If you've known me for a while, first of all: I'm sorry. I'm just. So sorry to have put you through that.
You'll also know that I'm a huge nerd about Warhammer 40,000, both the game and the lore surrounding it. From the epic collaborative Star Wars crossover Star Warhammer: Everyone Has A Headache to the sweeping alternate history of The Fenrykan Heresy, I've been deeply embedded in the creation of Warhams and Warhams-Adjacent Content hereabouts and I'm proud to have worked with so many people on so many wonderful stories. It's an incredible feeling. But I wanted to do something different. Something longer. Something more... crunchy.
See, I've played and theorycrafted and Math-hammered a bunch of official armies over the years to make cool things. I've got a soft sport for the Guard and the Genestealer Cultists and my first ever painted army was a force of Lost And The Damned from Codex: Eye Of Terror back when that was the Big Mega Campaign. My absolute favourites, though, which will come as no surprise to anyone who's interacted with me in the contents of Warhams at all? T'au. There is no hope in the grim darkness of the far future that compares to the hope of the Youngest. Industrious scientific pioneers who wish to innovate their way out of problems and work with a multicultural pluralistic empire are arrayed against the impenetrable misery of the endless void of the galaxy, in which lies only darkness and silence and the laughter of thirsting gods. I adore the T'au miniatures range. But one thing I would love to see more and more of? The other races in the Empire. I'd love an entire goddamn Codex of T'au Auxiliaries. Games Workshop would never, ever make one of those. I know that rationally. But I want one. I really, really want one.
So I wrote it.
Codex: T'au Auxiliaries version 1.0 is available to read in the above link. It contains:-
Full rules for playing matched play battles with the T'au Auxiliaries in Warhammer 40,000's Ninth Edition.
A list of subfactions for the army that represents the different military ethoses of the commanders under the Auxiliaries' collective banner.
A vast array of units from which to choose
A full suite of Relics and Warlord Traits to customise your force's characters.
Fully realised rules for conducting a Narrative campaign in the Crusade format.
Over one hundred and thirty pages of Lore, Crunch, and Fluff.
Hundreds Of Chompy Birb Mens!
And Much More Tee Em!
Should you not have the time, inclination, or masochistic urges to read it through in one sitting, this Codex is also available for download in delicious and satisfying PDF Flavour.
I've been working on this project for about two years, on and off. And now the 1.0 cut is finally done! It's here! I'd love to hear people's thoughts on it, and I've posted it here as a thank you to all the people in the PPC who have made me feel able to work on a project like this without feeling ashamed of my own nerdiness. I'm so grateful to be a part of this community and I'm so proud to present to you all the fruits of my labours.