X P I also don't know what kind of weapon Nume would be. Something sharp and pointy, probably, but not a sword. Maybe a boot knife. My Unitarian Jihad name is Sister Boot Knife of Looking at Both Sides of the Question....
Seems obvious that Ilraen would be the warhorse, though, doesn't it? He even gets called that in Phobos' future AU.
Derik and Gall are a little easier to work with (dirk and mace, probably), but they're only my secondary weapons.
I appear to be the worst outfitted knight ever. ^^;
~Neshomeh -
"The Surpassing Integer" sounds like a superhero. by
on 2014-02-19 01:28:00 UTC
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He beats up bad guys while making horrid maths puns all the time!
-
Lo, The Knight Who Is His Own Horse Rides Forth! by
on 2014-02-18 21:16:00 UTC
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I know, technically speaking it would be the Boarders and not the Agents who are the knights, and Neshomeh isn't an Andalite, as far as we know. I just couldn't resist that title, or the mental image of Ilraen looking slightly baffled as he's fitted for both horse and human armor while the smith(Sir Sergio Turbo?) wonders how exactly he's going to joint the spot where the torso plating would meet a humanoid's legs.
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((This isn't a PPC AU so much as the community as a place)) by
on 2014-02-15 01:57:00 UTC
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((At least, that's how it appears to me.))
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[True...] by
on 2014-02-15 08:01:00 UTC
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[... but we in the PPC community do write missions.]
[I picture it working like this: the knight takes up a sword, shield, steed, or whatever, bearing the name of each of the agents you write. If there's two or more authors, they each take their own characters. So, for instance, the knight Huinesoron might wield his sword Dafuth alongside the knight Kaitlyn on her noble steed Constancy.]
[Then, sailing on the dark ships Pyro and Assassin, they travel to the lands of the Mary-Sue in question (which, since this is a DOGA mission in part, are twisted and tortured by her sorcerous powers). They then fight their way to her castle, hearing and seeing things along the way which reflect what happened in the story. Then they kill her.]
[Obviously the concept can be extended beyond the literal Mary-Sue - for instance, into the foul wraiths, who control the minds of those around them, forcing them to commit uncharacteristic acts of lust. The knights may have difficulty resisting their strength. The term 'Marizu' represents all forms of badfic, not just Mary-Sues.]
[I will attempt to write one later - not sure how it'll go, or whether that will be before or after the Tale of Baron Huinesoron.]
[hS] -
[I might give it a go myself, that sounds fun!] by
on 2014-02-15 08:02:00 UTC
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[...It might have to be after I've cleared some of my other backlog though. Like Sir Ekyl, I am swamped with innumerable tomes and projects that I'm already supposed to be doing. :P]
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[Weird Question] by
on 2014-02-14 17:28:00 UTC
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[Is there a rank for those who have permission (have been knighted) but have yet to write a mission (go on a raid/crusade)? I was working on a post for this and the thought struck me]
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[No, but unpermitted Boarders are called Civilian] (nm) by
on 2014-02-14 18:35:00 UTC
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[Do you want there to be?] by
on 2014-02-14 17:41:00 UTC
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[No-one's mentioned one yet, but I don't think there's anyone it would apply to. So if you want a title, you can create one. In technical terms, you'd still be a knight - but a 'common use' term might well exist. Precedent suggests it should be a genuine medieval term with roughly the same meaning - but precedent doesn't matter all that much. ;)]
hS -
[Might I suggest "vavasseur"?] by
on 2014-02-15 14:01:00 UTC
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The term means a landed freeman who has not yet been knighted. This seems to fit the criteria.
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Knave? Squire? (nm) by
on 2014-02-14 18:25:00 UTC
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I've used squire... by
on 2014-02-14 19:37:00 UTC
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... for an un-Permitted person who co-writes a mission with someone who has Permission.
I'd say someone with Permission who has yet to publish anything is still a knight, but you can use fun adjectives to denote that (s)he is untried, unblooded, untested, green, etc.
~Neshomeh -
Let there be maps! by
on 2014-02-14 16:24:00 UTC
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These maps are of course still provisional. New forests can go on the first two, new towns on the second, and whole new lands on the third. Still, I thought it was time we knew what we were looking at.
In line with that, and since there's places there which haven't been mentioned yet, the main document has been updated to include Baron Huinesoron's Cyclopaedia of Plort. Here you will find entries on virtually everything and -one mentioned so far, including appropriately-marked quotes from this thread. Endless fun!
hS -
((Hey, GAFF's on there!)) by
on 2014-02-15 02:00:00 UTC
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((I miss those guys, kinda. And I see this just as I was figuring on how to fit them into Sir Ekyl's tale. :P))
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Drat. by
on 2014-02-14 21:51:00 UTC
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El-Jheycom's location is right on the spot where I'd planned on having my counterpart park his Sorcerous Skyship, within the boundaries of Borrd but close enough to Wechi for the Skyship to travel for trade and interaction. I've never been on LiveJournal except to read missions, though, so I might need to reposition it. And just as I was about done planning everything!
There is another viable spot right next to the El-Jheycom borders that would still fit before the boundaries cross into the R. Ponchuashun Umor Woods(I have no idea what that pun means, other than the word "punctuation", but that many trees in one place would make for an unstrategic dearth of places to land the Skyship), but it's right next to the edge of Phobos's barony. Phobos is most likely a gracious and accepting baron, of course, but Outhra does not seem like the sort of person who would risk a storm or attack causing the Skyship to accidentally cross over barony borders, which would force him to comply with a new set of airspace laws without warning. -
Well... by
on 2014-02-15 07:51:00 UTC
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... El-Jheycom is a long-dead nation, so there's no real problem with that. 'within the boundaries of Borrd but close enough to Wechi' basically described Vaekew and its surroundings.
And for clarity: the river (R.) Ponchuashun is a separate entity to the Umor Woods. I've no idea what Phobos was going with by Umor, except possibly 'Ooh! More!'.
hS -
[I'm kinda surprised] by
on 2014-02-15 14:33:00 UTC
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[I'd have thought dropping the 'h' from 'humor' would have been a fairly obvious one. Though I suppose differences in dialect might play a part in the confusion. Anyway, that's what I was going for.
-Phobos] -
[Don't be so quick to write your backstory!] by
on 2014-02-15 01:13:00 UTC
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[Yes, I understand that Huinesoron's new world is very alluring--I myself will be contributing a character--but before you get lost in creating your own Plort character, please don't forget that there is another story--or should I say series of stories--that you said that you'd be responding to today!]
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[Slight naming change] by
on 2014-02-14 17:38:00 UTC
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[Henceforth, the subkingdoms of the Marizu will be known by the name of the fandom, while the ones in the Scholars' Empire will take the canon's name. So the United Federation of Sterterik is being drained by the Convention of Trey-Ki. And so on. I don't think anyone else has named a Marizu kingdom that doesn't already fit this theme, so I'll change my own designations when I get a chance.]
hS -
So... What about the Bronee? by
on 2014-02-16 05:01:00 UTC
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They're not Marizu, but preyed upon by them. Yet, brony is the name of the fandom, not the canon. So, is this name in violation? Does Jumper need to hail from the Fim or M'elpe or something? I ask because I'm writing the Historie of the Bronee, but if the name does not work, I'll have to change it. However, I will admit that it feels a little wrong writing the alternate history of the fandom and using the name of the show, but if that's the way it is, so be it.
Also, if anybody wants to suggest alternate spellings for Bronee if it's found acceptable, feel free to. It feels a little... lackluster compared to some of the other names you guys came up with. -
No, that's in-line. by
on 2014-02-16 07:31:00 UTC
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The Bronee live in Weab - they're a fandom. The Scholars' Empire is where you find the source material - the fannish reactions to it are on Weab. You're right, of course not every fandom has been overwhelmed by the Marizu - but many of them have.
hS -
((So that means...)) by
on 2014-02-15 00:58:00 UTC
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((Sureloch would be beset by the Surlokyans, Doktaru by the Huvians, etc?))
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[Precisely] (nm) by
on 2014-02-15 07:48:00 UTC
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The Tale of the Quiet Baker-Knight by
on 2014-02-14 08:05:00 UTC
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Deep in the coastal forests of Borrd lives a young lady-knight with the image of a curiously twisted baked good on her heraldic banner. She occasionally visits her fellow knights, spreading tales of her most trusted hired swords and the continuous fight against the bane of the Marizu. It is long forgotten as to how the lady-knight came to live in Borrd, though after an eager initial start in the battle against the Marizu, her battles have lessened greatly.
At times missives with her personal seal are seen, but rarely so; recently she has turned her attention towards schooling, bettering herself against the threat of the Marizu and their ilk, gaining one level of mastery and continuing on to aspire towards an intermediate but by no means lesser achievement. Only occasionally is she seen in person, appearing just twice to enjoy the company of her fellow brothers- and sisters-in-arms at one of the Great Gatherings. She is a prolific writer, competing in grand contests such as the Nahn-Oh Wry-Moh each autumn, as well as scribing stories for her own amusement in the long, rainy winters of her small demesne. -
[I love the fact...] by
on 2014-02-14 09:24:00 UTC
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[... that Plort now has two Eisteddfod-style writing contests: the Nahn-Oh Wry-Moh, which I take to be an international contest, and the Games of
BatvikBatveg, which are local. Maybe one of the prizes in the Batvegs is to become one of Plort's representatives in the NOWM?]
[hS] -
[I'm not familiar with Batveg (or its IRL variant)...] by
on 2014-02-14 09:52:00 UTC
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[...but I couldn't resist putting in a mention of NaNo in there somewhere, as it's one of my biggest writing projects each year. Also, I rather like that idea.
-Pretzel] -
[Batveg is...] by
on 2014-02-14 15:31:00 UTC
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[the occasional Badfic Contest.]
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News from the distant lands of Iric! by
on 2014-02-14 07:50:00 UTC
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Legend has it that the tower of Tegnoh, a structure assembled from perfectly cubical blocks of stone, once traveled between Iric and Borrd as it saw fit. Years ago, though, even before the fires claimed Flayme, the encroachment of the great Kar'eer forest left the tower permanently anchored in Iric. Its master, the wizard Dann, watches across the lands of Iric and Borrd quietly, only rarely appearing in Borrd outside the festival times.
Cut off from Borrd by two great mountain ranges and a raging river, the port city of La Wunj is full of strange ships, exotic accents, and rituals of greeting and farewell that would seem outlandish on the streets of Borrd. Dann is found there frequently in the evenings, after tending the exotic trees and blossoms of the Kar'eer forest all day. After a lab accident involving one of the regular La Wunjers, he occasionally takes the form of a black housecat rather than his normal arcane attire. -
We are gratified by all the responses... by
on 2014-02-14 07:49:00 UTC
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... and wish to offer our congratulations and applause to all who have contributed their life stories.
As all (well, most) know, our island home lies at a critical juncture. To the south lie the lands of the Marizu and their allies, occupying the eastern half of the continent Weab; they are our foes. To the west can be found many nations, some near to us, some bitter enemies - the land of Tivit lies nearest, as many migrants along the Hyparlink trade route know.
To the north-east, far distant, can be found continent of the Scholars' Empire - wherein are found such lands as Doktaru, Sureloch, and so forth - and the Confederation of Academia, from where such revered names as En'gleesh and Mats hail.
The Marizu, having subjugated and subverted the lands around them, would wage bloody war on Scholars and Academics alike. With the catastrophes that have struck our sister islands - the volcanic destruction of De Litarios shocked us all - Konti-Nyuum, and the Union of Plort, is the only significant power lying between the Marizu and their prey. We must continue in our valiant defence - lest all the world fall before their urple power.
Baron Huinesoron the Historian, by my own hand from Kwenaya
[Seriously - I love it all! Great stuff, guys. This post is mostly a preview of the world map which will at some point appear. ~hS] -
((Where do other Sue-reports fall in?)) by
on 2014-02-15 01:03:00 UTC
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((since Deleterius is gone and the Marysues community seems defunct, there's just all the Sue critique blogs on Tumblr, two of which I run and are therefore associated with Borrd. One of those blogs is an AU in and of its own right... Perhaps the small island garrison of Kunsultan Zu-sleiya?))
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((Islands of the Gaf Diaspora not part of Wugwha maybe?)) (nm) by
on 2014-02-15 19:21:00 UTC
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The Tale of the Book Repairman. by
on 2014-02-14 05:40:00 UTC
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This knight started as an apprentice binder in a land far from the countries known as "Weab," restoring the tomes which carried the words of the Academics (Bai-Yo, En'gleesh, Mats, etc.). From hearing the tales from other lands, he yearned to reach them, initially through voyages setting out from the Kingdom of Hearts.
Eventually, however, the Book Repairman learned of the mighty fleets of Plort, and the greater ease of access their ships provided to reach many different lands. Upon arrival, the Repairman did not settle in any one land, but traveled constantly from Iric to Wechi to Borrd, meeting and learning from the diverse peoples throughout Plort.
Initially, he yearned to serve chiefly as knight, and made scant few, overly-funded missions to some lands beset by Marizu. However, between the material investment in such voyages and the disappearance of his good friend July from the island, the Repairman eventually spent more and more time in Wechi. He has currently returned to his roots, repairing the records of knights of ages past, and ensuring word of their heroics lasts forever, that the future peoples of Plort might never forget what has come before.
Nonetheless, his campaigns against the Marizu are not yet at an end. -
Herein lies the tale of the Wandering Winterwood. by
on 2014-02-14 04:37:00 UTC
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The Wandering Winterwood journeys ceaselessly, starting from the domain of Fixionarly where she learnt the magical arts from the Lady Cassandra. In time, she sought to be greater (and more true to the deity Kanun) than her mentor and the denizens of Fixionarly, and left.
For a time she dwelt in Fanvik-Neht, where she heard of the gospel of Cam and the military camp Ofum. Migrating to El-Jhey, she discovered Cam in hiding there, and befriended her. From thereon her magic was inspired by the once-fearsome Cam, and through her new mentor she first heard legends of the lands of Plort.
The Wandering Winterwood arrived in Borrd, eager to find new mentors, to continue learning and refining her magic. Alas, her spells were hasty and immature, and she had not yet gained enough experience to ward off the ever present threat of spells from Marizu, and unwittingly fell under their enchantments even in the safety of Borrd.
Ashamed, the Wandering Winterwood left in the dead of night, wandering to other corners of the realm. Whispers of her presence in the lands of Are-Pea and Fanvik-Neht travelled in the wind and through the woods, sometimes reaching Plort, sometimes not. It was only until she had crafted her own military training camps in the fashion of Cam that she fully returned to Plort, armed with new purpose and new domains to protect -- that of Hitalya, Sureloch, and Doktaru, amid others.
With her return, the Wandering Winterwood took up residence in the town of Tumblar, a liberal-minded port town with trading connections to all the different lands, though she maintains land won through her numerous connections in Tumblar in Ayohtree, a land where few denizens of Marizu have taken root. She alternates between slaying the evils of Marizu, crafting her own spells (oft with her companion Intell), and training the next generation of the defenders of Plort. -
((And for clarification,)) by
on 2014-02-14 04:52:00 UTC
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((My character seems to be a Gandalf-type sorta person, always going through different fandoms and sites and stuff, experimenting with RP and AUs and whatnot.))
She and her companion were both knighted by the Barons of Plort, and have fought in the raids of Marizu side-by-side. They are nigh inseparable; like how Achilles has Hector, how Alexander the Great has Hephaestion, how Captain Kirk has Spock, how Sherlock Holmes has Watson, such is the bond shared between the Winterwood and Intell. Intell is a former page from the military camps that Winterwood created.
Nowadays the two alternate between raids and their own spellcasting, when the Winterwood is not restoring the glories of some of the relics of the olden days of Plort. -
((Hector was the /enemy/ of Achilles...)) (nm) by
on 2014-02-15 01:42:00 UTC
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((Who was the dude he fought with?)) by
on 2014-02-15 01:46:00 UTC
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((because I'm drawing a blank and confusing them again.
/checks Wikipedia
Patroclus! That's the fella.
hS, please correct this because I'm frankly embarrassed by my confusion.)) -
((His cousin - lover? - Patroclus, yeah.)) by
on 2014-02-15 01:48:00 UTC
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I just wanted to point it out since it kind of gives the opposite message to what you were saying. :P
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((Yes, let's get that cleared up.)) (nm) by
on 2014-02-15 01:57:00 UTC
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The westlands of Borrd by
on 2014-02-14 04:33:00 UTC
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The west of Borrd is not so wild a place as other regions. The land was settled in the days of the knights Jay and Acacia, and it is bordered by strong allies. The people of the region are, for the most part, an industrious and creative lot with many artisans and craftspeople among its citizens.
The landscape is mostly rolling plains north of the three rivers: the Graymar, the Ponchuashun, and the Gudryting (which is formed by the confluence of the other two near the Temples of Kanun and Spelin). South of the rivers is the woodland of Umor that borders on the realm of Wechi. The arm of the Wattuf Mountains that reaches into the plains is known as the Purmeshun Range. It is to these mountains that every would-be knight must make a pilgrimage, leaving offerings at the Temples of Kanun and Spelin along the way, before they may be knighted.
Baron Phobos, in his castle at Cokirt, is one of the newest Barons. He was a knight, before his ascension, and his favored weapon is the warhammer. There are some that say he owes his Barony to a political marriage with the Baroness Neshomeh. Others claim it was earned through battles across both Borrd and Iric. Still others believe that he gained his seat through some democratic process. Whatever the method, he watches over his lands, even when his attention may seem to be elsewhere.
While he can be more strict with his rulings than some of the other Barons, he is often in seclusion for long periods of time. He maintains the laws of his realm and seems to do little else. However, it would be unwise to think him lazy for, while he is slow to act, any action he does take is forceful and intended to end disputes quickly. The border his realm shares with Baron Huinesoron's is often the site of minor skirmishes. While little damage is ever done in these clashes, some treaties have resulted.
-Phobos -
[This has been bothering me to no end,] by
on 2014-02-14 15:14:00 UTC
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[but WHAT is "Cokirt" referring to? I have figured out what "Wechi," "Borrd," "Iric," and many of the other names stand for, but I can't for the life of me figure out what "Cokirt" means! Someone please explain.]
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[Nesh got it] by
on 2014-02-14 15:38:00 UTC
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[It's 'concrit', which is probably Phobos' defining attribute. I admit it's one of the looser connections, though - I just liked the way it sounded much more than 'Cokrit'. It feels like an actual place name this way.]
[hS] -
[Thanks, both of you] by
on 2014-02-14 19:05:00 UTC
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[but in that case, why not write it "Conkirt" so that the connection is a bit clearer while still retaining the metathesis?]
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[My guess is "concrit," but I could be wrong.] (nm) by
on 2014-02-14 15:25:00 UTC
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[This. Is. Brilliant.] by
on 2014-02-14 04:10:00 UTC
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Aila vyn Sini came originally to Plort in pursuit of rumours and fragmented stories of they who resist the scourge of the terrible Marizu, upon whom she looked with loathing, though without understanding of why it was so. It took her some time before she found her way, but after wanderings through Fanvik-Neht and the smaller Aohtree, she came upon a tale of the City of Ofum, which included a wandering set of directions to the Commonwealth of Wechi. She resided therein for some time, combing the archives of Neshomeh before tentatively setting out to wander in Borrd.
She still wanders there, finding herself often congratulating those knights recently returned from the slaying of Marizu, but not brave enough to attempt to face the menace herself, as she doubts her skill with arms and seeks to improve before attempting to become a knight. Her occasional returns to Wechi are quiet, and often for the sole purpose of returning to the archives, but she is forever expressing support of all that catches her eye, both in Wechi and in Borrd.
[The 'vyn' would mean 'child of,' I think.]
[When I first saw this, I went, ooh, interesting, another AU. And then I realised it was a PPC community AU. You should have seen my face.]
-Aila -
((omfg, looks like AO3 is referred to by two spellings.)) by
on 2014-02-14 04:45:00 UTC
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I called it Ayotree. Hehe.
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((*Ayohtree. Gah. Spelling.)) (nm) by
on 2014-02-14 04:45:00 UTC
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Three spellings! by
on 2014-02-14 05:06:00 UTC
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Wait, I'll come in again.
Amongst our spellings for this distant land are such diverse notations as Ayohtree, Aohtree, and Ayotree! And Ayothree- oh, blast it!
(And the medal for most awkward Monty Python reference goes to...) -
[Dialect Differences? Documentation Disparity?] by
on 2014-02-14 05:03:00 UTC
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...Let's just go with yours.
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((Technically a medieval time period is before...)) by
on 2014-02-14 05:06:00 UTC
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((grammar and spellings became fully standardised, so I suppose it's entirely possible for Ayotree to be written several different ways.))
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Or there's that. Good point. (nm) by
on 2014-02-14 05:08:00 UTC
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The Tale of Herr the Bard by
on 2014-02-14 04:09:00 UTC
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Hear ye, hear this tale of a wand'ring bard,
He who formed a life, rather avant-garde
He will sing a part of his life-song now,
And he will tell you much, I fear, a shortened tale of how
His life would never at all remain, by any stretch, unscarred
From a small Vaekewian lumberyard
Songs of heroes, and of the vices they sparred
Sung by this youthful man with a lightened brow
Hear ye, hear this tale of a wand'ring bard,
He who formed a life, rather avant-garde
He will sing a part of his life-song now,
As his songs became grand and rather hard,
He took his song to the world at this church's yard;
But while there, he heard a tune quite low-brow
And found such verse that quite good taste would quickly disallow;
With music terse, and words debased, these verses he'd bombard
Hear ye, hear this tale of a wand'ring bard,
He who formed a life, rather avant-garde
He will sing a part of his life-song now,
And he will tell you much, I fear, a shortened tale of how
His life would never at all remain, by any stretch, unscarred
----**----**----
He went out to the world, and he saw the knights of yore
And decided then to join them, braving all the blood and gore,
His sword hand was quite steady, even though he would not dare,
To admit his sword-hand raised high, from a special temper flare
But even so he fought this fight, as any good knight would,
A warrior 'gainst Marizu, he would fight for forces good.
And yet a doubt assailed him in a time of inner strife,
A doubt that made him flee the world, and seek advent'rous life,
And yet he felt a hole inside which grew each lonely day,
How could he have let himself be led astray?
He went out to the world, and he saw the knights of yore
And decided then to join them, braving all the blood and gore,
His sword hand was quite steady, even though he would not dare,
To admit his sword-hand raised high, from a special temper flare
But even so he fought this fight, as any good knight would,
A warrior 'gainst Marizu, he would fight for forces good.
----**----
((Whoah. Okay, so maybe doing it in verse (and further, having the first part be styled after a medieval rondeau cinquain and then styling the second part as a da capo aria) wasn't the best idea, but I did it! I don't think it's settable to music in the way the form is intended to be set, but I'm just happy I kept the rhyme scheme intact! Yay! *happy dance*)) -
[This is awesome and gives me an idea. Let's talk sometime.] (nm by
on 2014-02-15 04:14:00 UTC
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Well, you just won the AU introductions. by
on 2014-02-14 04:52:00 UTC
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Or to use proper terminology for the context: Huzzah! Hooray! Thine valiant efforts in the unanticipated field of verse hath bested the standing incumbents and unseated the grand dominion of mine expectations! I express great pleasure at thine efforts, good sir, and findeth myself reluctant to respond in future times, for the efforts of my own hand may, nay, shall pale before the bard's song that now lies before me!
Okay, faux-medieval English over. Dang, that's a dialect that can really carry some flattery. That's about three times more flattering than the average response might have otherwise been, as I have deduced based on no data whatsoever. Not very scientific, but the aesthetics of language aren't all that compatible with scientific technique as it stands, regrettably. -
Thanks! *rubs back of head* by
on 2014-02-14 12:32:00 UTC
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It's actually pretty crazy for me, 'cause I normally suck when it comes to using a consistent rhyme scheme throughout the whole thing, so I'm glad I was able to pull it off! Thanks!
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But...But I did it first! by
on 2014-02-14 05:47:00 UTC
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Well, no actually, our resident Dark Lord did... But I did the whole storytelling backstory thingie first! So HA!
No, in all seriousness, that was really impressive. It's hard to write those poems, so the fact you managed it is truly a feet to behold. Or something. I'm tired, if you have not noticed. Look, what I'm trying to say is, well done, I liked the poems, and oh lord what has hS started? -
The poetry was what I meant. by
on 2014-02-14 06:05:00 UTC
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Translated from medieval, my compliment to Herr Wozzeck was essentially "Wonderful! Good job! I wasn't expecting you to use poetry to convey the backstory of your character, and you have done it very well. Now I'm going to be embarrassed in the future when or if I make my own summary, because it will almost certainly display only a fraction of the awesome bard song that you just made."
I can see that I am even worse at faux-medieval English than I thought I was. I can cross out my plans of writing my potential character's backstory in that dialect, then. I'd never had the highest hope for that, but I thought I might at least have had fun doing it. I don't want to compromise people knowing what I'm talking about.
I was planning initially to respond to your backstory, World-Jumper, but Jumper Knight's occasional description as "Man of the Horse" prompted me to play the "H3Y JUMP3R 1S TH1S YOU? H3H3H3!" card and look through Google images for pictures of some fandom characters looking silly while riding horses. Well, I attempted to play that card. All I could find was either unrelated nonsense, centaur Photoshops, or characters being ludicrously majestic, even in Homestuck, a fandom that houses at least two horse-obsessed crazies, so that card was sent straight to the Graveyard.
But hey, at least your backstory provided more of a basis for Weab's geography! That's going to be helpful in the future. -
Yeah, I know. by
on 2014-02-14 07:52:00 UTC
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I could understand the formal olde English just fine. And yeah, I agree, he put my little story to shame. I just decided to overreact to the title of the post, that's all.
Well, while I could not find any images that fit your description, I do think I found something appropriate:
BEHOLD, THE KNIGHT JUMPER IN ALL OF HIS GLORY!
Well, the Baron was generous with his land. The Knight has quite wide tracts of it.
This message brought to you by the Awkward Python Reference Troupe. -
*the awesome contained in the by
on 2014-02-14 06:11:00 UTC
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I wasn't wanting to remove parts of Herr Wozzeck's song for later summaries, as that previous post would have you believe.
T'would be blasphemous, my noble readers, to allow the nobility of the bard to be compromised through the replication of its holdings! Yea, typographical error! Your honor is exchanged for abashment, and you schemed to send mine likewise!
Okay, I'll stop now. -
Another (not so) little tale. by
on 2014-02-14 02:12:00 UTC
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One would have not thought much of the man known as PC upon his arrival in the city of Borrd. He was just another wide-eyed wanderer from Tivit with a head full of preconceptions and a belly full of snark-fire. A follower of both the Great God Pterry and the Scientific Theatre of Three Thousand Mysteries, he had dreams of leading men and women into battle against Marizu and all their associated ilk. He would descend upon his opponents with a sword made of mockery in the style of the saint Mike and Joel.
PC was eventually granted a knighthood after much training and patience. He did rest on his laurels long, instead launching himself into a series of battles against the Marizu. His most famous victory came against the Marizu leader known as Chizzstake, who was so persistent in his attacks it took two battles to finish the fiend off properly. PC reveled in it.
Those days did not last. After several protracted campaigns against the Marizu, PC found himself tiring of the same old warfare. The reports from other knights no longer compelled him in the same way. He saw no lessons being learned from their conflicts. That, combined with the border conflicts between Borrd and Iric (both places he called home), eventually led to one fateful day. On that day, PC marched into the halls of government, threw down his sword, and announced that he would leave Konti-Nyuum.
No one quite knew where he went after that. Some say he wandered the world as a freelance man-at-arms, offering his services to random fiefdoms. Some say he went mad penning random treatises that no one read. A few even whispered that he had ventured to the distant and dangerous lands of Yu'Tub in order to carve out a barony for himself.
In any event, PC did eventually return (the snark-fires within are not so easily dimmed). But the PC that came back was not the same one who left. His armor was gone, replaced with robes of black and grey. He sought not more battles, but instead to educate and train the new knights (and maybe even a few barons). The stories he tells now are not of warfare and the Marizu, but of personal drama and partnerships made strong.
PC wanders vagabond-like between the realms of Borrd, Wechi, and Iric. He has no fief of his own. That might change, however. Those he speaks to claim he aspires to a grand fortress and school called Worhkshap, where he can educate the warriors and barons of tomorrow.
((Man, I can be full of myself. Not to mention a bit prone to purple prose. Eh, it still sort fits.))
((Imaginary internet points to anyone who can spot all the various references I make.)) -
Come friends, stay a while and listen... by
on 2014-02-13 19:29:00 UTC
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...As I tell you the tale of the knight Jumper, wanderer of the world.
Before Jumper earned the honor of Knighthood, even before he moved to the land of Plort, he was a Man of the Horse, proud citizen of Bronee. Bronee was known far and wide in the world of Weab, their song and art spread far beyond their borders, and loved even by those who rejected the Horse. For this young Man of the Horse, it seemed as though he could not receive enough tales of the Six to satisfy his hunger.
Jumper traveled through Weab, finding holds of the Bronee wherever he went to rest and sample the tales from those lands. While he found grand fare wherever he traveled, continuously he heard hushed whispers of darker holds, taken from the Bronee by those known only as the Marizu. After hearing the rumors one time too many, he finally built up the courage to ask about these holds. As he heard the atrocities committed by the Marizu, his horror built. How could anyone do such unspeakable acts to the Six? To the Princesses of the Sun and Moon which he held in the highest regard? He renounced the Marizu that day, vowing particular revenge upon the Marizu known as Pinkamena, for her atrocities committed against Bronee.
The man continued his travels, and as he did, receved a vision of another traveler. He thought on this character long and hard as he traveled, until the day he chose to visit the land of Tivit. He had heard of their scholars, how they recorded and codified near every tale, finding the tools used by the storytellers and bringing them to light for all to see. He stayed awake the long hours of many a night, combing though the archives for tools for which he could build his own tale. It was here he found reference to the Protectorate of Plort. He found himself enthralled, fascinated by the tales of those brave Knights who hunted down the dreaded Marizu, including his sworn enemy, Pinkamena. He had to know more. He had to find this land of Plort, and see these Knights in person, to thank them for what they have done.
He followed the path of other Tivits sailing towards the land of Plort. He landed in the country of Wechi, where all documents pertaining to the land of Plort were archived. For several weeks, he stayed there, resting in an inn as he read on the laws of the land. When he felt himself familiarized with the ways of these people's customs, he took the road of Hyparlink into the kingdom of Borrd.
When he arrived, he found himself showered with gifts, a practice of these peoples he was warned of, yet did not properly anticipate come the actual event. There, he was greeted by citizen and Knight alike, including some of those who inspired his move to the land of Plort. He knew then that he was a citizen of a land that he would call his home as much as Bronee. He gave himself the name of Jumper, and settled in the city of Borrd.
However, he was not fully content. He had seen the knights in their splendor, and wished to join their noble ranks. He worked and labored, crafting the tools for which he would strike at the Marizu for many months, forging them just so, to impress the Barons and earn his knighthood. When at last he was satisfied, he presented himself to the Barons, pledging himself to the extermination of the Marizu. He swore to drive their Urple taint from his homeland of Bronee, not to rest until they are thoroughly defeated.
The Baron Huinesoron looked upon him, to see if this Man of the Horse was worthy of Knighthood. After much pondering and debate, once demanding to see another example of the man's ability, the Baron came to a decision at last. The Baron withdrew his sword, and said, "From the work that I have seen, in various stages of completion, I have come to a decision. This man shows determination and skill enough for knighthood. Do any other Barons oppose his advancement?" Upon hearing no objection, Baron Huinesoron lay his sword to Jumper's shoulders. "Then, I dub the Knight Jumper. Thine hold is nothing, for now. Build your keep where you will, and keep it safe."
And so, he did. The Knight Jumper, Man of the Horse, built his keep nearest to the borders of Bronee. There he resides, venturing out when he can to drive back the Marizu from his old home. When not in his keep, or slaying the forces of the Marizu, he sings praises to the Six and the tales of Bronee in the city of Borrd, much to the joy (and annoyance) on many.
((And...CUT! Whew, that went on much longer then anticipated. Well, after writing the Epoch of Jumper, who has completed only one crusade thus far, I find myself thinking even more about this world. I think I'm going to tell the story of Bronee later, going through the history of the fandom in the same style Huinesoron did with the PPC. There is a lot of history in this young fandom, that I think lends itself beautifully to this style. I'll write it in a Google doc and share it when it's done, if I do it.)) -
I guess I would be some kind of smith and armourer? by
on 2014-02-13 19:15:00 UTC
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Or maybe a coach builder.
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Seems to be whatever you want. :P (nm) by
on 2014-02-13 20:17:00 UTC
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Oh yes, indeed. (nm) by
on 2014-02-13 19:17:00 UTC
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Cassie succeeded July? Neat. by
on 2014-02-13 18:26:00 UTC
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Or artistic licence, whichever. :P I'm thinking up my thing, that'll be in a new reply.
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[From what I recall...] by
on 2014-02-13 20:04:00 UTC
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[... July appointed Cassie directly as her replacement; we don't usually have PGs actually leave officially, so that doesn't happen often. We discussed it on the Board and decided she was allowed, and we didn't object to Baron Cassie anyway.]
hS -
[I really did miss a lot!] by
on 2014-02-13 20:06:00 UTC
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[She never said anything to me about being a PG. Neat. Sorry, seeing that on the map kinda had me going "Wait a minute..." :P
(This is what I get for vanishing for two years)] -
All courts need a jester... by
on 2014-02-13 17:14:00 UTC
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And the baronies of Plort are no exception. A figure arose, trained in the arts of the harlequin over many years, turning from a sullen and melancholic young maid into a true harlequin. Alas and alack, not everyone shares her gift for laughter - her book-keeper, kept at her side by the vague promise of one day returning to her homeland of Doktaru, being one of the more notable ones - especially the fiefdoms of the Marizu, who outlawed levity and gaiety of all stripes in the Treaty of Sirruz-Biznuss. Despite this, the pair have traveled extensively throughout Plort, with Signora Wobbellini the toast of both children and harried parents grateful for a moment's respite. Recently, they have taken to touring the mainland, in particular the Tynee-Vandam Co-Prosperity Hegemony (a vassal of Marizu in all but name), to conduct a charm offensive against the Marizu as only a clown can. Custard pies and slapstick may or may not be involved.
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Custard pie? Delicious! (nm) by
on 2014-02-13 17:26:00 UTC
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Oooh, interesting! by
on 2014-02-13 17:07:00 UTC
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Wow, where to even begin?
Well, as to shifting borders and such, Baroness Neshomeh must've had a domain in Borrd before settling down in the wild frontier of Wechi, although Wechi was founded before Neshomeh even became a baron (the wiki was created in December 2007, Laburnum and I became PGs in May 2008). Perhaps this became Phobos' domain when he joined his house to hers in 2011.
There was, of course, the uncertain period when the Baroness sojourned in exile from Plort altogether, returning only because she could not rest from the war against the Marizu, whatever troubles awaited her on the island. It was then, no doubt, that she settled permanently in Wechi, though frequently visiting Borrd to perform official military functions and such. She remains a stranger to the lands of Iric; although she is on friendly terms with the barons there, the climate is not much to her liking.
She leads occasional strikes against the Marizu, but devotes most of her time to maintaining her land, which remains somewhat wild and untamed despite efforts to lay down common roads and other infrastructure. It remains a somewhat daunting land to those who have never journeyed there before, and only a hardy few, such as the brave knight doctorlit, make their homes amid the wide, lonely moors. Even Neshomeh's beloved husband, Phobos, rarely visits her in the remote highland castle of Vaekew. (Which may be renamed Arkive...? There could be a city of Vaekew, though, to go with Andbuc and Manyuel.)
(Also, Wechi is Scotland, apparently.)
~Neshomeh -
Hear now the Tale of Neshomeh as it is told in full. by
on 2014-02-14 19:04:00 UTC
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It is a long tale, and may grow yet taller in the telling . . . .
Long ago, when Neshomeh was but a maiden, she was known as SoulFinder and aspired to be a healer (being then a neophyte in the arts of Beytah), with thoughts of war far from her mind. She dwelt in the village of Fadop in the peaceful land of Var's Cape, where all were kindly and wise. It was there she first studied the arcane craft of Eich-Tee-Ehm-Ehl. It was there also that she first heard rumor of the Marizu from one who had journeyed to the land of Fanvik-Neht—for the Marizu troubled Var's Cape hardly at all, it being a somewhat remote land and well-fortified against their bewitchments.
Young SoulFinder, having never known the ravages of the Marizu first-hand, was not daunted by this rumor, but rather intrigued by tales of distant lands. She determined to set out and travel the world, and it was then she took the name Neshomeh for her own.
Her journey to Fanvik-Neht took her through the trading hub of Niyopehtz, where she made many dear friends from the lands of Lotor, Air'ihpotre, Fantopra, and Dropern, and had grand adventures with them in the wilderness of Are-Pea. It was in Niyopehtz and Are-Pea that she came to know the Marizu for herself, for these lands are well-known to them and cannot be defended; in those wide-open spaces, those who reject the Marizu can only flee from their camps.
And flee Neshomeh finally did, for she had grown weary of the hustle and bustle of Niyopehtz, and sought respite from the scourge of the Marizu. She recalled vaguely a tale out of Fanvik-Neht, carried to her ears in whispers by her Lotorish friends; a tale of one known only as Miss Cam, and the great war-camp Ofum. It was there Neshomeh fled, and there that she heard at last of the Protectorate of Plort and the grand knights of Konti-Nyuum. Though not of a warlike nature, Neshomeh was inspired to join their ranks and enlisted at Ofum. Alas, Miss Cam's own Lotorish unit was full, but Neshomeh joined with Meir Brin's Eicheffay, and was well content.
Having completed her training, Neshomeh traveled at last to the city of Borrd and found herself overawed by its splendor and humbled by the wisdom of its folk. Now, this was in the early days of Plort, for she did once behold the famed Jay from afar before the doors of Otik were closed forever. The time of the Triumvirate passed in a blur, for she immersed herself in further studies: she trained in war as a squire, first under the knight Artemis and then the renowned Huinesoron and Kippur; she further honed her skill with Eich-Tee-Ehm-Ehl in Baron Nenya's fair hold of Kwendi in the city of Andboc (then part of Borrd); and she rededicated herself to the arts of Beytah, serving as medic with the training units of Affa and Opha.
During this time, she ventured oft into the land of Chaett and spent many carefree evenings with Oracle, Blayze, Hawkelf, and sundry others in the inn of Eyem-Chaett in La Wunj. She attended festivals in Borrd, being particularly fond of the ceremonial Filling of the Plotholes. It was then she began in jest to assemble her own forces (she was not yet a proper knight), but the jest soon turned earnest when the Marizu threatened the vulnerable folk of Yung Wi-Sods. Being at the time the only one with both knowledge of Yung Wi-Sods and the freedom to go there, she quickly assumed her knighthood and sailed, and there won her first solo campaign against the Marizu.
Having thus won renown on the battlefield and off, Neshomeh rose quickly in the esteem of Plort. With her Eich-Tee-Ehm-Ehl, she established her own keep, Arkive, and helped to found the city of Manyuel, dedicated to the preservation of the lore and history of Plort. She was much sought after for her knowledge and healing arts, and finally elected Baron (much to the surprise of those who had presumed she already was one!)
This was a golden time for Neshomeh, but it was not to last. Just as she assumed her barony, troubles came to Plort in the form of trolls, rebellions, and waves of Tivits who esteemed not the lore and law of Plort. Many hard battles were fought on Plort itself, particularly on the borders of Borrd and Iric, though the stakehold Wechi was not left unscathed.
In these troubled times, Neshomeh found solace in love, for she had met Phobos (then known as Barid) on the shores of Academia and enticed him to Plort, where he became her staunchest ally and an acclaimed warrior in his own right, having been knighted by none other than the Baron Araeph. Some feared that the union of Phobos and Neshomeh portended a coup in which they would overthrow the other barons and rule Plort as tyrants, but fortunately, these rumors turned out to be completely unfounded, and their chief perpetrator ultimately abandoned Plort.
But alas, the greatest trouble lay still ahead, for Neshomeh made a grievous misstep during a diplomatic meeting between representatives of Borrd and Iric to settle a matter of law, and (it seemed) the entire population of Iric took offense. Despite Neshomeh's best efforts to plead her good intentions, which the residents of Plort had never once doubted before, the ears and hearts of Iric were shut, and the few loyal friends who rallied to her aid were cruelly tarred with the same black brush. Thus, she and her husband went forth in exile.
However, Neshomeh's heart still beat for the noble cause for which Plort had first been founded, and after a time she returned to Arkive. She swore for her own sake to never set foot in Iric, and threw herself into her efforts to build up Wechi. With July gone, Neshomeh was the sole baron with a strong interest in looking after that rugged yet beautiful land. Furthermore, a new Marizu threat had reared its head, a dire threat known as Reicheru Ketsuekineko-oni, and Neshomeh must needs face it for the sake of her honor and that of all Plort. The campaign against Reicheru was long and bloody, but finally Neshomeh returned in triumph. She was able to make amends with many of her former persecutors (one of whom had found themself in need of her healing arts), and thus her good name was restored.
Recently, Neshomeh found herself at the forefront of a conflict of a different, more insidious nature, for her beloved land of Wechi was the victim of spying and thievery. The bandits responsible had entered Plort with fair mien and pretended to be friends of the cause, but stole through Wechi by night, raiding as they went and carrying their ill-begotten gains away by ship to the twin pirate isles of Fafka and Plopos. Although Sir Ekyl sailed to the isles of Plort's former friends with an offering of an olive branch and a treaty, he met with no answer and was forced to return empty-handed. Therefore, Neshomeh made inventory of all that had been violated, and kneeling before the gods of Wechi-Ah, pleaded for their intercession. The just gods were moved by her pleas, and rising in wrath, smote Fafka and Plopos from the face of Weab.
Finally, a mere week ago today, Neshomeh's own home of Arkive suffered a freak fire in the Hall of Ancient Records. Fortunately, the blaze was quickly tamped down, and only one document was severely damaged. Neshomeh has put her best scribes to work on it, and she hopes to have it replaced forthwith.
(( Holy crap. I hope this makes any kind of sense and hasn't mucked up the geography and timelines too badly. I'll be happy to explain or correct anything that got away from me. ^_^;
~Neshomeh, having a lot of fun with this. )) -
[For the Cyclopedia, then, what are:] by
on 2014-02-15 11:01:00 UTC
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-Fantopra
-Dropern
-Affa and Opha
-Fadop
[That... actually, that's all. I don't even need to know about Fadop - it's a village, that's what matters - but I'm curious.]
[Also, you have inspired the designation of both the Viceregency and Magedom of Yung Wi-Sods.]
[Also also... that was both hilarious, and shockingly detailed. I suspect I'll have to write my own, now...]
[hS] -
[Explanations] by
on 2014-02-15 15:53:00 UTC
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Fantopra and Dropern started out as Potoh and Darop, following the convention of Lotor, but I decided to take it a bit further for variety. So, Fantopra = Phantom of the Opera (PotO), and Dropern = Dragonriders of Pern (DroP).
If those don't work with the naming conventions you've started for canons vs. fandoms, please change them. I think you and I came up with different things for Harry Potter, for instance, and I'm not married to mine.
I'm glad you like Yung Wi-Sods, though. *g*
Affa and Opha are the Alchemists' Fanfiction Academy (AFA) and Official PhanPhiction Academy (OPA). I hope it works to make the other OFUs sub-units in the warcamp of Ofum. It didn't seem to make sense to make them separate camps, since there are a bajillion of them and not all their writers are also PPCers. Also, I only went with "unit" because I don't know my military rankings, so it could be that Miss Cam leads the overall training battalion while Meir Brin and Lily have regiments and others have squadrons... or whatever would actually make sense.
Fadop is FaDoP: the Friends and Defenders of Pilot, which was an itty-bitty little community of lovely and creative (if fweakin' insane) people in the Farscape fandom. It's where I got the carapace on my smiley. {= ) Actually, that would've made a good detail for the story... drat, missed opportunity.
I also want to make sure it's clear that Eyem-Chaett is IM chat, not AIM chat. It was mostly AIM for me, but we used MSN Live, too, and I wanted to leave it open to all chat clients. It's a big inn, what with being located in a trading center and all. There are plenty of rooms.
Also also, I'm not sure if Eich-Tee-Ehm-Ehl is magic or not. I don't consider myself a mage... but if it is, I suspect it's mostly conjuration, used to call things into being from the mysterious ether. Such as books. Which are made of pages. >.> But then, why wouldn't it just be the craft of book-binding? I dunno. In any case, it goes hand in hand with See-Yes-Ess, which I didn't mention but has recently been used to remodel Arkive with a cleaner, more modern look.
I'm glad you enjoyed the tale. ^_^ As detailed as it is, I forgot a couple of things, like the So Sue Me incident and the TV Tropes editing spree... maybe Ekyl covers the latter, though; I haven't read his story yet. I also didn't work in the two Gatherings I've been to. And probably lots of other stuff that could be worth mentioning. *shrug*
I should probably name some of the landforms in Wechi...
~Neshomeh -
[Actually, the talk of missed details reminds me.] by
on 2014-02-16 07:31:00 UTC
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[Are we allowed to add amendments to our stories, like adding things we forgot or correcting things, or is it something more like once we hit "post reply" whatever's there is set in stone?]
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[Given how much I've been changing...] (nm) by
on 2014-02-16 07:38:00 UTC
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[Fair enough!] by
on 2014-02-16 07:39:00 UTC
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[I just wanted to be sure since you're the poor soul who has to straighten everything out in that gdoc of yours (and I hope my tale turning out monstrously long didn't hinder that too much!), and Neshomeh's post made me realise a few things I forgot/got wrong myself. :P]
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[So...many...stories!] by
on 2014-02-15 20:45:00 UTC
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[Filius is pleased.
But (if it's not too traumatic), could you please clue me in on what the So Sue Me incident is? Being that I am relatively new, all this PPC-community history is news to me.] -
[In a nutshell...] by
on 2014-02-15 22:01:00 UTC
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Hold on, I think I wrote this up for hS's PPC community documentary... yep, here it is:
The "So Sue Me incident" refers to a Board-wide discussion sparked by a blog post by well-known Mary Sue advocate Boosette in April 2010. Broadly speaking, the post was an essay claiming that the term "Mary Sue" shouldn't be used because it is inherently misogynistic, and that criticizing characters by calling them Sues is no better than bullying young female writers who are empowered by writing such characters. It came to our attention because Boosette specifically named the PPC as perpetrators of misogyny and bullying.
Some PPCers initially reacted with anger, and some regrettable things were posted in the heat of the moment. The bulk of PPCer responses were surprise and confusion, though, since many of Boosette's specific claims about what Mary Sues are and what we do were less than accurate.
Araeph expertly dissected the post's more dubious claims in her response, posted to the PPC LiveJournal and linked from the Board. She pointed out that Boosette's definition of "Mary Sue," which included the notion that Sues could be "too flawed" and encompassed canon characters generally regarded as non-Sues by PPCers (such as Tamora Pierce's Keladry of Mindelan), differs greatly from ours. She also rebutted Boosette's claims of misogyny: for one thing, Araeph showed that Mary Sues themselves almost always conform to damaging ideals such as supermodel looks and physique and the notion that the romantic love of a man (often a dangerous man) is the only path to happiness. For another, she explained that Mary Sue's gender is a byproduct of demographics, not the deliberate targeting of women: since most fanfic writers are female, naturally most bad fanfics are written by women, and therefore most of the fics we spork will have been written by women. This response led to the creation of a new section of the FAQ: For Other People—The Gender Card.
Boosette's accusations of bullying were a little better founded than her claims of misogyny, and as a result many of us took a long, hard look at the PPC and saw ways we could improve. Neshomeh dedicated another long LiveJournal post to the subject, having arrived at the conclusion that we should 1) eschew even offhand remarks about fanfic authors in our missions and all community spaces, and 2) strive to offer more constructive criticism rather than just writing missions. The dialogue leading to and following her post led Neshomeh to re-write PPC Wiki's Mary Sue article so that it no longer defined Mary Sues in terms of their relationship to their authors, but rather their relationship to the canon and the writing and plot of their stories.
There was also a push to write more non-Sue-centric missions—we do have a host of other departments for the purpose, after all—which sadly didn't last, causing the departure of at least one Boarder. Others found that they couldn't shake Boosette's accusations and departed or faded away for that reason.
By and large, though, the incident proved to be a learning experience, one that has made us more mindful of the words we use and how they affect our fellow fanfic writers.
I don't really know how I'd render that in the Protectorate of Plort universe. {= / Any thoughts?
~Neshomeh -
((What's happened with that doc, incidentally?)) (nm) by
on 2014-02-15 23:40:00 UTC
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I'm thinking it would involve social revolutionaries. by
on 2014-02-15 23:15:00 UTC
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A misguided individual, with little experience regarding the true horrors of the Marizu attacks, began to spread messages attacking the philosophy of the knights, stating that their raids are too brutal and the reasoning for their attacks too unjust. The counter-philosophy began to take hold among some of the people of Weab, eventually spreading into the holdings of the Protectorate, and when the original revolutionary made a visit to the followers in Baroness July's barony in person, the anti-knighthood group was discovered, and the people of Plort became outraged. Knights took up swords to end what they saw as a group of Marizu apologists, and citizens began to fight amongst themselves over the slightest breaches in dogma, afraid that any deviants might join forces with the revolutionaries in opposition of Plort's founding principles. After great conflict, the wise and long-standing Baroness Araeph arrived herself in the areas where the revolutionaries were most hotly contested and hunted, spreading to the masses the true philosophy of the Protectorate, which some had forgotten or others had allowed to lapse in their rage, and with her help, a tenuous peace was reached. The original revolutionary had vanished after the first conflict broke out, and was last spotted leaving through El-Jheycom's port city of Sosumi, possibly to spread the message in a less volatile zone, but the falsehood of the revolutionary's words had become known among the people.
However, some of the knights had begun to realize that while some of what the revolutionary had said was incorrect to the point of propaganda, other points, twisted as they were by association with the untruths, struck deep to the heart of what Plort could become, or perhaps already was. Some knights pushed for reform, to reshape their Protectorate to become less brutal, less angry, and more focused on keeping the land safe and free rather than succumbing to bloodlust. Other citizens of Plort, perhaps now seeing the order of knights or even themselves in a new light, put down their swords and left in a drove, seeing the need to better themselves beyond the boundaries of the Protectorate.
It would likely need some tweaking, because it's a little simplistic and I wouldn't want to come across as insulting, though I deliberately provided as few names as possible. It's a start, though. -
[Wait a second...] by
on 2014-02-15 22:43:00 UTC
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[By any chance, are the essay and response the same posts that newbie Halcyon stumbled upon two months ago?
And BTW, there's a PPC community documentary? Where is it?]
[P.S.: Perhaps the PPC-to-Plort version of it could be a vigorious dispute between the barons and citizens of Plort and a misguided philosopher who had only briefly sojourned within the lands of the Marizu. Though the debate did cause some changes in the way that Plort knights engage against the Marizu, the main conclusion of the debate was that the philosopher was mistaken about the true nature of the Marizu and about the righteousness of the cause of Plort.] -
I think that's a different one. by
on 2014-02-16 04:13:00 UTC
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I've seen it on Tumblr several times. I've also responded to it.
The 'lily vs suefics' tag on my blog is full of rebuttals. - That's Laburnum's response to something different. by on 2014-02-17 05:40:00 UTC Reply
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Speaking of Laburnum... by
on 2014-02-17 08:38:00 UTC
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...Does anyone remember why she left? Or did she just kinda fade away? I know her spinoff was at the centre of the whole TV Tropes drama but I don't think she was actually around for the fallout of that.
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((Before I forget, here are my regiment names.)) by
on 2014-02-15 19:19:00 UTC
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Ayeeiaicheff and M'Bessfah for IAHF and MBSFA.
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I covered the TV Tropes stuff, yup by
on 2014-02-15 18:56:00 UTC
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Dunno anything about the So Sue Me thing though.
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((Reicheru Ketsuekineko-oni?)) (nm) by
on 2014-02-15 05:14:00 UTC
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The Sue from Blood Raining Night. (nm) by
on 2014-02-15 06:08:00 UTC
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It is all in the nature of such things. by
on 2014-02-13 17:59:00 UTC
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The foundations of Wechi may have been laid before Neshomeh was created baron (-ess, if you like), but the Librarians' War clearly came after. It may be, in fact, that Neshomeh's election to the barony gave her the confidence to lead the rebellion - though that of course is vile rumour; citation would be needed to elevate it to the level of fact.
We may assume that some part of the barony of Phobos was formerly the domain of Neshomeh; perhaps she gifted it to him at their wedding, and he claimed the remainder when Baron Laburnum departed. Certainly the castle Cokirt lies suspiciously close to the Borrd/Wechi border...
(As to the naming: all barons are absolutely free to rename their castles retroactively, I just didn't like having unlabelled dots. Rather than adding a third city in inhospitable Wechi, I will create a town of 'FAQ' at the river confluence south of Cokirt. Perhaps the baron(ess) can have a summer home there.)
hS -
It strikes me... by
on 2014-02-13 19:35:00 UTC
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... that Vaekew more properly belongs to the forgotten colony of El Jhey and must lie within the current borders of Araeph's barony. Former residents of Vaekew certainly settled Wechi when it was new-founded, and their families still boast of their proud ancestral bloodline.
(I'm a little confused about what the Librarians' War refers to, I'm afraid. Also about how closely Plort's timeline reflects the actual timeline. ^_^; )
~Neshomeh -
Possibly at the junction of the three? by
on 2014-02-13 20:03:00 UTC
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There are many FAQs on the Wiki which aren't from El Jhey (a former, mostly-unrecognised splinter region, probably around the southern tax haven).
(The Librarians' War is mostly made up, but could be a fictionally-condensed version of your slow-burning attack on people not formatting wiki pages correctly ;). The timeline is supposed to match fairly accurately - but is a bit wibbly-wobbly, regardless.)
hS -
[Baron is too low a rank. You should be higher.] by
on 2014-02-13 15:51:00 UTC
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[You should be a Duke, or even a Petty King since we are a Protectorate, although I don't quite catch who our Baron are vassal of. You see, most Dukes hold a few cities, but Barons holds very little land, only a village or two. Based on English Peerage, anyway. Are you using your own Peerage system? Tell us, so we could adjust accordingly.]
[Dukes-> Marquis-> Earl-> Viscount-> Baron. Each ranks is lower than the next, beginning with Duke. Since you hold a rather large area of land, the city of Ozerbord and town of Kwenaya, you are definitely a Duke, although a bit on the poor side.]
[You can't really have a castle without it also be a small town, unless it belongs to a military order, then the town will usually grow around it. IRL, French and English villages often spend some time building their knight a small castle, even a motte-and-bailey, to defend themselves against raiders and Chevauchees. So everyone participating will have a small village with a castle in the middle of it, because we are still a bit in the medieval age.] -
On ranks. by
on 2014-02-13 16:23:00 UTC
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'Baron' is a loose translation from the native Internetian (pronounced 'Inter-nay-shan') of Plort. The meaning of the original word ('permigee') has changed somewhat over time; in the present time, the technical meaning is 'military leader', with no actual governing rights attached.
The 'barons'/permigees of Borrd and Ozerbord are also ranked as protectors - as were Jay and Acacia, and the Triumvirate. 'Protector' is probably equivalant to Duke, though it is inspired by the 'Lord Protector' styling of Oliver Cromwell (and the fact that it allows for the reference in the name of the country ;)).
There is, obviously, no overlord - instead, the Protectorate and Refuge are ruled by the Council of Barons. For the most part, in realistic terms, there is no government at all - with no serfdom or feudal system, the main function is lawmaking and justice; the laws have changed little since Jay and Acacia, and the Iric idea of 'dars' has spread to form a sort of police force.
That was sort of off the cuff... essentially, 'baron' is just a word in this context, because I like the sound of it. Being based on the PPC Board, there are no real 'ranks' - the only authority (on the Board) is to be a Permission Giver, which is purely linked to the 'military'/missions. It didn't seem appropriate to give the fictional versions significantly more power than that, so a low rank seemed wise. Similarly, there's no peerage below them, since the only 'ranks' in the community are PG > Permissioned author > Non-permissioned member. That would be Baron > Knight > Civilian, in the parlance (and I tried not to make being a knight intrinsically better). You could also make an Oldbie/Middlebie/Newbie distinction, I guess...
I agree that there are almost certainly towns around most of the castles (the main exceptions being the abandoned ones, the temples, and Ofum, which is a training camp); Otik, of course, is right in the centre of Borrd.
I'm still talking too much. Let's try again.
Baron Huinesoron is two people in one body. On the one hand, he is a 'baron' of Plort - a man (or woman - there are no gendered nouns in Internetian) with the authority to gather an army from his domain, for the defence of the realms or to attack the Marizu. On the other hand, he is also Lord Protector of Ozerbord - which makes him technically an absolute monarch. Since the people of Plort have proven themselves to be rather... resistant to the notion of absolute dominion, he prefers to go by baron, and for ease of governance, synchronises Ozerbord domestic policy with that of Borrd.
hS -
Then in this Kingdom, I am now Dark Civilian Aakmal. by
on 2014-02-13 16:59:00 UTC
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[Can Civilian hold lands? If not, I will work on releasing my character as free-use.]
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[Sure they can!] by
on 2014-02-13 17:03:00 UTC
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['Civilian' is just a translation from the Internetian, er... 'presouna'. It just means someone who doesn't (usually) go off to war.]
hS -
[Woohoo! Thank You!] by
on 2014-02-13 17:18:00 UTC
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My Lord, Baron of Plort. Therefore, I, Dark Civilan of Critta', be subservient to your laws. Since my small town is mostly in your lands.
[How big is the Union of Plort anyway? I imagine it is closer to the size of half of Britain, due to the amount of towns it's going to have later. Fanvik-Neht, An-Emay, and Marizu would be even bigger.] -
[Absolutely no idea] by
on 2014-02-13 18:06:00 UTC
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[Fanvik-Neht and the Marizu lands are truly vast - I mean, even if we just count the actual people there, ff.net has over a million inhabitants; I dread to think how many people dwell in the lands of the Mary-Sues. An-Emay is of course a part of the Marizu domains (there's no real analogue to actual canon in all this - just the badfic authors), but a rather cohesive part.]
[I suspect that the Union shares certain characteristics of PPC HQ - it's about as large as it needs to be. You could probably calculate it from the distribution of large cities, compared to medieval norms - anyone up for the challenge?]
[hS] -
[And let us not forget the scourge of Kwotef.] by
on 2014-02-13 18:37:00 UTC
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[It was a black day indeed when Kwotef, led by Lammung's Circle, forged an alliance with Xing of Fanvik-Neht. Kwotef's walls are mighty, and they have since shared the secret of their construction with Fanvik-Neht. Now the warriors of Plort may only assail them by means of the arcane and secret arts of Vew'zorse and Brawzer-Ahdunn.]
[~Neshomeh] -
[Vew'zorse I get...] by
on 2014-02-14 19:44:00 UTC
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[but what's Brawzer-Ahdunn?]
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[ Browser add-on. {= ) ] (nm) by
on 2014-02-14 19:46:00 UTC
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[That was quick! :D Thanks.] (nm) by
on 2014-02-14 20:01:00 UTC
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[... I'm gonna have to make the map, aren't I?] by
on 2014-02-13 20:16:00 UTC
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We know from the Knight Jumper's tale that the world is called Weab. We have the allied nations of Fanvik-Neht and Kwotef on the mainland, with wilderness to the north, and - according to the arrow - the Marizu lands probably forming the eastern borders. Kwotef clearly sits between Fanvik-Neht and the Marizu territories, while the nomadic Bronee clearly range across all of them. Tivit, judging by Jumper's flight, probably lies west of Fanvik-Neht, and likely curls to the north to partially enclose Konti-Nyuum, thus giving easy access to the flat northern shore via the Hyparlink trade route.
We also have Doktaru, location unknown, 'the Tynee-Vandam Co-Prosperity Hegemony' [I admit I don't get this reference], which borders the Marizu (maybe even further east, or south), an unnamed kingdom which Dark Civilian Aakmal hails from, and... something named 'Nusantara', which might be the name of the ocean? I'm not sure.
And now we have a magic system! Sort of. It seems Iric has taken our mage-barons - both VixenMage (the clue is in the name) and the sorcerer Dann dwell there.
hS -
Can non-barons be mages? by
on 2014-02-14 02:47:00 UTC
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It took a while for me to work out most of the puns, but this sounds like fun and I'd like to be a part of it. I'm seeing my alternate self as a magic-user of some sort, though, and I'm not sure what exactly the prerequisites are for magic, if there are even any set down yet. He's either that or a psion, and I don't even know if we want psionics in the world of Konti-Nyuum at all, for fear some Marizu invaders might go raiding towns in deadly Improbable Airships with mental assaults and telekinetic explosions. Then again, they might do that regardless, considering that the entities that they were based off of are usually fully capable of things that would be otherwise impossible. Maybe we'd need some psions in the Plort armies to fight off the potential threat, but even if we do include psions, it runs into the same problem of prerequisites.
I'm not entirely sure where he would set up, though. He'd probably have an area in the southern Borrd region, near the boundaries of Wechi, considering the PPC areas that I most commonly frequent, but that puts him squarely within Baroness Araeph's territory, and I don't know her all that well. Or, practically at all. I read her DTE missions once, and the ones Cyba wrote for the department years later, but it's been a while. Does that matter? -
Yes, and no. by
on 2014-02-14 07:34:00 UTC
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Given that
Lilythe Wandering Winterwood is a mage, it's clear that anyone can be one - though whether that requires innate skill, or can be learnt by all, is unclear thus far.
And no, I don't think it matters if you don't really know your baron. If it did, then only Araeph's friends could live in the capital city, which seems a bit weird (though I do believe she is the oldest baron - and the only one remaining who was appointed, not elected).
hS -
((My thing is that I view writing...)) by
on 2014-02-20 01:19:00 UTC
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...as a magic of sorts in this AU, and I do a lot of non-PPC works so it felt appropriate that the WW would be doing magecraft.
Considering most of my stuff outside the PPC are AUs (and heck, a lot of my stuff in the PPC are AUs too), the whole worldbuilding thing seems akin to magic. -
Phonetic interpretation of "Tiny Fandom". (nm) by
on 2014-02-13 21:23:00 UTC
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You don't need to add Nusantara. by
on 2014-02-13 20:20:00 UTC
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It's a culturogeographic area mainly comprising of Malaysia and Indonesia. I added that to imply we had sailed through a portal of some sort, from our universe, to the universe of Plort. Up to you to add it, though.
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Aha, I see. by
on 2014-02-13 20:23:00 UTC
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I'll probably leave it off - not necessarily saying it's not in the world somewhere, but it seems to be at some distance from the fanfic-pun-related continent.
hS -
[OK then] (nm) by
on 2014-02-13 20:23:00 UTC
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[Sorry, forgot to add []]. (nm) by
on 2014-02-13 20:22:00 UTC
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I'm a merchant nobleman! by
on 2014-02-13 15:36:00 UTC
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My king's domain was taken over by an usurper from the next kingdom. With his bad policy against orcs, (genociding them, destroying the gold mines they are forced to dig, forcing them to ballet, seriously?) and a host of bad habits that make Caligula seems a modest person, my kampung demands that we uproot and find some new lands to open. Confident that there are large swaths of Nusantara to explore, we don't expect a thunderstorm to attack our ship. A bomoh falls off his boat trying to pacify the garuda behind the storm, but only by me giving up the last of my pitis do the garuda leave. Seroiusly, garudas can go bandit sometimes.
After almost rioting over the lack of food, even after having to fish, we arrived at a new world we never recorded on our maps before. Lord Huinesoron take our oath of peacekeeping, and we set up a small town, Critta' (Ch-rit-ta'), where industry is to be done with the least cost to achieve best quality and highest profit. We have trouble setting up shop at first, but the ability of orcs to improvise and men to make life comfortable are most underrated. Many come to buy our textile, and soon some orcs and men begin to craft fashionwear based on the memories of our former homeland.
I myself mostly sail beyond Plort to gain extra cash, returning with curry powder, onions, and garlic to spice up our paltry dish of fishflesh and cowflesh, as my orcs call it, in wheat gruel or cooked rice. Our meals are further enriched by cottonseed and some kangkung we bring along, which as luck would have it, have already mutated before we arrive to be edible. Our greatest risk, should we be besieged, are our inability to find enough wheat and rice to stock for emergencies. Seriously, my people inhale food.
Our main source of conflict with the rest of Plort is the accusation that Dark Lord Aakmal tries to spread Glitter throughout the whole kingdom, the kangkung weed infestation, his inability to answer summons, laziness to defend the land from Marizu, and the high price of spices at my town. Also the fact that he hasn't downgraded his rank to Knight yet.
[I ask that Critta' is placed at the delta at the north, right between the boundaries of Huinesoron's and Phobos' barony. And are we having four seasons in Plort? My people are going tobe extremely angry is I fail to secure winterclothing materials before the first snow falls.] -
A brief description of Marizu League. by
on 2014-02-16 23:25:00 UTC
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"Achoo!" Dark Civilian Aakmal is given another coarse cloth by his attendant orc, Zagdukhyan. Note to self, cover face with cloth before entering a Glitter shop.
"Thank you, Zag." Aakmal wipes his nose, which gives the cloth a slight shimmer of Glitter. It shines radiant upon the afternoon sky. Aakmal throws it away at the nearest rubbish bin, which is painted in the most shiniest of urple. "Where is the next shop?"
Zagdukhyan quickly flips through the pages of his clipboard. "The Great Wife of Legolas, something I couldn't read, the Destroyer of the One Ring, OrcbattleMistress, Gizrella Helios Manicurata Shop. Just a few shops away."
A few dozen of his orcs and men are pulling carts filled with cotton and linen cloth. As their walk through the glittering streets, they see a Marizu chopping off the head of a man after he ask her to stand up from her rickety chair momentarily so he could replace it with one that is better. Meanwhile a Martitzu is showing off his muscles while a flock of women gawks at him. They apparently empty their purses at his begging bowl.
Zagdukhyan stops the convoy a few minutes later. "This is it."
The sign read "De Grate Wive of Legolas(OMG, HE'S SO HANDSOME !!!!1111!!!!), the Destoryer of the One Ring, OrcbattleMistress, Gizrella Helios Manicurata Shop."
Aakmal simply shrugs his shoulder. "Close enough." He enters the shop, to see an array of glamorous colours and hues adorning the interior. Blue shirts clashing furiously with green trousers, pink dresses wrestling to a standstill with white torn jeans, black stockings doing the parry-riposte with golden armour, an a riot of activities by clothes driven by the magic latent within Marizu itself. Close by are wigs that change colour at random.
"Wonder how they are going to wear those."
Suddenly a woman with the most weird proportions jumps in front of Aakmal. Despite wearing stillettoes, she does not fall back due to the soles breaking off. Aakmal double-back in surprise.
"So, what could magical Ore-Sama do for you, handsome one?" She smiles seductively at him. Her body is very thin, but her breasts are as large as a fat woman. Her shoulders are very small, and her legs are barely holding up her upper body's weight. As Aakmal stares to her eyes for a few seconds, her eyes begin to change colour from blue to white.
Aakmal quickly coughs and turn his head aside. "Are you Gizrella Helios Manicurata? I believe you have ordered 50 rolls of 100-yard cotton and 70 rolls of 100-yard linen."
"Why yes, I have."
"Oh thank you. Excuse me for a moment." Aakmal quickly walks outside and motions for Zagdukhyan to come. "Yes, this is it. Make men carry the rolls. Orcs stay behind."
Zagdukhyan commands them to carry the rolls into the shop. It is piled on the floor next to the wigs, as Gizrella counts the number of cloth rolls being placed. She squeals in delight as sson as the rolls are finshed being placed "Excellent! How much was it all again?"
"2 Legolas, 30 Shepard, 10 Ponies." Aakmal finds it quite weird names for gold, silver, and copper coins, but gold is gold. Gizrella gives Aakmal a bag of coins. Aakmal counts it and it somehow matches the number of coins required. Crazy prepared she is.
"Very well, pleasure doing business with you, Mr. Aakmal. Let me show you to the door." Gizrella says politely. Oh god, thought Aakmal. Somehow many Marizu have differing opinions on orcs, and many are willing to share the opinion they have with weapons and magical powers, something Aakmal lacks at the moment. He have chosen the road for their indifferen pinion on orcs, but he can only prevent the more belligerent Marizu shopkeepers by legging it as quickly as he can or by making orcs cover their heads. But given that the day's temperature is too hot to wear head coverings, their one other option is going out of the window and fast.
Aakmal tries to politely refuse the offer. "Why you are too kind, madam, but it's rather unnecessary."
"Oh no, I insist." Aakmal is soon being pushed to the door by her unusually strong arms. Aakmal is pushed face flat to the door as he could not open the door in time. He have to move backward with the door, which by the Gizrella thankfully stops pushing Aakmal forward. Unfortunately, this allows Gizrella to look outside. To his orcs. She steps outside as she wriggles the fingers on her right hand as a zweihandler sword begin to materialise out of thin air. Zagdukhyan motions everyone to step away slowly from her, cursing under his breath why they didn't bring weapons in the first place.
Aakmal is walking outside when he sees Gizrella's ear throwing steam. "Madam are you alright?"
She turns slowly towards Aakmal. She's gritting her teeth. "You have orc, therefore you're," lifting her zweihandler, "A DARK LORD!!!", shouts Gizrella as she throws all her weight in an overhead strike.
Aakmal deftly move left and instinctively punches her neck. She merely growls before stabbing to where Aakmal is standing. Aakmal jumps again and sounds his most triumphant battle call ever.
"Run!" Aakmal runs like the wind as his people are scattered across the street. They already planned for this; in case of rampaging Marizu, run back to the ship on the straighest road and fortify themselves there until everyone's on board, then sail away. Aakmal is running very fast, but due to his girth, he soon turn to jogging. The Marizu is still close behind him.
"DARK LOOORD!!!!"
Aakmal can hear her scream louder and louder. He tries to push himself to run further. Desite the impending danger, he stops for a breath. His ship is only a few yards away. He is standing on an empty pier with no ships docked beside it. "I need to exercise more."
Too late. Gizrella is already close to Aakmal and is preparing her final assault. Her sword glitters brightly and it begins to hum the song of bloodseekers.
Aakmal founds the nearest stick he could use. Remembering his study in The Library of Damm'd, he lifts his stick, right foot and right hand forward, one end of his stick on his left hand.
Gizrella begins to run again, lifting her mighty sword in the process. "DIE, DARK LORD!" Gizrella makes a mistake however, she did not use her longer reach to strike Aakmal from afar. Instead she attempts to chop Aakmal in half with her sword, placing herself close enough to be dealt with by Aakmal.
Aakmal jabs his stick to her face before she could swing it. She stuns for a few moments, but Aakmal keeps jabbing her. Her sword falls behind her. Aakmal quicky slaps her face with the stick and she crashes into the water, causing the water to splash about a few feet.
"I'LL GET YOU FOR THIS!!! YOU AND YOUR DARK REIGN WILL BE OVER SOON!" Her curses are interrupted by the seawater enetring the mouth.
Aakmal drops the stick and delivers his one-liner. "Thank you for your business and please order our products again."
***
As Aakmal slowly walks to his ship, his crew erupts in joy as he pumps his fist in the air, signalling the defeat of their assailant. Orcs and men brings down the plank for Aakmal to step into the ship. Zagdukhyan, Shamsul, and Galthrid salutes Aakmal.
"Galthrid, here's the money.", as he hands over the money pouches he received before. "Shamsul, have you bought what I asked?"
"Yes, sir, 1 tonnes of curry powder, 5 tonnes of garlic, 5 tonnes of onion, and 3 tonnes of ginger."
"Good, let us sail then." -
[Corrected version.] by
on 2014-02-16 23:31:00 UTC
Reply
"Achoo!" Dark Civilian Aakmal is given another coarse cloth by his attendant orc, Zagdukhyan. Note to self, cover face with cloth before entering a Glitter shop.
"Thank you, Zag." Aakmal wipes his nose, which gives the cloth a slight shimmer of Glitter. It shines radiant upon the afternoon sky. Aakmal throws it away at the nearest rubbish bin, which is painted in the most shiniest of urple. "Where is the next shop?"
Zagdukhyan quickly flips through the pages of his clipboard. "The Great Wife of Legolas, something I couldn't read, the Destroyer of the One Ring, OrcbattleMistress, Gizrella Helios Manicurata Shop. Just a few shops away."
A few dozen of his orcs and men are pulling carts filled with cotton and linen cloth. As their walk through the glittering streets, they see a Marizu chopping off the head of a man after he ask her to stand up from her rickety chair momentarily so he could replace it with one that is better. Meanwhile a Martitzu is showing off his muscles while a flock of women gawks at him. They apparently empty their purses at his begging bowl.
Zagdukhyan stops the convoy a few minutes later. "This is it."
The sign read "De Grate Wive of Legolas(OMG, HE'S SO HANDSOME !!!!1111!!!!), the Destoryer of the One Ring, OrcbattleMistress, Gizrella Helios Manicurata Shop."
Aakmal simply shrugs his shoulder. "Close enough." He enters the shop, to see an array of glamorous colours and hues adorning the interior. Blue shirts clashing furiously with green trousers, pink dresses wrestling to a standstill with white torn jeans, black stockings doing the parry-riposte with golden armour, an a riot of activities by clothes driven by the magic latent within Marizu itself. Close by are wigs that change colour at random.
"Wonder how they are going to wear those."
Suddenly a woman with the most weird proportions jumps in front of Aakmal. Despite wearing stilettos, she does not fall back due to the soles breaking off. Aakmal double-back in surprise.
"So, what could magical Ore-Sama do for you, handsome one?" She smiles seductively at him. Her body is very thin, but her breasts are as large as a fat woman. Her shoulders are very small, and her legs are barely holding up her upper body's weight. As Aakmal stares to her eyes for a few seconds, her eyes begin to change colour from blue to white.
Aakmal quickly coughs and turn his head aside. "Are you Gizrella Helios Manicurata? I believe you have ordered 50 rolls of 100-yard cotton and 70 rolls of 100-yard linen."
"Why yes, I have."
"Oh thank you. Excuse me for a moment." Aakmal quickly walks outside and motions for Zagdukhyan to come. "Yes, this is it. Make men carry the rolls. Orcs stay behind."
Zagdukhyan commands them to carry the rolls into the shop. It is piled on the floor next to the wigs, as Gizrella counts the number of cloth rolls being placed. She squeals in delight as soon as the rolls are finished being placed "Excellent! How much was it all again?"
"2 Legolas, 30 Shepard, 10 Ponies." Aakmal finds it quite weird names for gold, silver, and copper coins, but gold is gold. Gizrella gives Aakmal a bag of coins. Aakmal counts it and it somehow matches the number of coins required. Crazy prepared she is.
"Very well, pleasure doing business with you, Mr. Aakmal. Let me show you to the door." Gizrella says politely. Oh god, thought Aakmal. Somehow many Marizu have differing opinions on orcs, and many are willing to share the opinion they have with weapons and magical powers, something Aakmal lacks at the moment. He have chosen the road for their indifferent opinion on orcs, but he can only prevent the more belligerent Marizu shopkeepers by legging it as quickly as he can or by making orcs cover their heads. But given that the day's temperature is too hot to wear head coverings, their one other option is going out of the window and fast.
Aakmal tries to politely refuse the offer. "Why you are too kind, madam, but it's rather unnecessary."
"Oh no, I insist." Aakmal is soon being pushed to the door by her unusually strong arms. Aakmal is pushed face flat to the door as he could not open the door in time. He have to move backward with the door, which by the Gizrella thankfully stops pushing Aakmal forward. Unfortunately, this allows Gizrella to look outside. To his orcs. She steps outside as she wriggles the fingers on her right hand. A zweihandler sword begin to materialize out of thin air. Zagdukhyan motions everyone to step away slowly from her, cursing under his breath why they didn't bring weapons in the first place.
Aakmal is walking outside when he sees Gizrella's ear throwing steam. "Madam are you alright?"
She turns slowly towards Aakmal. She's gritting her teeth. "You have orc, therefore you're," lifting her zweihandler, "A DARK LORD!!!", shouts Gizrella as she throws all her weight in an overhead strike.
Aakmal deftly move left and instinctively punches her neck. She merely growls before stabbing to where Aakmal is standing. Aakmal jumps again and sounds his most triumphant battle call ever.
"Run!" Aakmal runs like the wind as his people are scattered across the street. They already planned for this; in case of rampaging Marizu, run back to the ship on the straightest road and fortify themselves there until everyone's on board, then sail away. Aakmal is running very fast, but due to his girth, he soon turn to jogging. The Marizu is still close behind him.
"DARK LOOORD!!!!"
Aakmal can hear her scream louder and louder. He tries to push himself to run further. Despite the impending danger, he stops for a breath. His ship is only a few yards away. He is standing on an empty pier with no ships docked beside it. "I need to exercise more."
Too late. Gizrella is already close to Aakmal and is preparing her final assault. Her sword glitters brightly and it begins to hum the song of bloodseekers.
Aakmal founds the nearest stick he could use. Remembering his study in The Library of Damm'd, he lifts his stick, right foot and right hand forward, one end of his stick on his left hand.
Gizrella begins to run again, lifting her mighty sword in the process. "DIE, DARK LORD!" Gizrella makes a mistake however, she did not use her longer reach to strike Aakmal from afar. Instead she attempts to chop Aakmal in half with her sword, placing herself close enough to be dealt with by Aakmal.
Aakmal jabs his stick to her face before she could swing it. She stuns for a few moments, but Aakmal keeps jabbing her. Her sword falls behind her. Aakmal quickly slaps her face with the stick and she crashes into the water, causing the water to splash about a few feet.
"I'LL GET YOU FOR THIS!!! YOU AND YOUR DARK REIGN WILL BE OVER SOON!" Her curses are interrupted by the seawater entering the mouth.
Aakmal drops the stick and delivers his one-liner. "Thank you for your business and please order our products again."
***
As Aakmal slowly walks to his ship, his crew erupts in joy as he pumps his fist in the air, signalling the defeat of their assailant. Orcs and men brings down the plank for Aakmal to step into the ship. Zagdukhyan, Shamsul, and Galthrid salutes Aakmal.
"Galthrid, here's the money.", as he hands over the money pouches he received before. "Shamsul, have you bought what I asked?"
"Yes, sir, 1 tonnes of curry powder, 5 tonnes of garlic, 5 tonnes of onion, and 3 tonnes of ginger."
"Good, let us sail then."
[I mis-clicked the Post Reply button instead of Preview Message button. Apologies for the inconvenience.] -
How do you pronounce the apostrophe at the end of Critta'? by
on 2014-02-13 23:48:00 UTC
Reply
At first I thought it was a typo, but it's been used in all of your posts mentioning the town, so it must be part of its official spelling. It might be a particular non-English language custom, but I'm not sure what an apostrophe indicates when there are no letters after it in a word.
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It souns like ain letter in Arabic. by
on 2014-02-14 00:07:00 UTC
Reply
Critta' is Sabahic Malay word for Cerita, translates to story in English. It's the sound of 'a' that comes out when you short the sound short.
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Short the sound short? by
on 2014-02-14 01:30:00 UTC
Reply
I'm not entirely certain what you mean. Does an apostrophe modify the letter immediately before it in the Malay language, and thus A' would indicate a different, sharper type of A than the usual?
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Yes, yes indeed. (nm) by
on 2014-02-14 01:47:00 UTC
Reply
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Hmm, you set that up neatly. by
on 2014-02-13 16:28:00 UTC
Reply
I note that you have sneakily settled in a location of dubious lordship: while it lies in the Barony of Huinesoron, it is a part of Borrd, not Ozerbord. Thus, in the event of differing standards and laws, you will be able to pick and choose between those of Huinesoron (synonymous with Ozerbord) and Borrd.
I forsee Critta' becoming a tax haven. I only hope it doesn't become a base for bandits as well. Of course, if it does, Barons Huinesoron and Phobos are quite capable of acting in common cause to root them out...
hS -
My Lord, I shall not have bandits near my textiles! by
on 2014-02-13 17:01:00 UTC
Reply
Critta' will be rather textile-industrialised, therefore bandit base would be bad for business. Doesn't mean that there wouldn't be bandits, but that I have to root them out once in a while. Tax haven? Sounds good for tourism. Perhaps it is time to make false relics or monuments to be the center of attention.
The Delta would be filled with cotton fields, short-season paddy fields, and kangkung patches. We do try to plant other seeds that we brought before, and some are growing with moderate success, such as chillies, misai kucing herb, and longbeans. These plants are in pots inside the castle's greenhouse. The area is surprisingly grassy to us, considering that in our homeland, deltas are usually also mangrove forests. Wonder why is that.
Bandits will be stamped out quickly, as my people are renowned melee fighters, although not in gorilla warfare. -
[And yes, four seasons] (nm) by
on 2014-02-13 16:28:00 UTC
Reply