Subject: One possible alternative...
Author:
Posted on: 2014-09-04 22:19:00 UTC

...depending on whether you want to develop a computer game, or are just interested in seeing this idea as an actual game of some kind, would be to re-imagine it as a tabletop RPG. It'd be much easier to develop as a solo project, as won't need anywhere near the kind of specialist skills you'd need to do a computer game by yourself.

You'd still have to come up with all the setting details, concepts, rules and game mechanics, but all you'll have to do is write them all up and then you'd be ready for playtesting (OK, so it might be a bit more complicated than that, but still simpler than a computer game, I think). You may need to streamline some of the customisation options you were talking about - what works as a nice detailed system with near infinite variety on computer will probably just bog down a pen and paper game system.

Might be worth thinking about though.

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