Subject: Betaing the betaman*
Author:
Posted on: 2017-05-19 15:01:00 UTC

It's interesting, this, in that you mention that there really doesn't seem to be much 'good' input or criticisms or whatnot within the story. I know a lot of people seem to have that sort of issue - they can't really find anything real big to talk about and saying 'Oh, I liked that bit' feels wrong, to them. I mean, I've had that problem a few times, anyhow.
But in spite of that, there's still insights you've put in that are really useful, you know? You mentioning your interpretation of Bingle's character really is quite useful, because it lets me know that I've been playing him right, making people think about him what they ought to think about him. And if that interpretation was incorrect or off - well, then I'd know I'd buggered, oy?

The fact, too, that you not only mentioned you appreciated the noise descriptions but also why you appreciated them (entertaining, don't get it much, et al) is, too, very helpful, both for the charming swelling noise that is my ego growing slightly larger, and for letting me very specifically know what I did right and how it went right.

So, yeah, in general - thoughts and insights on things are real bloody useful, even if they're not pointing out big criticisms, or any such things. And saying you like things and why you like them is jolly good, too.

(And, you know, the Mr. Handy thing is pretty close. Just imagine all those apparatuses coming out of the descendant of a vending machine from a dark future where nobody really likes vending machines much, except as places to deposit graffiti and take out youthful fury on with a cricket bat.
I certainly need to get onto that description game, anyhow, even if it's only got to be a single added sentence, or such!)



*This is not a sexist term, as betaman is simply short for betamanager, a position all genders can, and, frankly, should strive for.

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