The Aviator and Zeb are sent up against a goddess replacement of Percy Jackson.
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New mission! by
on 2017-12-22 01:06:00 UTC
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Oh it is FAR from over... by
on 2017-12-21 21:15:00 UTC
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Alfa has stated that the best is yet to come. And since this is the prelude for Karamazov and Russ breaking through the gates, the XIIIth Black Crusade is heating up for the fall of Cadia, Kitten and Magnus are returning to the Palace, and Corax, Vulkan and Russ are all heading there as well, AND given that Alfa's stated that he's definitely got a firm story in mind and aready planned out, and the continually-increasing quality of TTS thus far, as the writers do more fact-checking and the whole thing just gets straight-up funnier, I have no problem believing him.
*Looks up.* Holy run-on sentence, Batman! Yeah... I think I'll leave that as it is.
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*cakefetti* HAP BIRF! by
on 2017-12-21 19:18:00 UTC
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HAPPY HAPPY BIRTHDAY TO YOU
MAY ALL YOUR WISHES COME TRUE
HOPE NOBODY MAKES YOU BLUE
AND YOUR CAKE DOESN'T EXPLODE IN GOO!
*blows noisemakers*
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Happy birthday! *blows noisemaker* by
on 2017-12-21 18:36:00 UTC
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Good luck on the job hunt! Soon I'll be in the same boat XD
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Happy Birthday! :D *tosses Spikes* (nm) by
on 2017-12-21 18:17:00 UTC
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Day 21: I had an insight and then it got ugly by
on 2017-12-21 17:52:00 UTC
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The code
Now, the neat thing here is that you can apply the flips and rotations to the input rules instead of the grid windows. This means you only have to screw around with the entirety of the permutation group on the square once.
The bad news is that, for the hashmaps to behave, extracting out the grid windows is still annoying and looks ugly, as does putting the result where it should be.
But that could be a flaw of using [bool; N^2] for windows instead of [[bool; N]; N].
But I've been raised on the former representation, so oh well.
- Tomash
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Haaaaaands. (#7 edit) by
on 2017-12-21 16:25:00 UTC
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Some of the details you point out aren't feasible - I don't have fine enough control at this scale to widen the knuckles, for instance. But I've done my best to update them all.
hS
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It doesn't look like self-control. by
on 2017-12-21 16:00:00 UTC
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*pets* It looks like a dam about to burst. Even a will as rigid as yours can only take so much before something has to give somewhere. What we need is a controlled release. ... By which I mean talking; don't give me that look.
(( Totally dig the ship name, by the way! It kinda sounds like an alien race, and a totally badass one. ^_^ ))
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And re. the video you linked. by
on 2017-12-21 15:44:00 UTC
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Because I did watch that, too, just didn't have time to comment before.
I also didn't cry, but that's only because I was eating breakfast at the time, and then I had to go to work and not be a mess. If I'd watched it, say, Friday night, when I often indulge in things that make me emotional (e.g. Call the Midwife; hardly a single episode that isn't a tear-jerker), you can well believe there would have been waterworks.
I think the piece was very well performed. I am a fan of spoken-word art. Using language to its utmost potential to evoke important ideas in a beautiful way... yes, please. It goes to show that words do have power, a subtle reinforcement to the message of the piece. And this message is one that I think a lot of people need to hear and internalize.
You—every one of you—have beauty and goodness inside you. You have power. Your voice has power. Use it to share love.
*hugs offered*
~Neshomeh
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Happy Birthday! =] (nm) by
on 2017-12-21 15:08:00 UTC
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New TTS special! {= D by
on 2017-12-21 14:32:00 UTC
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https://www.youtube.com/watch?v=ows47yrO8CU
Yaaaay, I was worried I'd gotten in too late and the thing was over! Delighted to be wrong. ^_^
~Neshomeh
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Happy Birthday! (nm) by
on 2017-12-21 13:31:00 UTC
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I, too, am a bit disdainful of such stuff by
on 2017-12-21 13:20:00 UTC
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and am also not a Flower.
I sort of wrote this with the distinct idea of twisting the prompt into creating something that was as unromantic, non-sentimental as possible, with a bunch of characters I made to be as non-shippable as possible.
Maybe it wasn't entirely free of sentiment, but that was more directed at the loyalty between the two fellows, and I do certainly personally idealise loyalty and comradeship above romantic lovey hug-time.
I'm glad that you enjoyed their voices - I do consider dialogue and characterisation to be my better areas within writing, and I'm just plain happy that managed to sort of stick out, there.
But, ey, cheers for the review, ey?
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Thanks. by
on 2017-12-21 13:14:00 UTC
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With regards to Pariya's actions, you're right. The reason she says that is because they're both fairly influential figures on opposites sides of the war, so not only are they meant to be trying to kill each other if they see each other, they also have a lot at stake to lose if they're relationship is found out. They've both agreed that it is worth the risks, but normally they try and minimise the risks as much as possible, a relatively open meeting like this is a lot more risky than all the other meetings they've had since the war broke out (again).
Nova
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Happy birthday! (nm) by
on 2017-12-21 12:58:00 UTC
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Well, I was entertained. by
on 2017-12-21 11:43:00 UTC
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I'm pretty anti-substance abuse, so the alcohol bit getting thrown in at the end pretty much keeps me from really liking it, but it is still a well-made story.
—doctorlit, teetotaler
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You're definitely right about the setting. by
on 2017-12-21 11:35:00 UTC
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With four speakers, none of them having particularly recognizable verbal patterns, I tried to keep the dialogue moving as naturally as possible, with few distractions, but I guess I went overboard in that direction.
Hm. I can probably work with that title . . .
—doctorlit, Nursering
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Attempt at a review-shaped object by
on 2017-12-21 11:00:00 UTC
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I can't comment much on kid-realism, I'll leave that topic to someone else.
I like the scene in general, and the whole "we're not gonna get married"/"are too" sounds like something that would happen.
Now, one thing I noticed is that the setting feels underdefined for how it's used. You're mentioning the fact that there's at least one table and that some are moving a bit, but I don't really have a sense of where anyone is or what the place they're in looks like outside of those briefly-mentioned details (and it feels like I should).
Title-wise ... "Totally-not-love and Games"? (It just popped into my head while writing the review)
- Tomash
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Happy Birthday! (nm) by
on 2017-12-21 10:39:00 UTC
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Happy birthday! by
on 2017-12-21 10:36:00 UTC
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Congrats on graduating, good luck on the job hunt!
Have some Convenient Cake
- Tomash
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It's my birthday! by
on 2017-12-21 10:19:00 UTC
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First one since I'm done with studying... And the first one jobless... Being 24 is overdone (and rather old for this community sometimes).
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She had a dramatic reading of a Trump parody, by
on 2017-12-21 04:07:00 UTC
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but cancelled it because something came up
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For the prompt: can't think of a title, though . . . by
on 2017-12-21 04:02:00 UTC
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Mollie and Ollie grinned at each other. Mollie said, "Now, we play Constance Sims!"
"On Isengard, of course," added Ollie.
"On Isengard! On Isengard!" Mollie said, mimicking a very old song from the World One internet.
Wilma glared from the other side of the table. "No. Singing." She wore her usual t-shirt showing a music note with a line crossed through it, centered inside a sniper reticle.
"Dang it," said Wilma's team mate, Riso. "We almost had Dafydd down!" He scooted a few inches further from Wilma, who was in a plenty bad mood even while she still had her sense of humor. No sense risking touching her, even as covered in clothing as he was.
"Why yes, we will be using Constance's heal ability to restore Dafydd's health. Of course, you can block with—oh, you can't, because you couldn't get anyone to follow Dafydd to Isengard last turn!"
"Not like we didn't try!" Wilma complained. "Oscar Henson kept blocking it, despite his low speed stat."
With a sagely lilt, Ollie said, "Ah, the joys of uniting a married couple on the table."
"Figures you two would go there," Riso muttered.
Mollie and Ollie had gone back to looking at the cards in their collective hand, but after a moment they frowned. They looked at each other, then up at Riso. "What do you mean by that?" asked Mollie.
"Well. Like. You two." Riso pointed between his two opponents.
"It's pretty obvious," Wilma explained.
Mollie and Ollie looked at each other again, brows furrowed. "Not to us, apparently," Ollie said.
Wilma huffed. "Your names rhyme. You're always together. You're from the same story. You speak in unison. You're getting married when you're older."
"Your story was in a Disney fandom, too," added Riso. "That pretty much guarantees it!"
"Childhood sweethearts getting married. It's such a cliched plot, there's pretty much no way out of it for you."
Mollie and Ollie stared across the coffee table, open-mouthed. "Dude!" they said in unison.
"There it is again," said Wilma.
"No way," protested Mollie. "We can't get married. That is so gross!"
"Yeah, that's a totally weird thing to say!" said Ollie. "We're like, you know . . ." He trailed off.
"Augh!" Wilma put her hand over her mouth and looked off to the side with a dramatic motion. "I am so sorry, guys. It didn't even occur to me!"
"Wait, what?" asked Riso.
"We should have known," said Wilma. "It's pretty obvious now. They're siblings!"
Mollie and Ollie stared across the table, dumbfounded.
"What?"
"Nooo."
"She's not my sister. Jeeze!"
Now Wilma furrowed her brow. "You're not? Oh. Well then, you're totally getting married."
"Are not!" Mollie yelled, though it was easily drowned out by the cacophony of the Nursery around them.
"Not a chance," Ollie said. "Like I was saying, we're like, you know . . . friends!"
"Yeah, we couldn't fall in love. That would be weird!"
Wilma and Riso glanced at each other, then began snickering.
"Okay then, weirdos," Wilma said, "is it our turn now?"
"Not a chance!" Mollie and Ollie said in unison. "We still have two actions left this turn!"
Wilma and Riso smirked.
doctorlit's note: Yeah, I didn't actually use the line from the prompt, but I couldn't come up with a situation where any of my adult characters would say it. I figured this discussion at least sticks to the theme of misunderstandings and confused feelings, eh?
Incidentally, I'm flummoxed for a title, so suggests for that in addition to regular concrit are welcome.
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I don't know about "better" . . . by
on 2017-12-21 02:35:00 UTC
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These sorts of stories are so short, it's a little too easy to have nothing happen at all. No, I think it's better with it in, especially with the creative and unexpected solution.
—doctorlit