I'm sorry. I'll keep that in mind for the future.
One occurrence happened hours after the other, but that is no excuse.
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*hangs head* by
on 2017-01-26 03:46:00 UTC
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Please keep in mind... by
on 2017-01-26 03:39:00 UTC
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...that when you make multiple posts under the same handle, try to keep them in a single thread. Making multiple separate posts at once means you could not only clutter up the front page, but more importantly risk pushing more important threads off it as well.
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I'm with Neshomeh on this one. by
on 2017-01-26 03:38:00 UTC
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I took Maslab to mean "PPC Culture, in general, has serious issues," and while I certainly agree that we have, in the past, tended towards at least the first two of the Geek Social Fallacies (namely, for those who don't want to click, "Ostracizers Are Evil" and "Friends Accept Me As I Am." Those have definitely had a negative impact on our community in some cases, like that time we had someone being very homophobic and transphobic, harassing people*, and the conversation on whether or not to ban her caused a HUGE argument that left permanent rifts in the community. There were several examples of this on the old IRC in which I repeatedly came down on the "endless chances! We can't ostracize them! What if they chaaaange?" and "you're being authoritarian!" sides, which I freely admit now was a mistake and a half.
But, to that point, I will say, the PPC as a whole has changed a LOT. We're much better about this stuff now. I think each successive ban for Constitution-breaking and member-harassing behavior has been less dramatic, and more coherent and cohesive. I would say in the past, maybe many of us should be ashamed. But we are growing from our mistakes. That's what conversations like this are for.
*On the side of being fair: the person being harassed had not told almost anyone, and so there was a lot of miscommunication.
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claiming a badfic by
on 2017-01-26 03:12:00 UTC
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I have claimed
"Oedipus Rex: The MPREG Edition" for my agents in the Subdepartment of Small Fandoms.
It will be written eventually. When I figure more stuff out.
This one will /actually/ get written.
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Round 19 - The Roundening by
on 2017-01-26 01:46:41 UTC
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Virro: () You are talking to Renna.
Evard: () You move back up to Room 4
Uriel: (5) You set about making another cup of tea. You let it brew successfully, however something about it doesn't quite fell right.
Keegra: (9) You take a look at the picture, tapping around the edges of it, it feels like the wall behind it is hollow in the middle. Taking a chance you rip through the picture and find yourself in a hallway you know isn't on the map you normally see in the rooms. The corridor bends around to the right a few paces ahead of you, and after a quick check, you notice that it only goes for a short length before it ends at a door, this one with a wooden sign attached with a number 6 on it. Whilst yu are not specifically listening out for anything, this area seems to be completely quiet.
Xiv'riit: (7) You manage to speak up to the room and get your questions asked.
Kali: () You move back up to Room 4
Yeleni: () You move back up to Room 4
Priya: () You move back up to Room 4
Davug: () You wait in the Last Bastion for Virro's next orders
Shaban: (4) You wait in the Room 4 for Virro's next orders
Room 5: There are five male warriors standing a little bit back from the door in a line. The outer two are Lizardmen, whilst the other three are all dwarves The dwarves are clad in plate mail, and wield a shield and an axe each, the two Lizardmen are wearing some kind of Heavy Armour and are wielding Greatswords. Each of the Lizardmen are also holding the collars of a Guard Dog and seem ready to release them at a moments notice. Further back there is a female elf wearing Leather armour, wielding a Longbow with a full quiver of arrows on her back, Next to her is a female Centaur wearing Mail Armour with some Javelins strapped to her back. Finally, almost out of sight is a small Kobold in Light armour with a sling. The room itself is another long rectangle, although this one is thinner than room 4. There do not appear to be any other doors in this room, although a lone painting seems to stand out almost at the far end of the North Wall and two lighter shades of stone are almost opposite each other on the North and South Walls about a third of the way down. The rest of the room looks well used, a temporary smithy/kitchen seems to have been set up alongside some benches and desks with things going on on them and a small sleeping area. Noticing you are not Undead, the Warriors seem to relax slightly, and bid you welcome to, as they call it, "The Last Bastion."
Rudig: () Listening to the Shardmind asking the questions you step forward to answer them. "Aye, Prilanos over there is our Healer and Cleric all in one." You say, pointing to the Centaur, "and if you want to trade, well we don't have a lot of stuff, and we'd rather not part with any of it, however Blearm over there." This time you point to the Kobold. "Has some kind of magic market stall thing-y set up so that only he can access it. It works on equivalent exchange. You give him something of one kind or another, and he'll give you something else of the same kind. So swords for swords or mail armour for mail armour. That kinda thing."
Gikur: () With no one interacting with you, you keep an eye on the Orc, watching for any hostility he may show. That he is potentially enthralled makes you even more paranoid about him.
Urouk: (9) You watch Uriel make the tea, raising an eyebrow at the practice but otherwise leaving him to it.
Trijask: () Alongside your brother you continue to guard the door to The Last Bastion and watch for enemies to kill.
Gantuxuz: () Alongside your brother you continue to guard the door to The Last Bastion and watch for enemies to kill.
Guard Dogs: () you wait for the Lizardmen to give you an order and attack.
Renna: () Annoyed that Virro just seems to be ignoring you as a person and trying to use your skills for himself, you sigh and shake you head. "I may be, but it's not like you'd need those skills with that piece of twig and string you've got yourself there. Get it repaired or traded and I may be able to see what I could do. After we talk price of course."
Prilanos: () Noticing Uriel is happy with his hand you walk forward as Rudig mentions your name to the other Shardmind. You can feel the divine magic coming from him and so you know that he is one of the main reasons this adventuring party were able to successfully drive off the zombies that had kept you in the Last Bastion.
Blearm: () you giggle quietly, the normal people in The Last Bastion ignore you as they always do, you know you're not right in the head, if you were you wouldn't be where you are. Still, you wonder if any of the newcomers have anything interesting to trade, it would be nice to just be a merchant again.
Characters:
Virro: Weapons - Shortbow(+2) Quiver(35 Arrows), Armour - , Other - (+1 Cir when guarding a door or doorway), Orc Bodyguard (You control what your Orc Bodyguard does each round), Undead Orc Bodyguard, Necromantic Genius (+2 Cir when trying to raise undead), Cracked Bow (-2 Dam when firing bow, can be removed by swapping bow or getting it repaired by a smith.) Health 22/26
Evard: Weapons - Dagger(+2), Dagger(+1), Armour - Studded Leather Armour(+4, Invisibility), Other - Invisibility (Can turn invisible for one round (counts as a passive action), Cannot be noticed or attacked by enemies whilst invisible, +1 Circumstance when attacking whilst invisible. Invisibility can be activated once every 4 Rounds (Rounds Remaining 0, Invs ready to activate)), Health 27/23
Uriel: Weapons - Club(+2), Armour - Sturdy Robes(+1), 2 Leather Armour(Light +2 Can't be Worn) Other - Belt of Advanced Monk Training (+3 Dam when unarmed.), Knife-Hand (+2 Dam when Unarmed, Can only hold items with one hand, Improved.), Club(+2, Not used), Tea Health 33/29
Keegra: Weapons - , Armour - , Other - Ring of Thur ('Rub thrice and drop it' and a mysterious stranger may arrive to help you for a turn, One use only), Belt of Monk Training(+1Dam when unarmed), Undead Bane (+3 Cir When fighting Undead), Rudig's Horn (Can be used twice to summon Rudig and a random number of others from the Last Bastion to help you until the end of the fight, can be used as a free action whilst in a fight) Health 25/22
Xiv'riit: Weapons – Spork(+3), Armour - , Other - , Ring of Thur ('Rub thrice and drop it' and a mysterious stranger may arrive to help you for a turn, One use only), (+2 Cir when interacting with Zombie Lords), Undead Bane (+2 Cir when fighting Undead) Health 20/28
Kali: Weapons - Deer Shot(+3, Deer Fling), Armour - Leather Armour(+1), Other - Deer Fling (Once per room, you may fling a Deer instead of a stone at an enemy. This does +1D8 damage, and the difference between the offence and defence scores (either way) is taken as damage by the Deer. If it survives this it stays around as a permanent companion following your orders), Health 16/12
Yeleni: Weapons - Quarterstaff(+2), Armour - , Other - , Health 30/26
Priya: Weapons - Monk's Spade(+2), Armour - Banded Armour (Heavy, +4), Other - , Health 19/25
Davug: Weapons - Mace(+2), Armour - Studded Leather Armour(+3) Leather Armour(+2, Not Used), Other- Admirer(+2 Cir when fighting alongside Keegra), Health 18/26
Shaban: Weapons - , Armour - Leather Armour (Light +2), Other- , Health 3/7
Gikur Ironfeet: Weapons - Waraxe(+2, Improved), Armour - Full Plate(Plate, +7), Shield(+3) Other - , Health 21/21
Udouk Goldtank: Weapons - Waraxe(+2, Improved), Armour - Full Plate(Plate, +7), Shield(+3) Other - , Health 24/24
Rudig Stoneheart: Weapons - Waraxe(+2, Improved), Armour - Full Plate(Plate, +8), Shield (+4) Other - , Health 25/25
Trijask: Weapons - Greatsword(+3), Armour - Banded Armour(Heavy, +6), Other - , Health 29/29
Gantuxuz: Weapons - GreatSword(+4), Armour - Banded Armour (Heavy, +7), Other - , Health 18/18
Guard Dog 1: Weapons - Teeth(+2), Armour - , Other - , Health 6/6
Guard Dog 2: Weapons - Teeth(+3), Armour - , Other - , Health 4/4
Renna Liaran: Weapons - Longbow(+5 (2+3), 99 Arrows Remaining), Armour - Leather Armour(Light, +3), Other - , Health 25/25
Prilanos: Weapons - Javelins(+1, 22 Remaining), Armour - Holy Scale Armour(Mail, +4, +2 Cir When Healing/removing injuries, +4 Health given when restoring Health), Other - , Health 27/27
Blearm: Weapons - Sling(+2), Armour - Padded Armour(Light, +3, Can only be worn by Kobolds, Goblins and Halflings), Other - Hyperspace Market Stall (Can trade with people), Health 10/10
Loot in Room 4: 2 Leather Armour(Light +2), Mace(+1), Scale Mail(Mail. +3)
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Seeking Beta: Am I doing this right? by
on 2017-01-26 01:32:00 UTC
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I've written an Interlude for the Agents I've come up with, and would like betaing.
What is the general procedure for linking fics-in-progress?
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By my reckoning, he gets one last chance. by
on 2017-01-25 19:43:00 UTC
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But I want to be clear, the only reason why he shouldn't be banned immediately is because we don't have documentation of his constitutional violations with which to support our argument.
I hold myself accountable for failing to screenshot them as they occurred.
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Let it be Option 1 (nm) by
on 2017-01-25 19:37:00 UTC
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Re: Welcome to the madhouse! by
on 2017-01-25 17:57:00 UTC
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Thank you, they'll be put to good use.
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Welcome to the madhouse! by
on 2017-01-25 17:54:00 UTC
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Here's a red pen and a pack of Post-it notes!
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My mom used to have a hedgie! by
on 2017-01-25 16:57:00 UTC
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His name was Einspine and he was rather unfriendly, but when he was in a good mood he liked to snuggle.
I love their little snoots. So cute and snuffly. :D
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Well, I already made my points. by
on 2017-01-25 16:16:00 UTC
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I don't think it's very constructive to say "we suck and should feel bad" and leave it at that. In fact, I think it may be destructive, which is sort of ironic coming from someone advocating for a healthier PPC culture. Since I do believe Maslab is acting in good faith, though, and since the rest of the discussion has been constructive, there's no point for me to beat a war drum over it. Unless of course he'd like for me to come down with a righteous fury on behavior I perceive as having the potential to create an unsafe environment for our mods? *shrug*
Oh, also, Maslab may not be aware of how much the PPC in general has stepped up their game as far as dealing with disruptive individuals goes. My sense of time is awful, so someone else will have to come up with actual numbers, but if you compare, say, the first ten years of the Board with the latest five (are we turning fifteen this year? is that right?), I think you'll find a dramatic increase of authoritarian-ness, and in a relatively narrow span of time. It's not like we're just letting assholes run rampant here.
We do give them the opportunity to stop being assholes, though, and that's not something I think should ever change.
~Neshomeh
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Re: Hello newbie. by
on 2017-01-25 16:12:00 UTC
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After the welcome I've got, I certainly will.
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Re: Welcome aBoard! by
on 2017-01-25 16:11:00 UTC
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That sounds so awesome! Where did you get such a thing?
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Have a welcome-back plover! (nm) by
on 2017-01-25 14:22:00 UTC
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First plover! (nm) by
on 2017-01-25 14:15:00 UTC
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Welcome aBoard! by
on 2017-01-25 14:15:00 UTC
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Nice to see another MCU fan! Aside form one of my own shed feathers, have a replica of Cap's shield that actually bounces when thrown!
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No-one's done hedgehogs yet? Shame! by
on 2017-01-25 13:51:00 UTC
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Kaitlyn would kill me if I didn't get some hedgepig representation in this thread.
hS
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Hello newbie. by
on 2017-01-25 11:41:00 UTC
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Please have a pot of black-hole coffee and my welcome. Well, I'm late again, so wishing you welcome is the only thing left to me. Hope you'll stick around.
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Re: Welcome, doctor. by
on 2017-01-25 07:24:00 UTC
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The only cure for that is to add it to your Netflix queue, stat!
And no, there is no better intro. That music is still as good as it was 19 years ago.
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Welcome, doctor. by
on 2017-01-25 05:15:00 UTC
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I'm glad you've arrived, doc. Disease rates are rising, hospital beds are getting filled.
You've come just in time.
We've had a terrible strain of 'not knowing about Cowboy Bebop' going about the community, too, and we're glad you're here to help us fight against it.
Because Cowboy Bebop is really bloody good. And it has amazing music. And a brilliant intro.
So, welcome! My gift upon you is: a really good intro. So whenever your show starts, people will know it's yours and yours alone!
It's not as good as Cowboy Bebop's, but, good grief. Is there any that is?
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quokk. duokks go quokk. yuss. by
on 2017-01-24 23:18:00 UTC
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Please accept other obscure mammalian lifeforms!
---
Tenrec (Hedgehogius punkphaseius)
Kanchil, or Lesser Mouse Deer (Teensius hoovesius adorabilis)
Pangolin (Juvenile specimen) (Nervouslius askingyoucus outonadateicus)
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Xiv'riit stood, listening carefully. by
on 2017-01-24 22:47:50 UTC
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It seemed obvious to it that these were a group of adventurers who'd decided to situate themselves inside this Last Bastion, Watching Over the rest of the cave network as best they could.
It stood to attention, and addressed them. "Are there any clerics among you? Xiv'riit and its companions seek to move further within the caves to find the dragon-- perhaps some armor could be spared? If not entirely, perhaps a trade might be in order?"
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Oh, it's probably the memetic influ-- by
on 2017-01-24 19:11:00 UTC
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Uh. The inherent cuteness of the bunny. It's so cute it's, uh. Illegal. To be so cute. But you won't have a problem with the police, though, it's too cute for them to approach it. Why won't you just pet that cute bunny for a while, and think about its, uh, bunniness.
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Re: Hi there! by
on 2017-01-24 19:06:00 UTC
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Why am I a little scared?