Subject: Well, thank you! That was the plan.
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Posted on: 2013-08-21 15:03:00 UTC

Even more than the other Histories, Origins was written to be an exploration of the nature of the PPC. I had to think a lot about what exactly the existence of plotholes implied - not to mention how to create them! A lot of the more fun parts to write were where something slotted in entirely by accident - the parts about Reality Rooms, for instance, weren't planned; I just realised I'd written a perfect explanation for them, and slotted them in.

I'm glad you liked Makes-Things - he was the character I was the most worried about messing up. I tried to use his brief appearances to look into both how awesome he is, and how he (started to) become the nervous wreck we know and love.

The Flowers, I confess, are one of my favourite aspects of the PPC. I've been writing stories from their POVs for a little while now, simply because they're so unusual that it's a voyage of discovery every time. I like to think they had character development through Origins, but I know for sure they had role development - I particularly enjoyed charting a career path for the Queen Anne's Lace that would take her to the Postal Department, while simultaneously making references to her eventual position in Bad Slash.

Anya appears again in Lofty Skies, so you haven't far to read to find her again. Elisabeth I deliberately didn't use again (other than moving her, off-screen, from DBS to DIC); all I know is that she's not around any more.

hS

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