Subject: Re: Warning: very much of words.
Author:
Posted on: 2014-07-24 05:10:00 UTC

I'm actually okay with textwalls as long as they're constructive. They make for fun late-night reading if nothing else.

Re: Permission - I do have plans for my first mission, but given that the rules are against jumping in straight away, I might as well take my time and integrate myself into the community before working on anything substantial. Besides, I have a conference trip this August and I'm so busy preparing that I don't think I'll be able to write anything until sometime this Autumn term.

Re: Speshul - Rasheeda/Rosetta/Rose was originally meant to be a secondary character the way Gandalf is to Bilbo, though I suppose I may have made it sound like she was the lead character when I posted her bio. She certainly has that in her given that she's more experienced than her current partner. Props for clearing up the 'speshul' definition, though, I'll edit it out when I update the bio. I was worried that her being albino (which, again, is biologically possible and relatively common among her population) may have been a blatant Mary Sue tip-off, and I'm glad it isn't in the context I've given for her.

Re: Humanoid form - One agent who stood out to me in my 'research' was Marsha, a Triceratops from the Land Before Time continuity. The fact that you guys have an agent who's also a dinosaur certainly brings forth a lot of novelty and her trying to adjust to a human disguise made for an interesting subplot in her first mission (not knowing how to use knees, anyone?). Rose had the ability to change between human and monster forms in her home continuum as a matter of convenience, since she operated solo and she had to get opposable thumbs from somewhere. But given the possibility of human disguises like what Marsha got in her first mission, I think it would make sense for Rose to remain as a Sphinx permanently until she retires (and enters the storyline of her home continuum proper).

Re: Powers - The psionic abilities are her main means of fighting, but they are meant to weaken enemies rather than kill outright, which is why I described her physical attributes as well. But you and SeaTurtle both make good points on her abilities. I think it would be interesting if, instead of needing to curb her psychic powers, she had to be trained to not to use them *at all*, save for the long-distance cutting fields and wind attacks and even then those are for the weakening purpose I mentioned. Because of this and her fear of being 'really freaking hax', if she's offered a disguise that makes use of any mental abilities within the canon, she'd rather pick one that doesn't. She would therefore have to make do with the limited close-range skills she has, plus her intelligence and strategic talent. Which ties us to...

Re: History and Personality - Your suggestion about Rose suffering a destructive breakdown and hurting her partner, and therefore transferring to a different department - I'm actually thinking of changing it to General Purposes, though that doesn't mean she and her partner won't tackle a badly done crossover or two from time to time, and the very first mission I plan for them happens to be one - actually makes so much sense that I'm surprised I didn't think of it myself. I was probably going by the line of thinking I had for the continuum she comes from, in which characters unashamedly have abilities by the boatload (which, given a setting which involves Everything Trying To Kill You[TM], is nothing short of mandatory). The way I did it was by having her special powers be very taxing to her energy reserves, inspired by the notion that the brain is the most energy-expensive organ in the body. Your suggested idea has so much more potential, however, and I have to thank you for suggesting it because I'm blatantly stealing it lol. Incidentally, your proposed timeline actually gives me an idea for a backstory for her, and may also help to set one up for another character from the same WIP continuum whom I may introduce down the line who will probably stay in Internal Affairs, considering that he's even more powerful than she is and has a much larger role in the story I'm working on.

It's five past midnight where I'm at, so I'll respond to your feedback on Agent Fawkes, or rather Agent Falchion, after I get some sleep!

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