Subject: I am so sorry that this is so long.
Author:
Posted on: 2012-05-28 00:02:00 UTC

(1) This stretches back a bit before the PPC. Way, way, way back when, in 2001 or so, I hung about on TMFFA- Tenchi Muyo Fanfiction Archive. There was a pretty solid MST community there, and my favorites back then were mostly in a group of MSTers who had a vague shared continuity going on which even resulted in them writing a non-MST mass crossover of all their groups getting together in an attempt to have a party (and instead having many, many shenanigans occur).

MSTs never quite scratched my itch, though.

And then, I found something that did.

It was an organization which was "dedicated to save everyone on a physiological level. Save them from the thing that drives most men crazy...BAD FANFICTION." The agents were crazy, and just a bit manic about protecting the canon. It referenced Monty Python, Terry Pratchett. It used word play and humor in its narrative while it went through the badfic. The agents spent their time waiting through for the worst of it before they killed the fic, bickering with each other, and accidentally breaking their electronic equipment.

This was written nearly a year before Jay and Acacia would have even been able to see the Fellowship of the Ring, and well before the first PPC mission.

That said, it was fairly cruddy, and its SPaG was fail. It did, however, set in me a desire to want to do something like that. Not right then, because I was the opinion that my writing wasn't good enough to do something like that.

So, I read MSTs. Tried to write one, never quite finished it. Read normal fanfic. Found I had an inordinate fondness of crossovers and AUs. I eventually braved up, and registered. I wrote reviews. I wrote a http://www.tmffa.com/displaytext.html?id=4277">fic, at the proud age of TWELVE AND A HALF. It is terrible and twee. Tried to write another MST when I was not quite so TWELVE AND A HALF. Never quite finished that one, either.

Around when I was thirteen, I began the migration towards fanfiction.net, and then to Gaia Online. I drifted around for a few years but nothing quite caught me the same as TMFFA with how the community felt.

Some way or another, I found OFUM and then TOS in 2005 or so. Saw the board. And promptly ran in the other direction because it looked funny and people were being a bit too intense about some fan movie in production.

Came across Laburnum's stuff on FF.net which ended with me reading her stuff and then rereading TOS and OFUM and actually posting here. And I stayed. Because it had what I had wanted since I was eleven. A premise that had caught my eye, a group of writers that had fun together and involved each other without being clique-y. That feeling of being someplace that was respectful of one another, and actually caring enough to be aware of what you were doing before doing it, and differences not mattering because it was a nonissue was amazing. Before, I was sort of always on the fringe, or being 'one of the guys', since my main hangout online before this was the Red vs Blue forums.

(2 & 3) It led to me getting sort of stuck here, in a way. Because I wanted to do stuff for the community. So, the first few months I was here, I dug in, and I read every single thing that was on the list of PPC stuff. I checked the websites with all of the PPC information organized on it again, and again, and again. And then I accidentally'd a question. And another question. And a thought. Then, a few more.

And then we ended up with wiki.

2008 rolled around, I wrote missions, and I was working on the wiki, and I wanted to do more. So, I might have ended up coercing hS and Sara into helping me produce the first radio play, by way of them recording the lines and me being bewildered at Audacity and putting old dreams to reality and making a radio play- if with someone else's work.

It still wasn't quite enough more. At this point, I was v. enamored of Huinesoron's contributions to the overall narrative of the PPC and his contributions at large. I also took a deep, intense, and probably somewhat perverse thrill at calling him 'Boss' and 'Chief' because it worried him so. (This is something that I should probably have not done. Though, I must say, it was amusing, seeing this figure, who, to my very new self was practically a deity, not-quite quaking in his boots at someone addressing him as being a leader type outright rather than actually treating him like one. It's a good thing hS isn't actually a deity or I would've been smote more than Araeph.)

So, I asked about writing an HQ-wide thing, and people were open to it. I divulged what it was, and said when I'd have it set, and asked for volunteers. Plenty of people volunteered, and were more than interested, and said they wanted to join in.

The board's anniversary party took place in the meantime, with a bunch of us RPing as Flowers. It was fantastic, and just overall hilarity. I played as the Daisy (the other one, from the plays), and Trojie as the Queen Anne's Lace, and we ended up embracing the utter crack of it and had the two Flowers get so drunk they wandered off to have some alone time, if you understand what is being said here. And then we decided it had to be an ongoing romance, clearly.

That RP, though, was interrupted with a Tawaki event. So, the RP closed with the macrovirus occurring, and Makes-Things dying, which kinda wrecked my plans, and made a whole lot of us upset because we had no idea what to do with Makes-Things being dead. What do we do? Do we ignore it? Can we ignore it? He made it be announced on the board. What will we do without Makes-Things? Why didn't he ask?

I ended up trashing my event story, because even though I had said when it would happen, it was a bit difficult to actually do it, since it was supposed to be set in late March. In HQ. And have Makes-Things be the key to solving it, and by the time late March came around HQ was filled with macroviruses and abandoned, and Makes-Things was dead.

There was a lot of upset and angry whispering in private for a few years, because no one was really sure what to do. Between Tawaki's events, and then the items later in the same year, eventually it was decided No More Emergencies. Because 2008 had way too many, and people were beginning to feel cynical of the whole thing and tired of it all. We just wanted things to continue. Write on our own without having someone order and jerk our characters around or wreck stuff we wanted to do.

Later in 2008, PG voting occurred, and it was my first time being there for it. Someone nominated me, I flailed, plead that I was too new, and resolved to avoid being nominated for as long as I could, by any means necessary. This later resulted in me consciously disappearing for months at a time and minimizing my appearances on the board when PGs started to become scarce, starting up the nominations myself, or bumrushing the thread as fast as I could to shove nominations for people who would do a good job and were well known enough that I'd be ignored completely.

That said, the cohort I was in, when I joined the PPC, we did a lot of interconnectivity in our stories. We mentioned a lot of each other's agents in interludes and missions- which were another thing that popped up all at once, it felt like; I think my spinoff was among the first, if not the first, of that group to start doing many HQ stories, and have a significant portion of my spinoff actually involve HQ, rather than it just be mission after mission with our agents- and things felt more like a huge net with all these little references and comments going on connecting everyone's spinoff together without it being a big huge crossover.

It felt a lot more organic that way, since it wasn't this intense divide where all the characters you saw in a given person's spinoff were entirely theirs or a big howdo because my gosh, it's a crossover. It just... was. At the same time, there were some changes that I think reflected a different mentality.

Agents started getting kids. And by getting, I mostly mean adopting en masse. The explosion started wth 2008, really. Marsha. Sally. Jason. Before that there was Molly and Moses, and it rolled into something ridiculously large later.

A vague idea of a 'home' life started showing up more and more. RCs with kitchens began appearing. The city in New Caledonia ended up happening.

All of this just adds up. The PPC itself just changed into being something with a sort of verisimilitude. It became its own actual little world. Rather than this disjointed mashup of mission after mission without any real suggestion of there being a beginning or an end, or events in between, or people doing things and having interests. The agents went from being little contained predefined humorboxes who were there to provide the funny while finishing the mission to people who ended up with story arcs and friends and things happening. The floating timeline that was sort of assumed before changed, and we were suddenly nailing actual months and years to when things were happening.

It was this really brief but awesome time, to me, at least.

Things started to change though, after 2009. People started to join in from TvTropes, and we began to notice a change in the demographics. We suddenly had a lot of guys showing up, one after another, when before we barely had enough to manage a decently sized boyband. The turnover rate, the amount of newbies we got, both seemed to spike, massively. We'd have floods of people show up who disappeared after a few posts and it began to bog down.

At the same time, I started the chatroom. It was kind of godawful terrible in the beginning, because the worst people were automatically drawn to the chatroom, rather than the board. I wish I was kidding. It was filled with scum. People we didn't actually want here. People who didn't belong in the PPC. And I wanted them way, way, way away from me and as far away from the PPC as possible.

I was asked to keep the chatroom running and not ban or kick them out because we didn't want them on the board. So, we had super misogynist dude who wanted to be in the PPC because he wanted to join the military and he wanted to kill Sues because they were girls, and super creepy furry dude who kept hitting on the youngest member of the PPC and then a married person and kept talking about how he wanted to write about underaged cartoon characters having sex. He kept talking about characters he wanted to have sex with- some of whom we'd classify as kids. There were a couple others as well, but they were not as terrifying, but they were still pretty bad.

Because of that, we ended up losing people, like Piph, because there were chatters who didn't give a whit about what they said or to who, even if it was against the rules of the board, or if it got others in trouble or not.

Eventually he crossed a very large line, and people were feeling more than just uncomfortable, and I banned him, and told the board what he'd been up to so he couldn't garner sympathy and so he'd hopefully clear out. Thankfully, he did.

It didn't fix very much, but it made the chat significantly less creepy and helped make it decent enough that non-creepy people slowly became the majority in there (albeit through me begging them not quite on hands and knees to please, please join the chatroom and stay in there).

The amount of people coming from TvTropes grew and grew. We had a lot of them sort of get angry or upset at us, because we weren't what they were expecting, and trying to remove ourselves from there didn't really work. We were accused of whitewashing, and censorship, when really we didn't want to be overun with people who thought we were actually policing the fandom and that we have the right of way to order people around. We still get a lot of that.

There was also the Boosette thing, which lost us a few people who didn't want to Be Like That, be fandom police, be bullies- and it reflected the change, too, with some a couple people actually going out and being in attack mode, and being insulting. The vast majority, though, took it in stride, and we made a conscious decision to make a move towards something a lot of us had already stepped towards. That, at least, helped us grow in a lot of ways.

We did our best to try and change things so everything was as clear as possible. To make it clear that we aren't misogynists. That we aren't fandom police. A lot of the guides we have today were written with this sort of thing in mind. We had people show up who didn't really know that we were here to have fun, not be mean. People who wanted the PPC to be some grimdark fascist police force who are supercool and awesome and kill things and make Sues go splat in a violent messy way. But, some of those elements have still sort of leaked in.

The verisimilitude sort of ended. Spinoffs started to become punctuated with dramatic things, in 2010. Even if it wasn't really needed, the whiff of melodrama became infused in a lot of the new stuff. There's this desire of wanting agents to be badass, or edgy. More than a few touches of glitter and special are abounding.

Then there was all that stuff in 2011. It wasn't really good. It wasn't fun. It hurt in a lot of ways. I gave in, finally, towards the end, out of utter despair and depression. A few years back, when the PPC was one of the very, very few things giving me a reason to stay alive right then and there, the way I was being treated, and the way the people I cared for were being treated might've caused me to have killed myself. I don't know, really.

(3) If I was reasonable, I would have probably called it a bad job, given up, let it go and move on. I probably should have, to be honest. The thing keeping me here then, and still now, for the most part, is that I've invested so much of myself here. I don't want to give it up.

I made the PPC my home, and I want it to stay my home. I want my friends to be able to feel like they belong here still, rather than like they should leave because they don't fit in anymore, or because outside perception, or because they're getting fed up with things.

(4) I don't really like a lot of aspects of the newbies. (What a surprise, everyone says.)

I don't really like how we've carefully collated all of this information, how we have all these guides set up, in as clear and simple language as possible but people still don't understand. There is a template in one of the guides that is almost but not quite a fill in the blank to show how to do a mission, and people still do not understand how to write a mission, or they ignore it. We still get people who are intent and want to do things grimdark, even though we go no, no way bro, we do not do the grimdark and angst of darkness and tears of blood as we violently enjam this sword in the face of the sparkly Sue.

We didn't have these guides until very recently. But, now they're something people need just to understand the PPC, somehow. Instead of people figuring it out from reading spinoffs, they need guides to tell them what to do and how. What changed? Why do newbies need these very thoroughly written out guides now? Why do we still get people asking us how to exactly do something? Why do we get people asking us questions that are more and more basic?

We're becoming a group that needs everything carefully outlined- what can and cannot be done- so people can understand and join in, and that worries me. There are things I want to write that I am afraid to publish because I can't just write it for my own enjoyment or that of others. I have to keep in mind "If I write this, how will people take this? Will they decide they have to do this too? Will they decide they can do this as well, even if they don't necessarily have the skill or tools to do it? Will people understand what I am writing? Will this cause trouble?" This is what happened with Huinesoron's most recent set of stories.

There is a time and place for everything, for the most part, but we're having to put these things in absolutes more and more because it's becoming increasingly cle

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