Subject: Draft, Part #3
Author:
Posted on: 2010-01-13 10:23:00 UTC

====Okay, So You’ve Found A Badfic. Now What?====
Mission writing doesn’t have any set rules or formula, but it can also be daunting to just start, so here’s a rough outline that’s common to most missions:

# The agents are in their RC (or a Flower’s office, or a friend’s RC, or just somewhere in HQ), and attempting for what passes as “relaxation time”. We get a bit of character exposition or development before…
# BEEEEEEP! The console goes off: A mission awaits. One or both partners will read the [[Department of Intelligence|Intelligence report]] while the other gathers up the tools they will need. Depending on the content of the badfic and the particular peeves or [[Lust Objects]] of the agent, this may result in shock, outrage, panic, near-homocidal mania, or any combination of the above. Occassionally it results in laughter, but we don’t trust agents that happy. (cue the Shifty Eyes)
# Agents zap up a shiny [[portal]] and enter the fic. Agents are not required to start at the very beginning of the story if there’s nothing charge-worthy happening there. This is done at the writer’s discretion.
# Agents take note of any [[charges]] they observe and generally get very angry and/or disgusted at the scenes they are forced to witness. Some muffled grumbling about the Flowers is common. Any boring or particularly [[squick|squicky]] scenes can be skipped over with the use of a [[remote activator]], unless there are particularly important charges involved, in which case the agents must watch, as failure to include all major charges on the [[charge list]] can result in punishment missions for the agents (namely, brain-breakingly bad ones). If there is time and place, the agents may choose to eat or sleep in the fic, since they likely won’t have a chance in their RC.
# Once enough charges have been gathered, the agents take action. Exactly what they do is determined by the type of mission and the content of the fic – if there is a Sue, she must be killed; if there is excessive OOCness or bad slash, the canon characters must be exorcised; if it is a bad crossover, the elements of each [[Word World]] must be untangled. It is at this point that the charge list is read out to the accused (namely, the Sue or the Author wraith), and the wrongs set right. There may be danger in that posessed canon characters (or the OCs) may try to fight the agents – excessive use of PPC Technology is encouraged.
# Once the continuum has been restored and all uncanonical elements have been removed, the agents return to their RC, possibly feeling satisfied, worn out, or in need of a shower. Many missions will end with another console BEEP! or a message from a Flower (if either the agents have broken one or more rules or are about to be reassigned).

Some things to remember:
* Missions are usually written in third-person past tense, often in omniscient third-person because it’s more fun to point things out that way, but sometimes limited form works, too. There is no real reason that missions cannot be written in first person.
* While in the badfic, agents usually wear [[Disguise generator|disguises]] that can temporarily transform them into any species, or gender, so as to better blend in with background characters. If the mission is an assassination, agents generally choose to look like something
that would plausibly murder a Sue (such as an orc for a LotR-elf sue).
* Agents are not normally at risk of being seen by canon characters regardless of whether or not they wear a disguise, because the Word World does its best to help its rescuers by shielding them from view. However, Mary original characters cannot be thus affected, and so it’s best for assassins to remain beneath the Sue’s notice. This also means that agents on Bad Slash missions, for example, frequently don’t bother with disguises.
* Not every charge must be noted down. Every major one, yes, and anything that is repetitive or annoys the agents, but minor mistakes can be skipped as long as there is enough evidence to convict the Sue or Author-wraith in the end. For this same reason, agents do not have to wait until the end of the ‘fic to charge if they have enough evidence that the canon has been “broken”.
* Similarly, not every charge the agents note down has to be mentioned in your mission narrative, but bear in mind that it can be startling to hear new charges announced when the Sue is about to be killed, while at the same time it can be very boring to hear them twice, especially if the charge lists are long. How you write your mission is up to you.
* Bit characters and other minor offences can be dealt with as they appear, as long as they’re not needed later in the story, so to save on the amount of work to be done at once when the mission is finishing up.
* Most uncanonical elements a badfic imposes on canon will disappear on their own once the “anchor” of the author’s influence – the wraith or the Sue, usually – has been vanquished. Agents do not need to go around confiscating every casually-mentioned earring or burning down random forests if they are minor enough.
* As the agents are always technically inside a world made of words, it is possible for them to read the text of the story while on their mission. Usually they do this done by letting one’s eyes drift out of focus while staring at a blank surface, often the sky. This allows agents to catch grammar and punctuation charges as well as skim the approaching in order to see if there’s anything worthwhile coming up.
* Various technologies exist to help agents see through walls and so on. The most commonly used of these is the [[neuralyser]], filched from the Men In Black continuum, which is used to erase the memories of any canon characters who witnessed the agents in action or would otherwise remember uncanonical events.
* [[Torture|Torturing]] Sues (or anyone) is forbidden. Yes, even if they really deserve it.
(More specifc questions are answereed below, in the FAQ, or on the wiki articles for each piece of technology.)

At the end of the day, Sues, bad slash and so on are always defeated by logic, canonical characterisation, and the laws of physics. In the words of [[Techno-Dann]], “The point of the PPC isn't to be mythic heroes ridding the world of badfic, or even knight-in-shining-armor types cleaning one 'verse at a time - The point is that the agents are borderline-nutcases doing an impossibly large job one teaspoon-full at a time, with half-broken equipment that never was enough for the job, and working in the most messed up corporate environment that has ever existed. And humor, ostensibly.”

Allow me to repeat: WE ARE HERE TO HAVE FUN. If you’re not having fun writing the mission, you’re doing something wrong. True, sometimes we PPC badfics so infuriating that sporking them is pure catharsis, but it still has to be funny. We are not on a mission to systematically spork every badfic we can find. And yes, okay, our agents don’t always have fun, but watching them be miserable in an overblown and comical fashion is funny for us. If your mission consists of nothing but an efficient, effective cleanup of the problem, it’s no fun. Remeber that this work is also supposed to be dangerous. If you involve little problems, people arguing, plans backfiring and equipment malfunctions, it’s fun again – as long as you don’t put in too many. Moderation is always the key.


If you still want to read some more examples before writing missions yourself, browse around to find agents in the department of your choice and follow their links to their missions, or if you feel like being random, go to the [[PPC Wiki|main page]] and take a look at the latest mission releases.

====Non-Missions Writings====
PPC writings are not limited to missions. Many, many other stories exist, including everything from lazy interludes to extensive histories. Though we recommend you write a few missions first, everyone is welcome to write a little something with their agents complaining to the tech department or going over to another RC for a birthday party. Several PPCers enjoy writing stories set ten years in the future, or in the [[Department of Internal Affairs]], or the [[Nursery]]. If you come to The Board often enough you’ll notice that we often have roleplaying threads just for the fun of it, and everyone is welcome to join in on those, whether they have Permission or not.

However, there are some things that, after having lived through them several times, we’d like to avoid seeing again:

====What Not To Write===
As discussed above, we don’t want to upset the status quo left by Jay and Acacia with their Original Series. We’re not interested in anyone doing or coming up with things that haven’t been done before; we like what we have.

We don’t to see any SuperPowered Agents walking around. This place is not about who can be the “coolest” agent, who has the best weapons, or who can handle the most disgusting badfic. This is not a competition. We don’t want dark, aggressive stories – we want humour, and rest assured that the community at large will respond quickly if things start getting out of hand.

We also don’t want to bring up religious issues if they can possibly be avoided. Generally, it’s considered bad taste for fanfic to be written for religious texts in the first place, as it’s one of the few things around here that can really, deeply hurt people. PPCing religous badfic, while well-intentioned, is often such a delicate, eggshell-walking process that we find it’s better to simply do something else instead.

And then there are Emergencies.

We have, in the past, had several [[Timeline of PPC Emergencies|crises]] that required urgent action from every available agent, resulting in massive multiplayer stories and lots of (fictional) deaths. Among others, there was the [[2003 Mary Sue Invasion]], the [[2006 Power Cut]] and subsequent [[Crashing Down]] events, the 2008 [[Macrovirus Epidemic]], which was immediately followed by the [[2008 Mary Sue Invasion]], the [2008 Ypur Invasion], and the [[2009 Gender Bender Crisis]].

And to be quite honest, we’ve had enough.

Emergencies are supposed to be just that – a serious, unexpected, and potentially dangerous situation requiring immediate action (so says the OED). When they crop up three or four times a year, they’re not special anymore. Missions are supposed to be normal life for an agent. Yes, yes, routine can get boring, but there’s a big difference between writing about the woes of being unable to get your broken console to stop BEEEEEEEPing and an epic saga which pulverises half of HQ.

I’m sorry to disappoint, but we’re not doing it again. Not for a very long time, at least, and then only with the ratification of the community as a whole – and as long as anyone who was a regular on The Board during 2009 is around, that’s very unlikely to happen. Several people have come up with good and interesting ideas for a wide-scale drama, but we have to put our foot down somewhere. No more Emergencies. It’s just a [[Bad Idea]].

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