Subject: Okay...
Author:
Posted on: 2010-01-08 22:36:00 UTC

Okay, that's helpful, especially the names, but now I'll warn you not to go too far in the other direction - don't make Sam too speshul or powerful, or you will be denied Permission; if I'm reading this right and her Sue powers sputter out of existence the moment anyone notices (perhaps including Sam herself?), then that would be an interesting and potentially hillarious trait to write into your missions. If not, you'll need to change it - the Flowers don't allow any of their agents to have SuperSue powers.

Also, the ability to manipulate plotholes, time travelling, and being noticed by Q-or-a-Q-like-entity are all marks of that same 'speshulness' that tends to be the most common reason to deny Permission. You want her to be an ex-Sue, not a Sue Agent.

Sidhe, on the other hand, sounds like an excellent agent - not too crazy, not too sane, not too unusual. My only comment there would be that "green w/ gold flecks" is faintly Sue-ish description detail that we don't need.

That said, good luck :)

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