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"Miss Bloodfist, might I recommend you be wary of that Chest, lest it be a Mimic?" (nm) by
on 2017-02-09 16:05:39 UTC
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Bellas dropped several bags as she entered The Last Bastion, stretching when they hit the ground. by
on 2017-02-09 16:04:34 UTC
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"Yeesh, doesn't that horse know how to pack lightly?" She asked to no one in particular. She then begun work on enchanting her Bow.
It was at about this moment that a smell hit her. It was definitely Tea, but it was the innate Tea-ness of the smell that caught her attention. To Tl;Dr the feelings it brought along, it was nostalgic, and comforting. She knew of only one Tea-maker that made Tea like this.
"Oi! Old Man!" Bellas said, waving to the Shardmind in question.
No reaction.
"The Tea's getting cold!"
Where one Uriel Seraphim once was there was now a simple cloud of dust.
"This Tea is not getting cold," The Shardmind said, examining the Tea Stand. He turned to where the voice came from, a raging fire in his eyes, quite literally in fact. Said fire died down almost immediately when he saw who stood there. "Ah, Miss Schwarz, it is a pleasure."
"Same, how long has it been? A year? Two?"
"You last visited my shop a week ago."
"Ooo treasure room," Bellas said, running off towards said room.
Uriel simply shrugged and walked after her.
((Bellas begins enchanting her Bow. Uriel searches the treasure room.))
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Chris and Violet volunteer as tributes! by
on 2017-02-09 15:46:00 UTC
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I'm gonna bone up on the Hunger Games part of it through TV Tropes and assume that's how Chris knows about it. I needed something for them to do anyway :)
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The former, definitely. by
on 2017-02-09 15:19:00 UTC
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They make sense to me and look like they solve the problem, but I can't make sure all the Is are crossed and Ts are dotted. I leave that to other, smarter people. =]
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Okay, sure. by
on 2017-02-09 08:52:00 UTC
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I've put the whole thing up as a proposed amendment on the Constitution doc. When you feel like it's the right time, go ahead and propose something; you're free to use what has already been discussed or start over from scratch. When you've got a consensus worked out, I'll put it into the doc.
hS
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Keegra paused. Why was she trying to lift the lid? by
on 2017-02-09 07:22:44 UTC
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Especially when she could smash it?
She lifted a fist and brought it down on the top of the chest.
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There was a clip-clop of hooves on stone as Centorea walked across the floor. by
on 2017-02-09 07:17:44 UTC
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((Warning: The following is a lot of text with very little that is actually important. I shall sum it up below if you (justifiably) do not want to wade through this giant thing looking for the tiny kernels of useful information.))
She smiled a little. She wasn't a Rogue, at least, not this time, so she enjoyed the feeling of authority the sound gave her. As she surveyed the room, she noticed that one of the doors was open. "Oh?" she said. Carefully, she peered through the opening. It seemed to be empty except for a creature of some sort. She grimaced. On the other hand, perhaps there were times when being stealthy could be useful, even for a Knight. She drew her sword and shield, and walked about halfway across the floor. "Identify yourself!" The creature didn't move, nor did it speak. "I said, identify yourself!" Again, nothing happened. Centorea was a bit puzzled. She walked a bit closer. Still, nothing. She stared at the thing warily, looking for clues. Then, a tiny whiff of a familiar scent hit her nose. Ah, so that was it. A zombie. Evidently, a zombie without a master. She stepped a bit closer, and sniffed again. Whoever its master had been, he was good. Barely a hint of the scent of rot, and it seemed not to have visibly decayed at all. She paused, thought, and smiled. Well, that confirmed it. If her information was right, and it was rarely wrong, he was here, for who else would be so ridiculously fussy as to prevent a zombie from reeking of death? She carefully stepped around the zombie and into the next room. Ah, there he was, exactly as he'd been described to her. "Oh, Virro!" she called. Immediately, the Orc next to him swung around to face her, raising his mace. Virro himself also turned, but did not raise the bow he had just received from Renna. He stared at her.
"Do I know you?" he asked carefully. Mentally, she laughed. Whoops. Of course he wouldn't recognize her, she wasn't even the same species as she'd been before!
"Virro, it's Connel!" she said, stepping towards him. The Orc growled low in his throat, but Virro shook his head, then smiled at her, eyes a bit brighter for seeing someone he knew.
"Connel! It has been far too long," he said, walking towards her as she clopped over to him. They embraced when they met, and looked each other over. "I see you've changed more than your face," he said.
"Well, of course!" she replied. "Not all of us are sticks-in-the-mud like you who keep the same Race and name every time. Actually, I have changed my name this time, too. I'm Centorea, now!" He smirked a little.
"Centorea? Truly?"
"Yeah," she said, flashing a smile at him before bending down to whisper into his ear. "And, if you're good, I'll be your knight tonight, just like she's his." He shook his head and smiled.
"Not this time, I'm afraid," he said. "I take it you have taken the Knight class, then." She unbent and looked down at him.
"Yup," she replied. "Shield Wall form. I've also got the Healer and Cleric stuff from Centaur. I heard you guys could use some support. So, what about you?"
"I have taken the Beastmaster and Necromancer racial feats, and the Stealer of People class feat." It was Centorea's turn to smirk, and she looked over his head at Davug. He was standing a short distance away, and glaring at her.
"Oh, that one, huh? Is that why that guy's following you around and being so protective?" She grinned. "It's so cute when they try to do that for us! Oh, is it gonna be like the other time? The one where you-"
"Con- Centorea, please," Virro hissed, glancing nervously over his should. He saw Davug, and winced a little. "Please, Centorea, he said again, a bit less urgently. "Not here, not now, and not in front of them." She raised her eyebrows.
"Are you still that broken up over that? You fixed it in the end, didn't you? Undid what you did that year?" He grimaced, and looked away.
"It was still the most vile thing I have done in all of my existence," he said.
"Virro, that was literally lifetimes ago," she replied crossing her arms. "You've got to get over it someday."
"I am over it, but I shall not allow it to happen again. Now, may we please change the subject?"
"Alright, we can do that." She grinned again and bent down to whisper once more. "So, if you're not going to do that, how long is it gonna take before you start trying to get him to show you if he's more than just tall."
"Centorea!" he said. "I told you, I am not doing that again. Never again." She rolled her eyes.
"Oh, come on, you know what I was asking," she replied. "I'm asking when you're just gonna talk him into it."
"I am not," he huffed. "This game was clearly not built for such purposes. There is no mechanic in place that would cover such a scenario."
"It's got a mechanic that covers everything," she said. "And, hey, looking at him, who knows what he's thinking. I mean, how hard did you really have to try to get him to come along with that face?" She stroked her fingers down his cheek, and he didn't flinch. It was rather normal, for them.
"I rolled a natural twenty," he muttered.
"Oooh, nice going. Oh, maybe that's the game's-" She was interrupted by a crashing sound from the next room. Virro was very relieved for the distraction. "What was that?" she asked.
"It was likely one of our teammates doing particularly poorly on a roll," he replied. "Do you wish to find out, and meet them in the flesh?"
"That sounds great," she said. She paused. "Oh, but, before we do, you should probably do something about that guy out there. He's not actually doing anything, and I'm guessing that's not on purpose." Virro groaned, and stuck his head through the doorway.
"Why does he have to be such an idiot?" he grumbled. He was about to shout at the zombie to turn around and actually guard the door, when Centorea decided to tell him another piece of valuable information.
"Oh, by the way, there's an Elf who's gonna be showing up pretty soon," she added. Virro glared at her.
"You could not have told me this before I almost had my zombie butchered?" he asked.
"I guess I just forgot," she said. She grinned and shrugged innocently.
"I know very well you did not," he said.
"Yeah, you're right." Centorea grinned and walked towards the hallways. Once she was a suitable distance away to Davug's mind, he walked up next to Virro.
"You know her." It was a statement, not a question.
"Yes."
"How?" Virro sighed.
"I... cannot tell you at this moment. It would break certain... rules. I will explain it to you later, however. I do swear." Davug grunted. He was obviously not happy about it. Virro wondered if, perhaps, Centorea was right, and this was a form of... jealousy. He quickly dismissed the thought. No, it wasn't. "I must ask, was Shaban as much of a fool as I have seen him be in death in life?"
"Yes." They walked the little remaining distance in silence, and both were a bit relieved to find themselves on the other side of corridor. Centorea was standing next to Xiv'riit, shaking her head and looking at his.
"How did you get that to happen?" she asked. "Never mind, I know. Here, let me handle this." She began channeling healing energy into the Shardmind, trying to remove his injuries.
"I see you are taking to your role quite quickly," Virro said, smiling. "You may wish to know that this is Xiv'riit. Xiv'riit, this is Centorea. She will be joining our party." In a slightly better mood, he surveyed the room, and quickly made his way towards the row of amulets. Perhaps there was something he would find useful. Meanwhile, Davug, after giving the room a quick enough glance to believe that Xiv'riit had set off the only trap in the room, moved to search the pile of weaponry for another one-handed weapon he could use.
((TL;DR Version: Blah, blah, talking, blah, blah, vague references, blah, blah, Virro knows Shaban's not watching for anybody but is leaving him like that so Mattman's character can get through, blah, blah, game mechanics, blah, blah, leaning on the fourth wall, blah, blah, Centorea's using her Cleric powers on Xiv'riit, Virro's looking through the amulets and stuff, and Davug is looking for another one-handed weapon.))
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Round 22 - In which more becomes available. by
on 2017-02-09 04:52:14 UTC
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Virro: (7 + 2Cir = 9) Talking to Renna it appears that the bow is more than sufficient. Shutting up as Renna works her magic on the bow, you watch as the enchantments on it begin to take shape.
Evard: ()
Uriel: (3) Writing your newfound discovery down in your journal, you become engrossed in your journal flipping back and forth through it wondering how else you could further the research into exactly how Psions work,
Keegra: (7 - 1inj = 6) You run into the room, not quite sure what to start trying to loot first. You head over to the chest and find that it is locked, no matter how hard you try you find yourself unable to make the lid of the chest lift.
Xiv'riit: (12) Searching underneath the welcome mat, you find a large heavy key, that after Keegra's screams of annoyance at the chest she is at, you realize must be used to open the chest. Before you can move across the room the trap you activated when you picked up the mat comes into play, dropping a medium sized, metal spiked ball onto your head.
Combat! Trap (17) vs Xiv'riit (13 + 5 -1Arm = 17) Nothing happens...
Despite the ball falling towards your head, you barely feel it as it bounces off and lands on the floor besides you. Even though it didn't hurt persay you definitely feel the concussion caused by having a heavy object dropped on your head. So much for your theory that Parnax definitely wouldn't lay any traps for you in his treasure rooms. Gained Concussion (-3 Inj, 4 turns Remaining)
Kali: ()
Yeleni: ()
Priya: ()
Bellas: () You have heard of the Bore Hole and traveled many miles from the Elven Kingdom to get here. Along the way you encountered the Centaur who now walks by your side as the two of you enter this place. The cavernous entryway has thinned down to the point where you are forced to walk in single file, and has become so low that your centaur friend now has to duck. Still, you have found yourself at a crossroads, looking to your right you see what appears to be an armory with what seem to be the same kind of weapons as the ones you carry now, to the left is some kind of old barracks that now looks abandoned. Seeing a small huddle of people in the room ahead of you you enter, finding yourself in Room 4
Centorea: () You have heard of the Bore Hole and traveled many miles from the Southern Steppes to get here. Along the way you encountered the Elf who now walks by your side as the two of you enter this place. The cavernous entryway has thinned down to the point where you are forced to walk in single file, and has become so low that you now have to duck. Still, you have found yourself at a crossroads, looking to your right you see what appears to be an armory with what seem to be the same kind of weapons as the ones you carry now, to the left is some kind of old barracks that now looks abandoned. Seeing a small huddle of people in the room ahead of you you enter, finding yourself in Room 4
Davug: () You wait in the Last Bastion for Virro's next orders.
Shaban: () You wait in the Room 4 for Virro's next orders
Room 5: There are five male warriors standing a little bit back from the door in a line. The outer two are Lizardmen, whilst the other three are all dwarves The dwarves are clad in plate mail, and wield a shield and an axe each, the two Lizardmen are wearing some kind of Heavy Armour and are wielding Greatswords. Each of the Lizardmen are also holding the collars of a Guard Dog and seem ready to release them at a moments notice. Further back there is a female elf wearing Leather armour, wielding a Longbow with a full quiver of arrows on her back, Next to her is a female Centaur wearing Mail Armour with some Javelins strapped to her back. Finally, almost out of sight is a small Kobold in Light armour with a sling. The room itself is another long rectangle, although this one is thinner than room 4. There do not appear to be any other doors in this room, although a lone painting seems to stand out almost at the far end of the North Wall and two lighter shades of stone are almost opposite each other on the North and South Walls about a third of the way down. The rest of the room looks well used, a temporary smithy/kitchen seems to have been set up alongside some benches and desks with things going on on them and a small sleeping area. Noticing you are not Undead, the Warriors seem to relax slightly, and bid you welcome to, as they call it, "The Last Bastion."
Room 6: The room is relatively small, probably the smallest room you've been in so far, although the contents of the room may make it feel smaller than it actually is. In one of the corners there is a massive amount of weaponry, in another a massive collection of armours, a third has rings, belts and amulets galore, whilst the fourth corner holds a single chest. Directly opposite you is a map that looks different to the ones you have seen previously. The door that lead into this room has mysteriously disappeared, and in front of the now vacant doorway is a small rectangular welcome mat. This must be one of the treasure rooms scattered around the dungeon that you have heard about.
Rudig: (9) You head into Room 6 and start picking out some new armour for your fellow warriors in The Last Bastion
Gikur: (3) Seeing Xiv'riit trigger the door mat trap you worry about setting foot inside.
Urouk: () You stand guard, looking out of the known entrance to The Last Bastion.
Trijask: () You continue to guard the door to The Last Bastion and watch for enemies to kill.
Gantuxuz: (4) You stand in room 6 watching as people moe around and start to loot it.
Guard Dogs: () you wait for Trijask to give you an order and attack.
Renna: (9) You are able to enchant Virro's bow. With a finishing touch you make it slightly more lethal against undead, just because you feel like you can.
Prilanos: (3) Busy in the Last Bastion you don't realize anything is wrong in Room 6.
Blearm: () you giggle quietly, the normal people in The Last Bastion ignore you as they always do, you know you're not right in the head, if you were you wouldn't be where you are. Happy to be trading again you giggle as you watch both theElf and the Shardmind get acquainted with their new weapons
Characters:
Virro: Weapons - Pure Longbow (+8 (5 + 3), +1 Dam against Undead) Quiver(35 Arrows), Armour - , Other - (+1 Cir when guarding a door or doorway), Orc Bodyguard (You control what your Orc Bodyguard does each round), Undead Orc Bodyguard, Necromantic Genius (+2 Cir when trying to raise undead), Health 22/26
Evard: Weapons - Dagger(+2), Dagger(+1), Armour - Studded Leather Armour(+4, Invisibility), Other - Invisibility (Can turn invisible for one round (counts as a passive action), Cannot be noticed or attacked by enemies whilst invisible, +1 Circumstance when attacking whilst invisible. Invisibility can be activated once every 4 Rounds (Rounds Remaining 0, Invs ready to activate)), Health 27/23
Uriel: Weapons - Club(+2), Armour - Sturdy Robes(+1), 2 Leather Armour(Light +2 Can't be Worn) Other - Belt of Advanced Monk Training (+3 Dam when unarmed.), Knife-Hand (+2 Dam when Unarmed, Can only hold items with one hand, Improved.), Club(+2, Not used), Tea, Health 33/29
Keegra: Weapons - , Armour - , Other - Ring of Thur ('Rub thrice and drop it' and a mysterious stranger may arrive to help you for a turn, One use only), Belt of Monk Training(+1Dam when unarmed), Undead Bane (+3 Cir When fighting Undead), Rudig's Horn (Can be used twice to summon Rudig and a random number of others from the Last Bastion to help you until the end of the fight, can be used as a free action whilst in a fight), (Bitten Tongue, -1 Inj, 1 turns remaining) Health 22/22
Xiv'riit: Weapons – Spork(+3), Fatal Touch (+6, Lethal Touch, Return Policy), Armour - , Other - , Ring of Thur ('Rub thrice and drop it' and a mysterious stranger may arrive to help you for a turn, One use only), Known Enemy (+2 Cir when interacting with Zombie Lords), Undead Bane (+2 Cir when fighting Undead), Lethal Touch (Once per room you can activate Lethal Touch to double the attack bonus you gained in the round you activated Lethal Touch and the damage dealt by Fatal Touch in that round, this is done before the dice roll for combat. However you lose 1D6 Health every time you activate Lethal Touch), Return Policy (If the item with this rule is not in your hand, or on your body it will automatically return to your hand (if one is free) or sheath itself to your side (otherwise). Concussion (-3 Inj, 4 turns Remaining) Health 24/28
Kali: Weapons - Deer Shot(+3, Deer Fling), Armour - Leather Armour(+1), Other - Deer Fling (Once per room, you may fling a Deer instead of a stone at an enemy. This does +1D8 damage, and the difference between the offence and defence scores (either way) is taken as damage by the Deer. If it survives this it stays around as a permanent companion following your orders), Health 16/12
Yeleni: Weapons - Quarterstaff(+2), Armour - , Other - , Health 30/26
Priya: Weapons - Monk's Spade(+2), Armour - Banded Armour (Heavy, +4), Other - , Health 19/25
Bella: Weapons - Shortbow (+2), Quiver (99 Arrows), Short sword (+2), Short sword (+3), Armour - Sturdy Robes (+1), Other - , Health 12/12
Centorea: Weapons - Long sword (+4), Armour - Shield (+3) Studded Leather Armour (+3), Other - , Health 20/20
Davug: Weapons - Mace(+2), Armour - Studded Leather Armour(+3) Leather Armour(+2, Not Used), Other- Admirer(+2 Cir when fighting alongside Keegra), Health 18/26
Shaban: Weapons - , Armour - Leather Armour (Light +2), Other- , Health 3/7
Gikur Ironfeet: Weapons - Waraxe(+2, Improved), Armour - Full Plate(Plate, +7), Shield(+3) Other - , Health 21/21
Udouk Goldtank: Weapons - Waraxe(+2, Improved), Armour - Full Plate(Plate, +7), Shield(+3) Other - , Health 24/24
Rudig Stoneheart: Weapons - Waraxe(+2, Improved), Armour - Full Plate(Plate, +8), Shield (+4) Other - , Health 25/25
Trijask: Weapons - Greatsword(+3), Armour - Banded Armour(Heavy, +6), Other - , Health 29/29
Gantuxuz: Weapons - GreatSword(+4), Armour - Banded Armour (Heavy, +7), Other - , Health 18/18
Guard Dog 1: Weapons - Teeth(+2), Armour - , Other - , Health 6/6
Guard Dog 2: Weapons - Teeth(+3), Armour - , Other - , Health 4/4
Renna Liaran: Weapons - Longbow(+5 (2+3), 99 Arrows Remaining), Armour - Leather Armour(Light, +3), Other - , Health 25/25
Prilanos: Weapons - Javelins(+1, 22 Remaining), Armour - Holy Scale Armour(Mail, +4, +2 Cir When Healing/removing injuries, +4 Health given when restoring Health), Other - , Health 27/27
Blearm: Weapons - Sling(+2), Armour - Padded Armour(Light, +3, Can only be worn by Kobolds, Goblins and Halflings), Other - Hyperspace Market Stall (Can trade with people), Health 10/10
Loot in Room 4: 2 Leather Armour(Light +2), Mace(+1), Scale Mail(Mail. +3)
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There might have been too many votes recently by
on 2017-02-09 04:37:00 UTC
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(it also doesn't help that I've been a bit busy over the last few days, so I haven't been able to poke at this properly).
I still haven't given this a thorough read, honestly.
I'd like to propose that we come back to this topic in, let's say, a few weeks, or a month and then some, so that we can talk about the anti-harassment amendment without being worn out by the 2-3 votes that we've had to sit through recently.
- Tomash
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"Oh, so you want me to play, do you?" by
on 2017-02-09 01:05:10 UTC
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"Well, I suppose I'm not busy at the moment. But, on the other hand, I did have a little proposition... Oh, you say Virro's here, do you? I guess I could play with him again. Alright, why don't we have at it?"
Name:
Elizabeth Farstrike"Centorea Shianus. Oh, don't sound so shocked, everybody was thinking it."Gender: "Female, obviously."
Race: "Centaur, of course. Otherwise, the name wouldn't fit! Now, let's see... I suppose I'll take Healer and Natural Hedge Make - Cleric." That comes with an Armor restriction. "I know. I suppose, if I arrive with Plate, I'll just have to... take it off, you'd say." What. "Moving on... for now."
Class: "Knight, with the Shield Wall ability."
Health: "28!" 20 (12+8). "I don't suppose I could change your mind, could I?" No. Stop. What are you doing. No! NEXT!
Anything Else: A tease. "Oooh, so you want me to tease you now? I can do that..." This is exactly what I mean. Please make her stop. Virro, help me. "I have not the slightest idea what you mean. Ah, hello, Centorea. It has been a while, hasn't it?" "Ever so long, like some other things." No, no, no, this is a kid-friendly- "I do not believe you will be able to stop her." "Could you ever do it?" "Not without a spell." "Oh, there were some other things that worked. You know, like that one time-" CUT!
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Accepted (naturally) by
on 2017-02-08 22:43:01 UTC
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I'll put them into the next round
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URGENT COLLAB REQUEST by
on 2017-02-08 22:40:00 UTC
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One of my collab missions is officially on hold indefinitely as of today, due to my co-writer being unable to access the PPC community thanks to his Internet filter. To this end, I need to write another mission with someone else to replace it and prevent another bottleneck in my mission queue. If anyone with active agents wants to write with me and is familiar with either Monster Hunter or the Hunger Games series, please let me know ASAP, either by replying to this post or shooting me an email!
The fic intended for sporking can be found here:
https://m.fanfiction.net/s/10695306/1/hunger-games-change-in-the-winds
(I wanted to give this to someone else I know for missioning, but it seems he's also left the community for different reasons. I'm therefore claiming it for the purpose of this collab and will add it to the Claimed list ASAP!)
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Presenting: Another Character by
on 2017-02-08 22:22:37 UTC
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Name: Bellas Schwarz
Gender: Female
Race: Elf - Arcane Archer - Natural Wizard (Enchanter)
Class: Fighter - Dual Wielder
Health: 1d20 +6 = (6)+6 = 12
Anything Else: Generally prefers Guerrilla tactics. Prefers carrying 2 short swords and a bow. Raised in the wild.
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"Thank you," Xiv'riit said, nodding to Blearm. by
on 2017-02-08 22:11:07 UTC
Reply
It proceeded to join the adventurers in searching the next room, weighing its longsword in its hand as it did so.
The welcome mat it found suspicious, for some reason, and it made to examine it, looking for pressure switches and signs of traps.
It didn't expect to find any, considering the dragon remained here in order to be challenged, and so would want the adventurers to make it to the armory unharmed, but still. It didn't hurt to check.
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Keegra went into the next room, eager to look through the plunder. by
on 2017-02-08 22:03:40 UTC
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(That is, I'm gonna loot the room!)
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Actually signed the Constitution by
on 2017-02-08 21:54:00 UTC
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Hi,
I finally signed it on the wiki.
Thanks for pointing me to it again, or I would have forgotten to do so.
Thanks!
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Does yours have cacti on it? by
on 2017-02-08 21:13:00 UTC
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No. So it's not as good. >:(
hS
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Let's see if I'm getting this right. by
on 2017-02-08 21:06:00 UTC
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So, I should have the Blackout ribbon, the Constitution Signatory ribbon, the Chili Con Council ribbon, the Plort Ribbon with black lace, and the Shipfest ribbon. Also the Permission ribbon, the PG ribbon, the Discord Mod ribbon (probably?) and the Discord Owner ribbon.
That's... nine ribbons.
Na, I only need this one. It's plenty.
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Thank you! by
on 2017-02-08 20:36:00 UTC
Reply
What I was aiming at was "Sorry, but I actually meant X", which has been slapped down numerous times. I much prefer your version of the sentence. ^_^ I've updated the GDoc version.
I'm afraid being overly-wordy is one of my flaws. When I hit a problem, I try to keep writing until I solve it, rather than going back and reworking. I would dearly love the Constitution as a whole to be shorter, but I'm fundamentally incapable of making it so. :( Someday, someone will come along with the same amending bug as me, but with an eye to streamlining the whole thing.
But that is not this day!!!
hS
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Oops. ^_^; Fixed that. (Saved as gif not png. Resaved.) (nm) by
on 2017-02-08 20:27:00 UTC
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Hello newbie. by
on 2017-02-08 18:39:00 UTC
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Please have a bag of black-hole chocolates and my welcome.
Hope you're here to stick around.
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And here's the image without me messing up the html :D by
on 2017-02-08 18:02:00 UTC
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Hello! by
on 2017-02-08 18:01:00 UTC
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Have this Weighted Companion Cube!
|img src="https://s-media-cache-ak0.pinimg.com/originals/82/06/83/820683b908a00b237e673d9f2e88e0af.jpg" alt="Weighted Companion Cube">
This Weighted Companion Cube will accompany you through the PPC. Please take care of it.
Also, what are your prefferred pronouns?
~Akrinor