Subject: Oh, it's that time again! What time? MAP TIME!
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Posted on: 2018-01-16 10:48:00 UTC

We did this back in 2016, and 2015... and 2014! It's heaps of fun, I make maps of everything by plotting the two axes as... the... wait.

Hmm.

This is going to take some thought.

Okay, first of all, my results: Humanity, Equality, Socialism. Shockingly, I am not as extreme as Scapegrace. ^_^

Right, now for the fun part. In 2015, the PPC inhabited an idyllic medieval landscape, except for the evil fortresses in the eastern mountains, the vast metropolis, the fractious nomads in the desert, the warlike woodsmen of the northern forest... okay, so scratch the 'idyll' part.

In 2016, the Age of Brass dawned. Cities roamed the landscape, some even taking to the seas. The Central City conquered the nomads, the nomads conquered the forest, a great fortress ground its way in from the east... it was a terrible time, though kind of awesome to watch.

The war between Central City and the brazen castle of the Uber Overlord was devastating. The landscape roiled around them, and when the fires died, the time of technology died with them. From the ruins emerged a new power: the coruscating glow of mana.



-Product of the First Huinesoronic Mapping Expedition

The cities of the great continent of Plortitics are mapped by not two, not even four, but eight different standards. Simplest, of course, are geographical location: north-south [Conservative->Progressive] and east-west [Capitalist->Communist]. Of the four cities mapped, three stand in the ruins of ancient settlements: Scapegrace, Huinesoron, and Hardric. The town of Quincy Jones has been founded since the war ended, in what was once the Great Desert.

Almost as simple is altitude [Nationalism->Internationalism]. The cities of Huinesoron and Scapegrace stand high on their bluffs, facing across the valley of the Fabled River.

When the expedition set out, they expected population [Punitive->Rehabilitative Justice] and urbanisation [Essentialist->Constructivist] to go hand in hand, but that turned out not to be entirely accurate. Certainly, the city of Scapegrace is both the most heavily urbanised, and the largest - but the other three towns hold equal populations, though Quincy Jones is almost entirely rural.

The environment [Production>Ecology] in the four towns is almost identical, but there is one environmental factor that divides them: mana [Laissez-faire->Regulation]. The lowland towns at Hardric and Quincy Jones are almost devoid of it, while the mountain fastnesses of Huinesoron and Scapegrace practically sing with it.

So are the cities of Plortitics at peace? Hardly! The three towns stand in rough alliance at the Lawful end of the scale [Reform>Revolution], but Scapegrace holds itself in opposition. Though open war is yet to be declared, the vale of the Fabled River is the site for numerous skirmishes...

... or so we think. It may be that this map is in error, and that more data will change completely the way we think of the world.

((All eight axes are shown on the map. Constructivism: level of city vs. houses. Socialism: how far west. Rehab justice: size of settlement. Regulation: number of Mana sparks. Progressivism: how far south. Ecology: base colour (currently all grass-green). Internationalism: height. Revolutionary: black walls for revolutionary. Values are calculated as (value of longest coloured bar + half value of 'undecided' bar).))

All maps will be updates of this one. Go for it, people! :D

hS

PS: I love the flags, incidentally. And I love to imagine that the chief cause of conflict between Huinesoron and Scapegrace is 'what order should the three parts of the motto go in'. :D :D

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