Subject: What I did:
Author:
Posted on: 2015-12-17 06:09:00 UTC

I was going by the whole 'opposite personalities get assigned as partners' deal, so I first looked at my existing agent. Rina was brash, loud, and bratty. Zeb, therefore, was going to be timid, quiet, and a very sweet person. Bing bang boom, general character traits were ready to go. All that was left were tweaking the personality and making it more three-dimensional. I did this by considering his backstory.

I am a big believer in that the 'why's are just as important as the 'what's, since that helps me get a better feel for my characters and think about how they react in certain situations. For example, why was Zeb timid and quiet? Since I was in a bit of a Nuzlocke phase at the time, I decided he was going to be a Pokémon. He was a seasoned fighter (being a Pokémon), so getting sent to the DMS made sense, and he had reasons for his timidness (coming from a Nuzlocke game). This told me he'd have the capacity for bravery when needed; his character was going to be more 'cowardly lion' than just straight-up 'coward'. I wouldn't have arrived at this conclusion without knowing the cause for his personality traits, hence why I think backstory should play at least a part in deciding characterization.

-Iximaz, who should really be asleep right now and probably will think she made this post drunk when she wakes up tomorrow

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