Subject: How I do it
Author:
Posted on: 2014-07-29 14:51:00 UTC

I operate a little more slowly than most Spys. I don't mess with the Engineers much, because I use spy in a defensive manner, and my team is usually on top of that. It doesn't work for some people, admittedly, but it works for me.

Step 1) Find some hiding spots - I usually operate in an area that has several places to lay low. In a CP or Payload map, that is usually somewhere near the first control point, en route to the rest of the map.

Step 2) Cloak and Dagger - If you can stay invisible forever, you can play the long game. Wait for your moment to strike.

Step 3) Pick your target - How can you best break the other team's momentum? Is there a particular Heavy giving you trouble? Take him out. Take him out again. Keep taking him out. (This is how I got the "Dirty Backstabber" nickname. I took their best player out of the game for the second half of the map.) I avoid Medics, personally. They tend to be more suspicious than anyone else. Let the Snipers take care of them later.

Step 4) Hit and run - Kill your target, then immediately cloak and run. Don't go for the double kill. Don't get fancy. Just strike and reset. After a while, they will send in the Pyros. Just lay low and move only as much as you need to stay out of their way.

Step 4) Teleporters from Spawn - If they are bypassing you with teleporters, use them to gain the advantage. Few Engi's, in my experience, are immediately suspicious of teammates who teleport in. Have your sapper and knife ready to cause chaos on the other end.


Rule number 1, in my book, is "Draw their attention." That sounds backwards, for a Spy, but it isn't. If your opponents have to divert resources to hunt down a single, troublesome Spy, then you are doing your job.

-Phobos

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